GT5-Unofficial/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java

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package gregtech.common.entities;
import com.mojang.authlib.GameProfile;
import gregtech.api.objects.ItemData;
import gregtech.api.util.GT_OreDictUnificator;
import gregtech.api.util.GT_Utility;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.monster.EntityEnderman;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.play.server.S2BPacketChangeGameState;
import net.minecraft.potion.Potion;
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import net.minecraft.util.*;
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import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.util.FakePlayerFactory;
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import java.util.List;
import java.util.UUID;
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public class GT_Entity_Arrow
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extends EntityArrow {
private int mHitBlockX = -1;
private int mHitBlockY = -1;
private int mHitBlockZ = -1;
private Block mHitBlock = Blocks.air;
private int mHitBlockMeta = 0;
private boolean inGround = false;
private int mTicksAlive = 0;
private int ticksInAir = 0;
private int mKnockback = 0;
private ItemStack mArrow = null;
public GT_Entity_Arrow(World aWorld) {
super(aWorld);
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}
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public GT_Entity_Arrow(World aWorld, double aX, double aY, double aZ) {
super(aWorld, aX, aY, aZ);
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}
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public GT_Entity_Arrow(World aWorld, EntityLivingBase aEntity, float aSpeed) {
super(aWorld, aEntity, aSpeed);
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}
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public GT_Entity_Arrow(EntityArrow aArrow, ItemStack aStack) {
super(aArrow.worldObj);
NBTTagCompound tNBT = new NBTTagCompound();
aArrow.writeToNBT(tNBT);
readFromNBT(tNBT);
setArrowItem(aStack);
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}
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public void onUpdate() {
onEntityUpdate();
if ((this.mArrow == null) && (!this.worldObj.isRemote)) {
setDead();
return;
}
Entity tShootingEntity = this.shootingEntity;
if ((this.prevRotationPitch == 0.0F) && (this.prevRotationYaw == 0.0F)) {
float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.prevRotationYaw = (this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / 3.141592653589793D));
this.prevRotationPitch = (this.rotationPitch = (float) (Math.atan2(this.motionY, f) * 180.0D / 3.141592653589793D));
}
if (this.mTicksAlive++ == 3000) {
setDead();
}
Block tBlock = this.worldObj.getBlock(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
if (tBlock.getMaterial() != Material.air) {
tBlock.setBlockBoundsBasedOnState(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
AxisAlignedBB axisalignedbb = tBlock.getCollisionBoundingBoxFromPool(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
if ((axisalignedbb != null) && (axisalignedbb.isVecInside(Vec3.createVectorHelper(this.posX, this.posY, this.posZ)))) {
this.inGround = true;
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}
}
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if (this.arrowShake > 0) {
this.arrowShake -= 1;
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}
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if (this.inGround) {
int j = this.worldObj.getBlockMetadata(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
if ((tBlock != this.mHitBlock) || (j != this.mHitBlockMeta)) {
this.inGround = false;
this.motionX *= this.rand.nextFloat() * 0.2F;
this.motionY *= this.rand.nextFloat() * 0.2F;
this.motionZ *= this.rand.nextFloat() * 0.2F;
this.mTicksAlive = 0;
this.ticksInAir = 0;
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}
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} else {
this.ticksInAir += 1;
Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
Vec3 vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
MovingObjectPosition tVector = this.worldObj.func_147447_a(vec31, vec3, false, true, false);
vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
if (tVector != null) {
vec3 = Vec3.createVectorHelper(tVector.hitVec.xCoord, tVector.hitVec.yCoord, tVector.hitVec.zCoord);
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}
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Entity tHitEntity = null;
List tAllPotentiallyHitEntities = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
double tLargestDistance = 1.7976931348623157E+308D;
for (int i = 0; i < tAllPotentiallyHitEntities.size(); i++) {
Entity entity1 = (Entity) tAllPotentiallyHitEntities.get(i);
if ((entity1.canBeCollidedWith()) && ((entity1 != tShootingEntity) || (this.ticksInAir >= 5))) {
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand(0.3D, 0.3D, 0.3D);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3);
if (movingobjectposition1 != null) {
double tDistance = vec31.distanceTo(movingobjectposition1.hitVec);
if (tDistance < tLargestDistance) {
tHitEntity = entity1;
tLargestDistance = tDistance;
}
}
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}
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}
if (tHitEntity != null) {
tVector = new MovingObjectPosition(tHitEntity);
}
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if ((tVector != null) && ((tVector.entityHit instanceof EntityPlayer))) {
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EntityPlayer entityplayer = (EntityPlayer) tVector.entityHit;
if ((entityplayer.capabilities.disableDamage) || (((tShootingEntity instanceof EntityPlayer)) && (!((EntityPlayer) tShootingEntity).canAttackPlayer(entityplayer)))) {
tVector = null;
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}
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}
if (tVector != null) {
if (tVector.entityHit != null) {
ItemData tData = GT_OreDictUnificator.getItemData(this.mArrow);
float tMagicDamage = (tVector.entityHit instanceof EntityLivingBase) ? EnchantmentHelper.func_152377_a(this.mArrow, ((EntityLivingBase) tVector.entityHit).getCreatureAttribute()) : 0.0F;
float tDamage = MathHelper.ceiling_double_int(MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ) * (getDamage() + ((tData != null) && (tData.mMaterial != null) && (tData.mMaterial.mMaterial != null) ? tData.mMaterial.mMaterial.mToolQuality / 2.0F - 1.0F : 0.0F)));
if (getIsCritical()) {
tDamage += this.rand.nextInt((int) (tDamage / 2.0D + 2.0D));
}
int tFireDamage = (isBurning() ? 5 : 0) + 4 * EnchantmentHelper.getEnchantmentLevel(Enchantment.fireAspect.effectId, this.mArrow);
int tKnockback = this.mKnockback + EnchantmentHelper.getEnchantmentLevel(Enchantment.knockback.effectId, this.mArrow);
int tHitTimer = -1;
int[] tDamages = onHitEntity(tVector.entityHit, tShootingEntity == null ? this : tShootingEntity, this.mArrow == null ? new ItemStack(Items.arrow, 1) : this.mArrow, (int) (tDamage * 2.0F), (int) (tMagicDamage * 2.0F), tKnockback, tFireDamage, tHitTimer);
if (tDamages != null) {
tDamage = tDamages[0] / 2.0F;
tMagicDamage = tDamages[1] / 2.0F;
tKnockback = tDamages[2];
tFireDamage = tDamages[3];
tHitTimer = tDamages[4];
if ((tFireDamage > 0) && (!(tVector.entityHit instanceof EntityEnderman))) {
tVector.entityHit.setFire(tFireDamage);
}
if ((!(tHitEntity instanceof EntityPlayer)) && (EnchantmentHelper.getEnchantmentLevel(Enchantment.looting.effectId, this.mArrow) > 0)) {
EntityPlayer tPlayer = null;
if ((this.worldObj instanceof WorldServer)) {
tPlayer = FakePlayerFactory.get((WorldServer) this.worldObj, new GameProfile(new UUID(0L, 0L), (tShootingEntity instanceof EntityLivingBase) ? ((EntityLivingBase) tShootingEntity).getCommandSenderName() : "Arrow"));
}
if (tPlayer != null) {
tPlayer.inventory.currentItem = 0;
tPlayer.inventory.setInventorySlotContents(0, getArrowItem());
tShootingEntity = tPlayer;
tPlayer.setDead();
}
}
DamageSource tDamageSource = DamageSource.causeArrowDamage(this, tShootingEntity == null ? this : tShootingEntity);
if ((tDamage + tMagicDamage > 0.0F) && (tVector.entityHit.attackEntityFrom(tDamageSource, tDamage + tMagicDamage))) {
if ((tVector.entityHit instanceof EntityLivingBase)) {
if (tHitTimer >= 0) {
tVector.entityHit.hurtResistantTime = tHitTimer;
}
if (((tVector.entityHit instanceof EntityCreeper)) && (EnchantmentHelper.getEnchantmentLevel(Enchantment.fireAspect.effectId, this.mArrow) > 0)) {
((EntityCreeper) tVector.entityHit).func_146079_cb();
}
EntityLivingBase tHitLivingEntity = (EntityLivingBase) tVector.entityHit;
if (!this.worldObj.isRemote) {
tHitLivingEntity.setArrowCountInEntity(tHitLivingEntity.getArrowCountInEntity() + 1);
}
if (tKnockback > 0) {
float tKnockbackDivider = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
if (tKnockbackDivider > 0.0F) {
tHitLivingEntity.addVelocity(this.motionX * tKnockback * 0.6000000238418579D / tKnockbackDivider, 0.1D, this.motionZ * tKnockback * 0.6000000238418579D / tKnockbackDivider);
}
}
GT_Utility.GT_EnchantmentHelper.applyBullshitA(tHitLivingEntity, tShootingEntity == null ? this : tShootingEntity, this.mArrow);
GT_Utility.GT_EnchantmentHelper.applyBullshitB((tShootingEntity instanceof EntityLivingBase) ? (EntityLivingBase) tShootingEntity : null, tHitLivingEntity, this.mArrow);
if ((tShootingEntity != null) && (tHitLivingEntity != tShootingEntity) && ((tHitLivingEntity instanceof EntityPlayer)) && ((tShootingEntity instanceof EntityPlayerMP))) {
((EntityPlayerMP) tShootingEntity).playerNetServerHandler.sendPacket(new S2BPacketChangeGameState(6, 0.0F));
}
}
if (((tShootingEntity instanceof EntityPlayer)) && (tMagicDamage > 0.0F)) {
((EntityPlayer) tShootingEntity).onEnchantmentCritical(tVector.entityHit);
}
if ((!(tVector.entityHit instanceof EntityEnderman)) || (((EntityEnderman) tVector.entityHit).getActivePotionEffect(Potion.weakness) != null)) {
if (tFireDamage > 0) {
tVector.entityHit.setFire(tFireDamage);
}
playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
setDead();
}
} else {
this.motionX *= -0.1000000014901161D;
this.motionY *= -0.1000000014901161D;
this.motionZ *= -0.1000000014901161D;
this.rotationYaw += 180.0F;
this.prevRotationYaw += 180.0F;
this.ticksInAir = 0;
}
}
} else {
this.mHitBlockX = tVector.blockX;
this.mHitBlockY = tVector.blockY;
this.mHitBlockZ = tVector.blockZ;
this.mHitBlock = this.worldObj.getBlock(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
this.mHitBlockMeta = this.worldObj.getBlockMetadata(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
this.motionX = ((float) (tVector.hitVec.xCoord - this.posX));
this.motionY = ((float) (tVector.hitVec.yCoord - this.posY));
this.motionZ = ((float) (tVector.hitVec.zCoord - this.posZ));
float f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
this.posX -= this.motionX / f2 * 0.0500000007450581D;
this.posY -= this.motionY / f2 * 0.0500000007450581D;
this.posZ -= this.motionZ / f2 * 0.0500000007450581D;
playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
this.inGround = true;
this.arrowShake = 7;
setIsCritical(false);
if (this.mHitBlock.getMaterial() != Material.air) {
this.mHitBlock.onEntityCollidedWithBlock(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ, this);
}
if ((!this.worldObj.isRemote) && (EnchantmentHelper.getEnchantmentLevel(Enchantment.fireAspect.effectId, this.mArrow) > 2)) {
GT_Utility.setCoordsOnFire(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ, true);
}
if (breaksOnImpact()) {
setDead();
}
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}
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}
if (getIsCritical()) {
for (int i = 0; i < 4; i++) {
this.worldObj.spawnParticle("crit", this.posX + this.motionX * i / 4.0D, this.posY + this.motionY * i / 4.0D, this.posZ + this.motionZ * i / 4.0D, -this.motionX, -this.motionY + 0.2D, -this.motionZ);
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}
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}
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
this.rotationYaw = ((float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / 3.141592653589793D));
for (this.rotationPitch = ((float) (Math.atan2(this.motionY, MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ)) * 180.0D / 3.141592653589793D)); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F) {
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F) {
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F) {
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F) {
this.prevRotationYaw += 360.0F;
}
this.rotationPitch = (this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F);
this.rotationYaw = (this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F);
float tFrictionMultiplier = 0.99F;
if (isInWater()) {
for (int l = 0; l < 4; l++) {
this.worldObj.spawnParticle("bubble", this.posX - this.motionX * 0.25D, this.posY - this.motionY * 0.25D, this.posZ - this.motionZ * 0.25D, this.motionX, this.motionY, this.motionZ);
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}
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tFrictionMultiplier = 0.8F;
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}
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if (isWet()) {
extinguish();
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}
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this.motionX *= tFrictionMultiplier;
this.motionY *= tFrictionMultiplier;
this.motionZ *= tFrictionMultiplier;
this.motionY -= 0.0500000007450581D;
setPosition(this.posX, this.posY, this.posZ);
func_145775_I();
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}
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}
public void writeEntityToNBT(NBTTagCompound aNBT) {
super.writeEntityToNBT(aNBT);
aNBT.setShort("xTile", (short) this.mHitBlockX);
aNBT.setShort("yTile", (short) this.mHitBlockY);
aNBT.setShort("zTile", (short) this.mHitBlockZ);
aNBT.setShort("life", (short) this.mTicksAlive);
aNBT.setByte("inTile", (byte) Block.getIdFromBlock(this.mHitBlock));
aNBT.setByte("inData", (byte) this.mHitBlockMeta);
aNBT.setByte("shake", (byte) this.arrowShake);
aNBT.setByte("inGround", (byte) (this.inGround ? 1 : 0));
aNBT.setByte("pickup", (byte) this.canBePickedUp);
aNBT.setDouble("damage", getDamage());
aNBT.setTag("mArrow", this.mArrow == null ? null : this.mArrow.writeToNBT(new NBTTagCompound()));
}
public void readEntityFromNBT(NBTTagCompound aNBT) {
super.readEntityFromNBT(aNBT);
this.mHitBlockX = aNBT.getShort("xTile");
this.mHitBlockY = aNBT.getShort("yTile");
this.mHitBlockZ = aNBT.getShort("zTile");
this.mTicksAlive = aNBT.getShort("life");
this.mHitBlock = Block.getBlockById(aNBT.getByte("inTile") & 0xFF);
this.mHitBlockMeta = (aNBT.getByte("inData") & 0xFF);
this.arrowShake = (aNBT.getByte("shake") & 0xFF);
this.inGround = (aNBT.getByte("inGround") == 1);
setDamage(aNBT.getDouble("damage"));
this.canBePickedUp = aNBT.getByte("pickup");
this.mArrow = GT_Utility.loadItem(aNBT, "mArrow");
}
public void onCollideWithPlayer(EntityPlayer aPlayer) {
if ((!this.worldObj.isRemote) && (this.inGround) && (this.arrowShake <= 0) && (this.canBePickedUp == 1) && (aPlayer.inventory.addItemStackToInventory(getArrowItem()))) {
playSound("random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
aPlayer.onItemPickup(this, 1);
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setDead();
}
}
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public int[] onHitEntity(Entity aHitEntity, Entity aShootingEntity, ItemStack aArrow, int aRegularDamage, int aMagicDamage, int aKnockback, int aFireDamage, int aHitTimer) {
return new int[]{aRegularDamage, aMagicDamage, aKnockback, aFireDamage, aHitTimer};
}
public ItemStack getArrowItem() {
return GT_Utility.copy(new Object[]{this.mArrow});
}
public void setArrowItem(ItemStack aStack) {
this.mArrow = GT_Utility.updateItemStack(GT_Utility.copyAmount(1L, new Object[]{aStack}));
}
public boolean breaksOnImpact() {
return false;
}
public void setKnockbackStrength(int aKnockback) {
this.mKnockback = aKnockback;
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}
}