GT5-Unofficial/main/java/gregtech/api/metatileentity/MetaTileEntity.java

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2015-04-23 16:14:22 +00:00
package gregtech.api.metatileentity;
import static gregtech.api.enums.GT_Values.GT;
import static gregtech.api.enums.GT_Values.V;
import gregtech.api.GregTech_API;
import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
import gregtech.api.objects.GT_ItemStack;
import gregtech.api.util.GT_Config;
import gregtech.api.util.GT_LanguageManager;
import gregtech.api.util.GT_ModHandler;
import gregtech.api.util.GT_Utility;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidTankInfo;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/**
* NEVER INCLUDE THIS FILE IN YOUR MOD!!!
*
* Extend this Class to add a new MetaMachine
* Call the Constructor with the desired ID at the load-phase (not preload and also not postload!)
* Implement the newMetaEntity-Method to return a new ready instance of your MetaTileEntity
*
* Call the Constructor like the following example inside the Load Phase, to register it.
* "new GT_MetaTileEntity_E_Furnace(54, "GT_E_Furnace", "Automatic E-Furnace");"
*/
public abstract class MetaTileEntity implements IMetaTileEntity {
/**
* Only assigned for the MetaTileEntity in the List! Also only used to get the localized Name for the ItemStack and for getInvName.
*/
public final String mName;
public boolean doTickProfilingInThisTick = true;
/**
* accessibility to this Field is no longer given, see below
*/
private IGregTechTileEntity mBaseMetaTileEntity;
@Override
public IGregTechTileEntity getBaseMetaTileEntity() {
return mBaseMetaTileEntity;
}
@Override
public ItemStack getStackForm(long aAmount) {
return new ItemStack(GregTech_API.sBlockMachines, (int)aAmount, getBaseMetaTileEntity().getMetaTileID());
}
public String getLocalName() {
return GT_LanguageManager.getTranslation("gt.blockmachines." + mName + ".name");
}
/**
* The Inventory of the MetaTileEntity. Amount of Slots can be larger than 256. HAYO!
*/
public final ItemStack[] mInventory;
/**
* This registers your Machine at the List.
* Use only ID's larger than 2048, because i reserved these ones.
* See also the List in the API, as it has a Description containing all the reservations.
* @param aID the ID
* @example for Constructor overload.
*
* public GT_MetaTileEntity_EBench(int aID, String mName, String mNameRegional) {
* super(aID, mName, mNameRegional);
* }
*/
public MetaTileEntity(int aID, String aBasicName, String aRegionalName, int aInvSlotCount) {
if (GregTech_API.sPostloadStarted || !GregTech_API.sPreloadStarted) throw new IllegalAccessError("This Constructor has to be called in the load Phase");
if (GregTech_API.METATILEENTITIES[aID] == null) {
GregTech_API.METATILEENTITIES[aID] = this;
} else {
throw new IllegalArgumentException("MetaMachine-Slot Nr. " + aID + " is already occupied!");
}
mName = aBasicName.replaceAll(" ", "_").toLowerCase();
setBaseMetaTileEntity(GregTech_API.constructBaseMetaTileEntity());
getBaseMetaTileEntity().setMetaTileID((short)aID);
GT_LanguageManager.addStringLocalization("gt.blockmachines." + mName + ".name", aRegionalName);
mInventory = new ItemStack[aInvSlotCount];
if (GT.isClientSide()) {
ItemStack tStack = new ItemStack(GregTech_API.sBlockMachines, 1, aID);
tStack.getItem().addInformation(tStack, null, new ArrayList<String>(), true);
}
}
@Override
public void setBaseMetaTileEntity(IGregTechTileEntity aBaseMetaTileEntity) {
if (mBaseMetaTileEntity != null && aBaseMetaTileEntity == null) {
mBaseMetaTileEntity.getMetaTileEntity().inValidate();
mBaseMetaTileEntity.setMetaTileEntity(null);
}
mBaseMetaTileEntity = aBaseMetaTileEntity;
if (mBaseMetaTileEntity != null) {
mBaseMetaTileEntity.setMetaTileEntity(this);
}
}
/**
* This is the normal Constructor.
*/
public MetaTileEntity(String aName, int aInvSlotCount) {
mInventory = new ItemStack[aInvSlotCount];
mName = aName;
}
@Override
public void onServerStart() {/*Do nothing*/}
@Override
public void onWorldSave(File aSaveDirectory) {/*Do nothing*/}
@Override
public void onWorldLoad(File aSaveDirectory) {/*Do nothing*/}
@Override
public void onConfigLoad(GT_Config aConfig) {/*Do nothing*/}
@Override
public void setItemNBT(NBTTagCompound aNBT) {/*Do nothing*/}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister aBlockIconRegister) {/*Do nothing*/}
@Override
public boolean allowCoverOnSide(byte aSide, GT_ItemStack aStack) {return true;}
@Override
public void onScrewdriverRightClick(byte aSide, EntityPlayer aPlayer, float aX, float aY, float aZ) {/*Do nothing*/}
@Override
public boolean onWrenchRightClick(byte aSide, byte aWrenchingSide, EntityPlayer aPlayer, float aX, float aY, float aZ) {if (getBaseMetaTileEntity().isValidFacing(aWrenchingSide)) {getBaseMetaTileEntity().setFrontFacing(aWrenchingSide); return true;} return false;}
@Override
public void onExplosion() {/*Do nothing*/}
@Override
public void onFirstTick(IGregTechTileEntity aBaseMetaTileEntity) {/*Do nothing*/}
@Override
public void onPreTick(IGregTechTileEntity aBaseMetaTileEntity, long aTick) {/*Do nothing*/}
@Override
public void onPostTick(IGregTechTileEntity aBaseMetaTileEntity, long aTick) {/*Do nothing*/}
@Override
public void inValidate() {/*Do nothing*/}
@Override
public void onRemoval() {/*Do nothing*/}
@Override
public void initDefaultModes(NBTTagCompound aNBT) {/*Do nothing*/}
/**
* When a GUI is opened
*/
public void onOpenGUI() {/*Do nothing*/}
/**
* When a GUI is closed
*/
public void onCloseGUI() {/*Do nothing*/}
/**
* a Player rightclicks the Machine
* Sneaky rightclicks are not getting passed to this!
*/
public boolean onRightclick(IGregTechTileEntity aBaseMetaTileEntity, EntityPlayer aPlayer) {return false;}
@Override
public boolean onRightclick(IGregTechTileEntity aBaseMetaTileEntity, EntityPlayer aPlayer, byte aSide, float aX, float aY, float aZ) {return onRightclick(aBaseMetaTileEntity, aPlayer);}
@Override
public void onLeftclick(IGregTechTileEntity aBaseMetaTileEntity, EntityPlayer aPlayer) {/*Do nothing*/}
@Override
public void onValueUpdate(byte aValue) {/*Do nothing*/}
@Override
public byte getUpdateData() {return 0;}
@Override
public void doSound(byte aIndex, double aX, double aY, double aZ) {/*Do nothing*/}
@Override
public void startSoundLoop(byte aIndex, double aX, double aY, double aZ) {/*Do nothing*/}
@Override
public void stopSoundLoop(byte aValue, double aX, double aY, double aZ) {/*Do nothing*/}
@Override
public final void sendSound(byte aIndex) {if (!getBaseMetaTileEntity().hasMufflerUpgrade()) getBaseMetaTileEntity().sendBlockEvent((byte)4, aIndex);}
@Override
public final void sendLoopStart(byte aIndex) {if (!getBaseMetaTileEntity().hasMufflerUpgrade()) getBaseMetaTileEntity().sendBlockEvent((byte)5, aIndex);}
@Override
public final void sendLoopEnd(byte aIndex) {if (!getBaseMetaTileEntity().hasMufflerUpgrade()) getBaseMetaTileEntity().sendBlockEvent((byte)6, aIndex);}
/**
* @return true if this Device emits Energy at all
*/
public boolean isElectric() {return true;}
/**
* @return true if this Device emits Energy at all
*/
public boolean isPneumatic() {return false;}
/**
* @return true if this Device emits Energy at all
*/
public boolean isSteampowered() {return false;}
/**
* @return true if this Device emits Energy at all
*/
public boolean isEnetOutput() {return false;}
/**
* @return true if this Device consumes Energy at all
*/
public boolean isEnetInput() {return false;}
/**
* @return the amount of EU, which can be stored in this Device. Default is 0 EU.
*/
public long maxEUStore() {return 0;}
/**
* @return the amount of EU/t, which can be accepted by this Device before it explodes.
*/
public long maxEUInput() {return 0;}
/**
* @return the amount of EU/t, which can be outputted by this Device.
*/
public long maxEUOutput() {return 0;}
/**
* @return the amount of E-net Impulses of the maxEUOutput size, which can be outputted by this Device.
* Default is 1 Pulse, this shouldn't be set to smaller Values than 1, as it won't output anything in that Case!
*/
public long maxAmperesOut() {return 1;}
/**
* How many Amperes this Block can suck at max. Surpassing this value won't blow it up.
*/
public long maxAmperesIn() {return 1;}
/**
* @return true if that Side is an Output.
*/
public boolean isOutputFacing(byte aSide) {return false;}
/**
* @return true if that Side is an Input.
*/
public boolean isInputFacing(byte aSide) {return false;}
/**
* @return true if Transformer Upgrades increase Packet Amount.
*/
public boolean isTransformingLowEnergy() {return true;}
@Override
public boolean isFacingValid(byte aFacing) {return false;}
@Override
public boolean isAccessAllowed(EntityPlayer aPlayer) {return false;}
@Override
public boolean isValidSlot(int aIndex) {return true;}
@Override
public boolean setStackToZeroInsteadOfNull(int aIndex) {return false;}
/**
* This is used to set the internal Energy to the given Parameter. I use this for the IDSU.
*/
public void setEUVar(long aEnergy) {
((BaseMetaTileEntity)mBaseMetaTileEntity).mStoredEnergy = aEnergy;
}
/**
* This is used to get the internal Energy. I use this for the IDSU.
*/
public long getEUVar() {
return ((BaseMetaTileEntity)mBaseMetaTileEntity).mStoredEnergy;
}
/**
* This is used to set the internal Steam Energy to the given Parameter.
*/
public void setSteamVar(long aSteam) {
((BaseMetaTileEntity)mBaseMetaTileEntity).mStoredSteam = aSteam;
}
/**
* This is used to get the internal Steam Energy.
*/
public long getSteamVar() {
return ((BaseMetaTileEntity)mBaseMetaTileEntity).mStoredSteam;
}
/**
* @return the amount of Steam, which can be stored in this Device. Default is 0 EU.
*/
public long maxSteamStore() {return 0;}
/**
* @return the amount of EU, which this Device stores before starting to emit Energy.
* useful if you don't want to emit stored Energy until a certain Level is reached.
*/
public long getMinimumStoredEU() {
return 512;
}
/**
* Determines the Tier of the Machine, used for de-charging Tools.
*/
public long getInputTier() {
return GT_Utility.getTier(getBaseMetaTileEntity().getInputVoltage());
}
/**
* Determines the Tier of the Machine, used for charging Tools.
*/
public long getOutputTier() {
return GT_Utility.getTier(getBaseMetaTileEntity().getOutputVoltage());
}
/**
* gets the first RechargerSlot
*/
public int rechargerSlotStartIndex() {
return 0;
}
/**
* gets the amount of RechargerSlots
*/
public int rechargerSlotCount() {
return 0;
}
/**
* gets the first DechargerSlot
*/
public int dechargerSlotStartIndex() {
return 0;
}
/**
* gets the amount of DechargerSlots
*/
public int dechargerSlotCount() {
return 0;
}
/**
* gets if this is protected from other Players per default or not
*/
public boolean ownerControl() {
return false;
}
@Override
public ArrayList<String> getSpecialDebugInfo(IGregTechTileEntity aBaseMetaTileEntity, EntityPlayer aPlayer, int aLogLevel, ArrayList<String> aList) {
return aList;
}
@Override
public boolean isLiquidInput(byte aSide) {
return true;
}
@Override
public boolean isLiquidOutput(byte aSide) {
return true;
}
/**
* gets the contained Liquid
*/
@Override
public FluidStack getFluid() {return null;}
/**
* tries to fill this Tank
*/
@Override
public int fill(FluidStack resource, boolean doFill) {return 0;}
/**
* tries to empty this Tank
*/
@Override
public FluidStack drain(int maxDrain, boolean doDrain) {return null;}
/**
* Tank pressure
*/
public int getTankPressure() {return 0;}
/**
* Liquid Capacity
*/
@Override
public int getCapacity() {return 0;}
@Override
public void onMachineBlockUpdate() {/*Do nothing*/}
@Override
public void receiveClientEvent(byte aEventID, byte aValue) {/*Do nothing*/}
@Override
public boolean isSimpleMachine() {return false;}
/**
* If this accepts up to 4 Overclockers
*/
public boolean isOverclockerUpgradable() {return false;}
/**
* If this accepts Transformer Upgrades
*/
public boolean isTransformerUpgradable() {return false;}
/**
* Progress this machine has already made
*/
public int getProgresstime() {return 0;}
/**
* Progress this Machine has to do to produce something
*/
public int maxProgresstime() {return 0;}
/**
* Increases the Progress, returns the overflown Progress.
*/
public int increaseProgress(int aProgress) {return 0;}
/**
* If this TileEntity makes use of Sided Redstone behaviors.
* Determines only, if the Output Redstone Array is getting filled with 0 for true, or 15 for false.
*/
public boolean hasSidedRedstoneOutputBehavior() {
return false;
}
/**
* When the Facing gets changed.
*/
public void onFacingChange() {/*Do nothing*/}
/**
* if the IC2 Teleporter can drain from this.
*/
public boolean isTeleporterCompatible() {
return isEnetOutput() && getBaseMetaTileEntity().getOutputVoltage() >= 128 && getBaseMetaTileEntity().getUniversalEnergyCapacity() >= 500000;
}
/**
* Gets the Output for the comparator on the given Side
*/
@Override
public byte getComparatorValue(byte aSide) {
return 0;
}
@Override
public boolean acceptsRotationalEnergy(byte aSide) {
return false;
}
@Override
public boolean injectRotationalEnergy(byte aSide, long aSpeed, long aEnergy) {
return false;
}
@Override
public String getSpecialVoltageToolTip() {return null;}
@Override
public boolean isGivingInformation() {return false;}
@Override
public String[] getInfoData() {return new String[]{};}
public boolean isDigitalChest() {return false;}
public ItemStack[] getStoredItemData() {return null;}
public void setItemCount(int aCount) {/*Do nothing*/}
public int getMaxItemCount() {return 0;}
@Override
public int getSizeInventory() {return mInventory.length;}
@Override
public ItemStack getStackInSlot(int aIndex) {if (aIndex >= 0 && aIndex < mInventory.length) return mInventory[aIndex]; return null;}
@Override
public void setInventorySlotContents(int aIndex, ItemStack aStack) {if (aIndex >= 0 && aIndex < mInventory.length) mInventory[aIndex] = aStack;}
@Override
public String getInventoryName() {if (GregTech_API.METATILEENTITIES[getBaseMetaTileEntity().getMetaTileID()] != null) return GregTech_API.METATILEENTITIES[getBaseMetaTileEntity().getMetaTileID()].getMetaName(); return "";}
@Override
public int getInventoryStackLimit() {return 64;}
@Override
public boolean isItemValidForSlot(int aIndex, ItemStack aStack) {return getBaseMetaTileEntity().isValidSlot(aIndex);}
@Override
public ItemStack decrStackSize(int aIndex, int aAmount) {
ItemStack tStack = getStackInSlot(aIndex), rStack = GT_Utility.copy(tStack);
if (tStack != null) {
if (tStack.stackSize <= aAmount) {
if (setStackToZeroInsteadOfNull(aIndex)) tStack.stackSize = 0; else setInventorySlotContents(aIndex, null);
} else {
rStack = tStack.splitStack(aAmount);
if (tStack.stackSize == 0 && !setStackToZeroInsteadOfNull(aIndex)) setInventorySlotContents(aIndex, null);
}
}
return rStack;
}
@Override
public int[] getAccessibleSlotsFromSide(int aSide) {
ArrayList<Integer> tList = new ArrayList<Integer>();
IGregTechTileEntity tTileEntity = getBaseMetaTileEntity();
boolean tSkip = tTileEntity.getCoverBehaviorAtSide((byte)aSide).letsItemsIn((byte)aSide, tTileEntity.getCoverIDAtSide((byte)aSide), tTileEntity.getCoverDataAtSide((byte)aSide), -2, tTileEntity) || tTileEntity.getCoverBehaviorAtSide((byte)aSide).letsItemsOut((byte)aSide, tTileEntity.getCoverIDAtSide((byte)aSide), tTileEntity.getCoverDataAtSide((byte)aSide), -2, tTileEntity);
for (int i = 0; i < getSizeInventory(); i++) if (isValidSlot(i) && (tSkip || tTileEntity.getCoverBehaviorAtSide((byte)aSide).letsItemsOut((byte)aSide, tTileEntity.getCoverIDAtSide((byte)aSide), tTileEntity.getCoverDataAtSide((byte)aSide), i, tTileEntity) || tTileEntity.getCoverBehaviorAtSide((byte)aSide).letsItemsIn((byte)aSide, tTileEntity.getCoverIDAtSide((byte)aSide), tTileEntity.getCoverDataAtSide((byte)aSide), i, tTileEntity))) tList.add(i);
int[] rArray = new int[tList.size()];
for (int i = 0; i < rArray.length; i++) rArray[i] = tList.get(i);
return rArray;
}
@Override
public boolean canInsertItem(int aIndex, ItemStack aStack, int aSide) {
return isValidSlot(aIndex) && aStack != null && aIndex < mInventory.length && (mInventory[aIndex] == null || GT_Utility.areStacksEqual(aStack, mInventory[aIndex])) && allowPutStack(getBaseMetaTileEntity(), aIndex, (byte)aSide, aStack);
}
@Override
public boolean canExtractItem(int aIndex, ItemStack aStack, int aSide) {
return isValidSlot(aIndex) && aStack != null && aIndex < mInventory.length && allowPullStack(getBaseMetaTileEntity(), aIndex, (byte)aSide, aStack);
}
@Override
public boolean canFill(ForgeDirection aSide, Fluid aFluid) {
return fill(aSide, new FluidStack(aFluid, 1), false) == 1;
}
@Override
public boolean canDrain(ForgeDirection aSide, Fluid aFluid) {
return drain(aSide, new FluidStack(aFluid, 1), false) != null;
}
@Override
public FluidTankInfo[] getTankInfo(ForgeDirection aSide) {
if (getCapacity() <= 0 && !getBaseMetaTileEntity().hasSteamEngineUpgrade()) return new FluidTankInfo[] {};
return new FluidTankInfo[] {getInfo()};
}
public int fill_default(ForgeDirection aSide, FluidStack aFluid, boolean doFill) {
return fill(aFluid, doFill);
}
@Override
public int fill(ForgeDirection aSide, FluidStack aFluid, boolean doFill) {
if (getBaseMetaTileEntity().hasSteamEngineUpgrade() && GT_ModHandler.isSteam(aFluid) && aFluid.amount > 1) {
int tSteam = (int)Math.min(Integer.MAX_VALUE, Math.min(aFluid.amount/2, getBaseMetaTileEntity().getSteamCapacity() - getBaseMetaTileEntity().getStoredSteam()));
if (tSteam > 0) {
if (doFill) getBaseMetaTileEntity().increaseStoredSteam(tSteam, true);
return tSteam*2;
}
} else {
return fill_default(aSide, aFluid, doFill);
}
return 0;
}
@Override
public FluidStack drain(ForgeDirection aSide, FluidStack aFluid, boolean doDrain) {
if (getFluid() != null && aFluid != null && getFluid().isFluidEqual(aFluid)) return drain(aFluid.amount, doDrain);
return null;
}
@Override
public FluidStack drain(ForgeDirection aSide, int maxDrain, boolean doDrain) {
return drain(maxDrain, doDrain);
}
@Override
public int getFluidAmount() {
return 0;
}
@Override
public FluidTankInfo getInfo() {
return new FluidTankInfo(this);
}
@Override
public String getMetaName() {
return mName;
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
return null;
}
@Override
public boolean hasCustomInventoryName() {
return false;
}
@Override
public boolean doTickProfilingMessageDuringThisTick() {
return doTickProfilingInThisTick;
}
@Override
public void markDirty() {
//
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityplayer) {
return false;
}
@Override
public void openInventory() {
//
}
@Override
public void closeInventory() {
//
}
@Override
public Object getServerGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
return null;
}
@Override
public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
return null;
}
@Override
public boolean connectsToItemPipe(byte aSide) {
return false;
}
@Override
public float getExplosionResistance(byte aSide) {
return 10.0F;
}
@Override
public ItemStack[] getRealInventory() {
return mInventory;
}
@Override
public void onColorChangeServer(byte aColor) {
//
}
@Override
public void onColorChangeClient(byte aColor) {
//
}
@Override
@SideOnly(Side.CLIENT)
public boolean renderInInventory(Block aBlock, int aMeta, RenderBlocks aRenderer) {
return false;
}
@Override
@SideOnly(Side.CLIENT)
public boolean renderInWorld(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer) {
return false;
}
@Override
public void doExplosion(long aExplosionPower) {
float tStrength = aExplosionPower<V[0]?1.0F:aExplosionPower<V[1]?2.0F:aExplosionPower<V[2]?3.0F:aExplosionPower<V[3]?4.0F:aExplosionPower<V[4]?5.0F:aExplosionPower<V[4]*2?6.0F:aExplosionPower<V[5]?7.0F:aExplosionPower<V[6]?8.0F:aExplosionPower<V[7]?9.0F:10.0F;
int tX=getBaseMetaTileEntity().getXCoord(), tY=getBaseMetaTileEntity().getYCoord(), tZ=getBaseMetaTileEntity().getZCoord();
World tWorld = getBaseMetaTileEntity().getWorld();
GT_Utility.sendSoundToPlayers(tWorld, GregTech_API.sSoundList.get(209), 1.0F, -1, tX, tY, tZ);
tWorld.setBlock(tX, tY, tZ, Blocks.air);
if (GregTech_API.sMachineExplosions) tWorld.createExplosion(null, tX+0.5, tY+0.5, tZ+0.5, tStrength, true);
}
@Override
public int getLightOpacity() {
return ((BaseMetaTileEntity)getBaseMetaTileEntity()).getLightValue() > 0 ? 0 : 255;
}
@Override
public void addCollisionBoxesToList(World aWorld, int aX, int aY, int aZ, AxisAlignedBB inputAABB, List<AxisAlignedBB> outputAABB, Entity collider) {
AxisAlignedBB axisalignedbb1 = getCollisionBoundingBoxFromPool(aWorld, aX, aY, aZ);
if (axisalignedbb1 != null && inputAABB.intersectsWith(axisalignedbb1)) outputAABB.add(axisalignedbb1);
}
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool(World aWorld, int aX, int aY, int aZ) {
return AxisAlignedBB.getBoundingBox(aX, aY, aZ, aX+1, aY+1, aZ+1);
}
@Override
public void onEntityCollidedWithBlock(World aWorld, int aX, int aY, int aZ, Entity collider) {
//
}
@Override
public void onCreated(ItemStack aStack, World aWorld, EntityPlayer aPlayer) {
//
}
}