GT5-Unofficial/main/java/gregtech/api/interfaces/tileentity/IEnergyConnected.java

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package gregtech.api.interfaces.tileentity;
import static gregtech.api.enums.GT_Values.V;
import cofh.api.energy.IEnergyReceiver;
import gregtech.api.GregTech_API;
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import gregtech.api.util.GT_Utility;
import ic2.api.energy.tile.IEnergySink;
import net.minecraft.init.Blocks;
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import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
/**
* Interface for getting Connected to the GregTech Energy Network.
*
* This is all you need to connect to the GT Network.
* IColoredTileEntity is needed for not connecting differently coloured Blocks to each other.
* IHasWorldObjectAndCoords is needed for the InWorld related Stuff. @BaseTileEntity does implement most of that Interface.
*/
public interface IEnergyConnected extends IColoredTileEntity, IHasWorldObjectAndCoords {
/**
* Inject Energy Call for Electricity. Gets called by EnergyEmitters to inject Energy into your Block
*
* Note: you have to check for @inputEnergyFrom because the Network won't check for that by itself.
*
* @param aSide 0 - 5 = Vanilla Directions of YOUR Block the Energy gets inserted to. 6 = No specific Side (don't do Side checks for this Side)
* @return amount of used Amperes. 0 if not accepted anything.
*/
public long injectEnergyUnits(byte aSide, long aVoltage, long aAmperage);
/**
* Sided Energy Input
*/
public boolean inputEnergyFrom(byte aSide);
/**
* Sided Energy Output
*/
public boolean outputsEnergyTo(byte aSide);
/**
* Utility for the Network
*/
public static class Util {
/**
* Emits Energy to the E-net. Also compatible with adjacent IC2 TileEntities.
* @return the used Amperage.
*/
public static final long emitEnergyToNetwork(long aVoltage, long aAmperage, IEnergyConnected aEmitter) {
long rUsedAmperes = 0;
for (byte i = 0, j = 0; i < 6 && aAmperage > rUsedAmperes; i++) if (aEmitter.outputsEnergyTo(i)) {
j = GT_Utility.getOppositeSide(i);
TileEntity tTileEntity = aEmitter.getTileEntityAtSide(i);
if (tTileEntity instanceof IEnergyConnected) {
if (aEmitter.getColorization() >= 0) {
byte tColor = ((IEnergyConnected)tTileEntity).getColorization();
if (tColor >= 0 && tColor != aEmitter.getColorization()) continue;
}
rUsedAmperes+=((IEnergyConnected)tTileEntity).injectEnergyUnits(j, aVoltage, aAmperage-rUsedAmperes);
// } else if (tTileEntity instanceof IEnergySink) {
// if (((IEnergySink)tTileEntity).acceptsEnergyFrom((TileEntity)aEmitter, ForgeDirection.getOrientation(j))) {
// while (aAmperage > rUsedAmperes && ((IEnergySink)tTileEntity).demandedEnergyUnits() > 0 && ((IEnergySink)tTileEntity).injectEnergyUnits(ForgeDirection.getOrientation(j), aVoltage) < aVoltage) rUsedAmperes++;
// }
} else if (tTileEntity instanceof IEnergySink) {
if (((IEnergySink)tTileEntity).acceptsEnergyFrom((TileEntity)aEmitter, ForgeDirection.getOrientation(j))) {
while (aAmperage > rUsedAmperes && ((IEnergySink)tTileEntity).getDemandedEnergy() > 0 && ((IEnergySink)tTileEntity).injectEnergy(ForgeDirection.getOrientation(j), aVoltage, aVoltage) < aVoltage) rUsedAmperes++;
}
} else if(GregTech_API.mOutputRF && tTileEntity instanceof IEnergyReceiver){
ForgeDirection tDirection = ForgeDirection.getOrientation(i).getOpposite();
int rfOut = (int) (aVoltage * GregTech_API.mEUtoRF / 100);
if(((IEnergyReceiver)tTileEntity).receiveEnergy(tDirection, rfOut, true)==rfOut){
((IEnergyReceiver)tTileEntity).receiveEnergy(tDirection, rfOut, false); rUsedAmperes++;
}
if(GregTech_API.mRFExplosions && GregTech_API.sMachineExplosions && ((IEnergyReceiver)tTileEntity).getMaxEnergyStored(tDirection) < rfOut * 600){
if(rfOut > 32 * GregTech_API.mEUtoRF / 100) {
int aExplosionPower = rfOut;
float tStrength = aExplosionPower<V[0]?1.0F:aExplosionPower<V[1]?2.0F:aExplosionPower<V[2]?3.0F:aExplosionPower<V[3]?4.0F:aExplosionPower<V[4]?5.0F:aExplosionPower<V[4]*2?6.0F:aExplosionPower<V[5]?7.0F:aExplosionPower<V[6]?8.0F:aExplosionPower<V[7]?9.0F:10.0F;
int tX=tTileEntity.xCoord, tY=tTileEntity.yCoord, tZ=tTileEntity.zCoord;
World tWorld = tTileEntity.getWorldObj();
GT_Utility.sendSoundToPlayers(tWorld, GregTech_API.sSoundList.get(209), 1.0F, -1, tX, tY, tZ);
tWorld.setBlock(tX, tY, tZ, Blocks.air);
if (GregTech_API.sMachineExplosions) tWorld.createExplosion(null, tX+0.5, tY+0.5, tZ+0.5, tStrength, true);}
}
}
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}
return rUsedAmperes;
}
}
}