2015-04-23 16:14:22 +00:00
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package gregtech.api.gui;
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import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
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import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_BasicTank;
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2015-04-30 17:34:16 +00:00
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import gregtech.common.tileentities.storage.GT_MetaTileEntity_QuantumChest;
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2015-04-23 16:14:22 +00:00
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import java.util.Iterator;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.ICrafting;
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import net.minecraft.inventory.Slot;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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/**
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* NEVER INCLUDE THIS FILE IN YOUR MOD!!!
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*
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* The Container I use for all my Basic Tanks
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*/
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public class GT_Container_BasicTank extends GT_ContainerMetaTile_Machine {
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public GT_Container_BasicTank(InventoryPlayer aInventoryPlayer, IGregTechTileEntity aTileEntity) {
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super(aInventoryPlayer, aTileEntity);
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}
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@Override
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public void addSlots(InventoryPlayer aInventoryPlayer) {
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addSlotToContainer(new Slot(mTileEntity, 0, 80, 17));
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addSlotToContainer(new GT_Slot_Output(mTileEntity, 1, 80, 53));
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addSlotToContainer(new GT_Slot_Render(mTileEntity, 2, 59, 42));
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}
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public int mContent = 0;
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@Override
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public void detectAndSendChanges() {
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super.detectAndSendChanges();
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if (mTileEntity.isClientSide() || mTileEntity.getMetaTileEntity() == null) return;
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if (((GT_MetaTileEntity_BasicTank)mTileEntity.getMetaTileEntity()).mFluid != null)
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mContent = ((GT_MetaTileEntity_BasicTank)mTileEntity.getMetaTileEntity()).mFluid.amount;
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else
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mContent = 0;
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Iterator var2 = this.crafters.iterator();
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while (var2.hasNext()) {
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ICrafting var1 = (ICrafting)var2.next();
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var1.sendProgressBarUpdate(this, 100, mContent & 65535);
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var1.sendProgressBarUpdate(this, 101, mContent >>> 16);
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void updateProgressBar(int par1, int par2) {
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super.updateProgressBar(par1, par2);
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switch (par1) {
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case 100: mContent = mContent & -65536 | par2; break;
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case 101: mContent = mContent & 65535 | par2 << 16; break;
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}
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}
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@Override
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public int getSlotCount() {
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return 2;
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}
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@Override
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public int getShiftClickSlotCount() {
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return 1;
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}
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}
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