Update IC2 Nuclear control to 2.3.1a-Butt

This commit is contained in:
Shawn Buckley 2015-10-20 21:23:33 -04:00
parent cda516a3e3
commit 05316f03ab

View file

@ -51,12 +51,17 @@ public class GT_SensorCard_Item
}
}
public CardState update(TileEntity aPanel, ICardWrapper aCard, int aMaxRange)
{
@Override
public CardState update(TileEntity aPanel, ICardWrapper aCard, int aMaxRange) {
return update(aPanel.getWorldObj(), aCard, aMaxRange);
}
@Override
public CardState update(World world, ICardWrapper aCard, int aMaxRange) {
ChunkCoordinates target = aCard.getTarget();
TileEntity tTileEntity = aPanel.getWorldObj().getTileEntity(target.posX, target.posY, target.posZ);
if ((tTileEntity != null) && ((tTileEntity instanceof IGregTechDeviceInformation)) && (((IGregTechDeviceInformation)tTileEntity).isGivingInformation()))
{
TileEntity tTileEntity = world.getTileEntity(target.posX, target.posY, target.posZ);
if ((tTileEntity != null) && ((tTileEntity instanceof IGregTechDeviceInformation)) && (((IGregTechDeviceInformation)tTileEntity).isGivingInformation())) {
String[] tInfoData = ((IGregTechDeviceInformation)tTileEntity).getInfoData();
for (int i = 0; i < tInfoData.length; i++) {
aCard.setString("mString" + i, tInfoData[i]);