Fixed the Electric Blast Furnace not recognizing recipes when there is
more than one Fluid input. Also added a String representation for GT_FluidStack that was used for debugging.
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0aeab34a56
2 changed files with 6 additions and 1 deletions
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@ -69,4 +69,9 @@ public class GT_FluidStack extends FluidStack {
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}
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return new GT_FluidStack(this);
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}
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@Override
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public String toString() {
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return String.format("GT_FluidStack: %s x %s, ID:%s", this.amount, this.getFluid().getName(), this.getFluidID());
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}
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}
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@ -109,7 +109,7 @@ public class GT_MetaTileEntity_ElectricBlastFurnace
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}
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}
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}
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FluidStack[] tFluids = Arrays.copyOfRange(tFluidList.toArray(new FluidStack[tInputList.size()]), 0, 1);
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FluidStack[] tFluids = tFluidList.toArray(new FluidStack[tFluidList.size()]);
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if (tInputList.size() > 0) {
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long tVoltage = getMaxInputVoltage();
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byte tTier = (byte) Math.max(1, GT_Utility.getTier(tVoltage));
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