Fixed bug - Axe harvest stone blocks from Underground Biomes Construct (#1434)
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@ -81,7 +81,7 @@ public class GT_Tool_Axe
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public boolean isMinableBlock(Block aBlock, byte aMetaData) {
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public boolean isMinableBlock(Block aBlock, byte aMetaData) {
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String tTool = aBlock.getHarvestTool(aMetaData);
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String tTool = aBlock.getHarvestTool(aMetaData);
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return tTool == null || tTool.equals("axe") || (aBlock.getMaterial() == Material.wood);
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return ((tTool == null) && aBlock.getMaterial().isToolNotRequired()) || (tTool != null && tTool.equals("axe")) || (aBlock.getMaterial() == Material.wood);
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}
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}
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public int convertBlockDrops(List<ItemStack> aDrops, ItemStack aStack, EntityPlayer aPlayer, Block aBlock, int aX, int aY, int aZ, byte aMetaData, int aFortune, boolean aSilkTouch, BlockEvent.HarvestDropsEvent aEvent) {
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public int convertBlockDrops(List<ItemStack> aDrops, ItemStack aStack, EntityPlayer aPlayer, Block aBlock, int aX, int aY, int aZ, byte aMetaData, int aFortune, boolean aSilkTouch, BlockEvent.HarvestDropsEvent aEvent) {
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