Changed method of "repairing" of overheated coils.

Also moved initialization of SubTags to prevent NoClassDefFoundException.
This commit is contained in:
OneEyeMaker 2016-07-25 11:33:07 +03:00
parent b6e4f869b8
commit 13caf1d699
4 changed files with 184 additions and 184 deletions

View file

@ -716,183 +716,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
public static final Collection<Materials> VALUES = new HashSet<Materials>(Arrays.asList(values()));
static {
SubTag.ELECTROMAGNETIC_SEPERATION_NEODYMIUM.addTo(Bastnasite, Monazite, Forcicium, Forcillium);
SubTag.ELECTROMAGNETIC_SEPERATION_GOLD.addTo(Magnetite, VanadiumMagnetite, BasalticMineralSand, GraniticMineralSand);
SubTag.ELECTROMAGNETIC_SEPERATION_IRON.addTo(YellowLimonite, BrownLimonite, Pyrite, BandedIron, Nickel, Vermiculite, Glauconite, GlauconiteSand, Pentlandite, Tin, Antimony, Ilmenite, Manganese, Chrome, Chromite, Andradite);
SubTag.BLASTFURNACE_CALCITE_DOUBLE.addTo(Pyrite, YellowLimonite, BasalticMineralSand, GraniticMineralSand);
SubTag.BLASTFURNACE_CALCITE_TRIPLE.addTo(Iron, PigIron, DeepIron, ShadowIron, WroughtIron, MeteoricIron, BrownLimonite);
SubTag.WASHING_MERCURY.addTo(Gold, Silver, Osmium, Mithril, Platinum, Midasium, Cooperite, AstralSilver);
SubTag.WASHING_SODIUMPERSULFATE.addTo(Zinc, Nickel, Copper, Cobalt, Cobaltite, Tetrahedrite);
SubTag.METAL.addTo(AnyIron, AnyCopper, AnyBronze, Metal, Aluminium, Americium, Antimony, Beryllium, Bismuth, Caesium, Cerium, Chrome, Cobalt, Copper, Dysprosium, Erbium, Europium, Gadolinium, Gallium, Gold,
Holmium, Indium, Iridium, Iron, Lanthanum, Lead, Lutetium, Magnesium, Manganese, Mercury, Niobium, Molybdenum, Neodymium, Neutronium, Nickel, Osmium, Palladium, Platinum, Plutonium, Plutonium241,
Praseodymium, Promethium, Rubidium, Samarium, Scandium, Silicon, Silver, Tantalum, Tellurium, Terbium, Thorium, Thulium, Tin, Titanium, Tungsten, Uranium, Uranium235, Vanadium, Ytterbium, Yttrium,
Zinc, /**Satinspar, Selenite, Microcline, Sylvite, RefinedGlowstone, RefinedObsidian,**/ Serpentine, Signalum, Lumium, PhasedIron, PhasedGold, DarkSteel, Terrasteel, TinAlloy, ConductiveIron, ElectricalSteel, EnergeticAlloy, VibrantAlloy,
PulsatingIron, Manasteel, DarkThaumium, ElvenElementium, EnrichedCopper, DiamondCopper, Adamantium, Amordrine, Angmallen, Ardite, Aredrite, Atlarus, Blutonium, Carmot, Celenegil, Ceruclase, DarkIron,
Desh, Desichalkos, Duranium, ElectrumFlux, Enderium, EnderiumBase, Eximite, FierySteel, Force, Haderoth, Hematite, Hepatizon, HSLA, Infuscolium, InfusedGold, Inolashite, Mercassium, MeteoricIron,
MeteoricSteel, Naquadah, NaquadahAlloy, NaquadahEnriched, Naquadria, ObsidianFlux, Orichalcum, Osmonium, Oureclase, Phoenixite, Prometheum, Sanguinite, Starconium,
Tartarite, Thyrium, Tritanium, Vulcanite, Vyroxeres, Yellorium, Zectium, AluminiumBrass, Osmiridium, Sunnarium, AnnealedCopper, BatteryAlloy, Brass, Bronze, ChromiumDioxide, Cupronickel, DeepIron,
Electrum, Invar, IronCompressed, Kanthal, Magnalium, Nichrome, NiobiumNitride, NiobiumTitanium, PigIron, SolderingAlloy, StainlessSteel, Steel, Ultimet, VanadiumGallium, WroughtIron,
YttriumBariumCuprate, IronWood, Alumite, Manyullyn, ShadowIron, ShadowSteel, Steeleaf, SterlingSilver, RoseGold, BlackBronze, BismuthBronze, BlackSteel, RedSteel, BlueSteel, DamascusSteel,
TungstenSteel, AstralSilver, Midasium, Mithril, BlueAlloy, RedAlloy, CobaltBrass, Thaumium, IronMagnetic, SteelMagnetic, NeodymiumMagnetic, Knightmetal);
SubTag.FOOD.addTo(MeatRaw, MeatCooked, Ice, Water, Salt, Chili, Cocoa, Cheese, Coffee, Chocolate, Milk, Honey, FryingOilHot, FishOil, SeedOil, SeedOilLin, SeedOilHemp, Wheat, Sugar, FreshWater);
Wood .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
WoodSealed .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.NO_WORKING);
Peanutwood .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
LiveRoot .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MAGICAL, SubTag.MORTAR_GRINDABLE);
IronWood .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.MAGICAL, SubTag.MORTAR_GRINDABLE);
Steeleaf .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.MAGICAL, SubTag.MORTAR_GRINDABLE, SubTag.NO_SMELTING);
MeatRaw .add(SubTag.NO_SMASHING);
MeatCooked .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Snow .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.NO_RECYCLING);
Ice .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.NO_RECYCLING);
Water .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.NO_RECYCLING);
Sulfur .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE);
Saltpeter .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE);
Graphite .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE, SubTag.NO_SMELTING);
Wheat .add(SubTag.FLAMMABLE, SubTag.MORTAR_GRINDABLE);
Paper .add(SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE, SubTag.PAPER);
Coal .add(SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE);
Charcoal .add(SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE);
Lignite .add(SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE);
Rubber .add(SubTag.FLAMMABLE, SubTag.NO_SMASHING, SubTag.BOUNCY, SubTag.STRETCHY);
Plastic .add(SubTag.FLAMMABLE, SubTag.NO_SMASHING, SubTag.BOUNCY);
Silicone .add(SubTag.FLAMMABLE, SubTag.NO_SMASHING, SubTag.BOUNCY, SubTag.STRETCHY);
TNT .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
Gunpowder .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
Glyceryl .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
NitroCoalFuel .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
NitroFuel .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
NitroCarbon .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
Lead .add(SubTag.MORTAR_GRINDABLE, SubTag.SOLDERING_MATERIAL, SubTag.SOLDERING_MATERIAL_BAD);
Tin .add(SubTag.MORTAR_GRINDABLE, SubTag.SOLDERING_MATERIAL);
SolderingAlloy .add(SubTag.MORTAR_GRINDABLE, SubTag.SOLDERING_MATERIAL, SubTag.SOLDERING_MATERIAL_GOOD);
Cheese .add(SubTag.SMELTING_TO_FLUID);
Sugar .add(SubTag.SMELTING_TO_FLUID);
Concrete .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.SMELTING_TO_FLUID);
ConstructionFoam .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.EXPLOSIVE, SubTag.NO_SMELTING);
Redstone .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.SMELTING_TO_FLUID, SubTag.PULVERIZING_CINNABAR);
Glowstone .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.SMELTING_TO_FLUID);
Nikolite .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.SMELTING_TO_FLUID);
Teslatite .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.SMELTING_TO_FLUID);
Netherrack .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.FLAMMABLE);
Stone .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.NO_RECYCLING);
Brick .add(SubTag.STONE, SubTag.NO_SMASHING);
NetherBrick .add(SubTag.STONE, SubTag.NO_SMASHING);
Endstone .add(SubTag.STONE, SubTag.NO_SMASHING);
Marble .add(SubTag.STONE, SubTag.NO_SMASHING);
Basalt .add(SubTag.STONE, SubTag.NO_SMASHING);
Redrock .add(SubTag.STONE, SubTag.NO_SMASHING);
Obsidian .add(SubTag.STONE, SubTag.NO_SMASHING);
Flint .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE);
GraniteRed .add(SubTag.STONE, SubTag.NO_SMASHING);
GraniteBlack .add(SubTag.STONE, SubTag.NO_SMASHING);
Salt .add(SubTag.STONE, SubTag.NO_SMASHING);
RockSalt .add(SubTag.STONE, SubTag.NO_SMASHING);
Sand .add(SubTag.NO_RECYCLING);
Gold .add(SubTag.MORTAR_GRINDABLE);
Silver .add(SubTag.MORTAR_GRINDABLE);
Iron .add(SubTag.MORTAR_GRINDABLE);
IronMagnetic .add(SubTag.MORTAR_GRINDABLE);
HSLA .add(SubTag.MORTAR_GRINDABLE);
Steel .add(SubTag.MORTAR_GRINDABLE);
SteelMagnetic .add(SubTag.MORTAR_GRINDABLE);
Zinc .add(SubTag.MORTAR_GRINDABLE);
Antimony .add(SubTag.MORTAR_GRINDABLE);
Copper .add(SubTag.MORTAR_GRINDABLE);
AnnealedCopper .add(SubTag.MORTAR_GRINDABLE);
Bronze .add(SubTag.MORTAR_GRINDABLE);
Nickel .add(SubTag.MORTAR_GRINDABLE);
Invar .add(SubTag.MORTAR_GRINDABLE);
Brass .add(SubTag.MORTAR_GRINDABLE);
WroughtIron .add(SubTag.MORTAR_GRINDABLE);
Electrum .add(SubTag.MORTAR_GRINDABLE);
Clay .add(SubTag.MORTAR_GRINDABLE);
Glass .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_RECYCLING, SubTag.SMELTING_TO_FLUID);
Diamond .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE);
Emerald .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Amethyst .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Tanzanite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Topaz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
BlueTopaz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Amber .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
GreenSapphire .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Sapphire .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Ruby .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
FoolsRuby .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Opal .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Olivine .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Jasper .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
GarnetRed .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
GarnetYellow .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Mimichite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
CrystalFlux .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Crystal .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Niter .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Apatite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
Lapis .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
Sodalite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
Lazurite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
Monazite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
Quartzite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
Quartz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
SiliconDioxide .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
Dilithium .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
NetherQuartz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
CertusQuartz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
Fluix .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
Phosphorus .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE, SubTag.EXPLOSIVE);
Phosphate .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE, SubTag.EXPLOSIVE);
InfusedAir .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
InfusedFire .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
InfusedEarth .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
InfusedWater .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
InfusedEntropy .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
InfusedOrder .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
InfusedVis .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
InfusedDull .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
Vinteum .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
NetherStar .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
EnderPearl .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.PEARL);
EnderEye .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.PEARL);
Firestone .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.MAGICAL, SubTag.QUARTZ, SubTag.UNBURNABLE, SubTag.BURNING);
Forcicium .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.MAGICAL);
Forcillium .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.MAGICAL);
Force .add(SubTag.CRYSTAL, SubTag.MAGICAL, SubTag.UNBURNABLE);
Magic .add(SubTag.CRYSTAL, SubTag.MAGICAL, SubTag.UNBURNABLE);
Primitive .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Basic .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Good .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Advanced .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Data .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Elite .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Master .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Ultimate .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Superconductor .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Infinite .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Blaze .add(SubTag.MAGICAL, SubTag.NO_SMELTING, SubTag.SMELTING_TO_FLUID, SubTag.MORTAR_GRINDABLE, SubTag.UNBURNABLE, SubTag.BURNING);
FierySteel .add(SubTag.MAGICAL, SubTag.UNBURNABLE, SubTag.BURNING);
ElvenElementium .add(SubTag.MAGICAL);
DarkThaumium .add(SubTag.MAGICAL);
Thaumium .add(SubTag.MAGICAL);
Enderium .add(SubTag.MAGICAL);
AstralSilver .add(SubTag.MAGICAL);
Midasium .add(SubTag.MAGICAL);
Mithril .add(SubTag.MAGICAL);
initSubTags();
Iron .mOreReRegistrations.add(AnyIron );
PigIron .mOreReRegistrations.add(AnyIron );
WroughtIron .mOreReRegistrations.add(AnyIron );
@ -1237,6 +1061,185 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
Naquadria.mChemicalFormula = "NqX";
}
private static void initSubTags() {
SubTag.ELECTROMAGNETIC_SEPERATION_NEODYMIUM.addTo(Bastnasite, Monazite, Forcicium, Forcillium);
SubTag.ELECTROMAGNETIC_SEPERATION_GOLD.addTo(Magnetite, VanadiumMagnetite, BasalticMineralSand, GraniticMineralSand);
SubTag.ELECTROMAGNETIC_SEPERATION_IRON.addTo(YellowLimonite, BrownLimonite, Pyrite, BandedIron, Nickel, Vermiculite, Glauconite, GlauconiteSand, Pentlandite, Tin, Antimony, Ilmenite, Manganese, Chrome, Chromite, Andradite);
SubTag.BLASTFURNACE_CALCITE_DOUBLE.addTo(Pyrite, YellowLimonite, BasalticMineralSand, GraniticMineralSand);
SubTag.BLASTFURNACE_CALCITE_TRIPLE.addTo(Iron, PigIron, DeepIron, ShadowIron, WroughtIron, MeteoricIron, BrownLimonite);
SubTag.WASHING_MERCURY.addTo(Gold, Silver, Osmium, Mithril, Platinum, Midasium, Cooperite, AstralSilver);
SubTag.WASHING_SODIUMPERSULFATE.addTo(Zinc, Nickel, Copper, Cobalt, Cobaltite, Tetrahedrite);
SubTag.METAL.addTo(AnyIron, AnyCopper, AnyBronze, Metal, Aluminium, Americium, Antimony, Beryllium, Bismuth, Caesium, Cerium, Chrome, Cobalt, Copper, Dysprosium, Erbium, Europium, Gadolinium, Gallium, Gold,
Holmium, Indium, Iridium, Iron, Lanthanum, Lead, Lutetium, Magnesium, Manganese, Mercury, Niobium, Molybdenum, Neodymium, Neutronium, Nickel, Osmium, Palladium, Platinum, Plutonium, Plutonium241,
Praseodymium, Promethium, Rubidium, Samarium, Scandium, Silicon, Silver, Tantalum, Tellurium, Terbium, Thorium, Thulium, Tin, Titanium, Tungsten, Uranium, Uranium235, Vanadium, Ytterbium, Yttrium,
Zinc, /**Satinspar, Selenite, Microcline, Sylvite, RefinedGlowstone, RefinedObsidian,**/ Serpentine, Signalum, Lumium, PhasedIron, PhasedGold, DarkSteel, Terrasteel, TinAlloy, ConductiveIron, ElectricalSteel, EnergeticAlloy, VibrantAlloy,
PulsatingIron, Manasteel, DarkThaumium, ElvenElementium, EnrichedCopper, DiamondCopper, Adamantium, Amordrine, Angmallen, Ardite, Aredrite, Atlarus, Blutonium, Carmot, Celenegil, Ceruclase, DarkIron,
Desh, Desichalkos, Duranium, ElectrumFlux, Enderium, EnderiumBase, Eximite, FierySteel, Force, Haderoth, Hematite, Hepatizon, HSLA, Infuscolium, InfusedGold, Inolashite, Mercassium, MeteoricIron,
MeteoricSteel, Naquadah, NaquadahAlloy, NaquadahEnriched, Naquadria, ObsidianFlux, Orichalcum, Osmonium, Oureclase, Phoenixite, Prometheum, Sanguinite, Starconium,
Tartarite, Thyrium, Tritanium, Vulcanite, Vyroxeres, Yellorium, Zectium, AluminiumBrass, Osmiridium, Sunnarium, AnnealedCopper, BatteryAlloy, Brass, Bronze, ChromiumDioxide, Cupronickel, DeepIron,
Electrum, Invar, IronCompressed, Kanthal, Magnalium, Nichrome, NiobiumNitride, NiobiumTitanium, PigIron, SolderingAlloy, StainlessSteel, Steel, Ultimet, VanadiumGallium, WroughtIron,
YttriumBariumCuprate, IronWood, Alumite, Manyullyn, ShadowIron, ShadowSteel, Steeleaf, SterlingSilver, RoseGold, BlackBronze, BismuthBronze, BlackSteel, RedSteel, BlueSteel, DamascusSteel,
TungstenSteel, AstralSilver, Midasium, Mithril, BlueAlloy, RedAlloy, CobaltBrass, Thaumium, IronMagnetic, SteelMagnetic, NeodymiumMagnetic, Knightmetal, HSSG, HSSE, HSSS);
SubTag.FOOD.addTo(MeatRaw, MeatCooked, Ice, Water, Salt, Chili, Cocoa, Cheese, Coffee, Chocolate, Milk, Honey, FryingOilHot, FishOil, SeedOil, SeedOilLin, SeedOilHemp, Wheat, Sugar, FreshWater);
Wood .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
WoodSealed .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.NO_WORKING);
Peanutwood .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
LiveRoot .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MAGICAL, SubTag.MORTAR_GRINDABLE);
IronWood .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.MAGICAL, SubTag.MORTAR_GRINDABLE);
Steeleaf .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.MAGICAL, SubTag.MORTAR_GRINDABLE, SubTag.NO_SMELTING);
MeatRaw .add(SubTag.NO_SMASHING);
MeatCooked .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Snow .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.NO_RECYCLING);
Ice .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.NO_RECYCLING);
Water .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.NO_RECYCLING);
Sulfur .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE);
Saltpeter .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE);
Graphite .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE, SubTag.NO_SMELTING);
Wheat .add(SubTag.FLAMMABLE, SubTag.MORTAR_GRINDABLE);
Paper .add(SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE, SubTag.PAPER);
Coal .add(SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE);
Charcoal .add(SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE);
Lignite .add(SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE);
Rubber .add(SubTag.FLAMMABLE, SubTag.NO_SMASHING, SubTag.BOUNCY, SubTag.STRETCHY);
Plastic .add(SubTag.FLAMMABLE, SubTag.NO_SMASHING, SubTag.BOUNCY);
Silicone .add(SubTag.FLAMMABLE, SubTag.NO_SMASHING, SubTag.BOUNCY, SubTag.STRETCHY);
TNT .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
Gunpowder .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
Glyceryl .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
NitroCoalFuel .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
NitroFuel .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
NitroCarbon .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
Lead .add(SubTag.MORTAR_GRINDABLE, SubTag.SOLDERING_MATERIAL, SubTag.SOLDERING_MATERIAL_BAD);
Tin .add(SubTag.MORTAR_GRINDABLE, SubTag.SOLDERING_MATERIAL);
SolderingAlloy .add(SubTag.MORTAR_GRINDABLE, SubTag.SOLDERING_MATERIAL, SubTag.SOLDERING_MATERIAL_GOOD);
Cheese .add(SubTag.SMELTING_TO_FLUID);
Sugar .add(SubTag.SMELTING_TO_FLUID);
Concrete .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.SMELTING_TO_FLUID);
ConstructionFoam .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.EXPLOSIVE, SubTag.NO_SMELTING);
Redstone .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.SMELTING_TO_FLUID, SubTag.PULVERIZING_CINNABAR);
Glowstone .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.SMELTING_TO_FLUID);
Nikolite .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.SMELTING_TO_FLUID);
Teslatite .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.SMELTING_TO_FLUID);
Netherrack .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.FLAMMABLE);
Stone .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.NO_RECYCLING);
Brick .add(SubTag.STONE, SubTag.NO_SMASHING);
NetherBrick .add(SubTag.STONE, SubTag.NO_SMASHING);
Endstone .add(SubTag.STONE, SubTag.NO_SMASHING);
Marble .add(SubTag.STONE, SubTag.NO_SMASHING);
Basalt .add(SubTag.STONE, SubTag.NO_SMASHING);
Redrock .add(SubTag.STONE, SubTag.NO_SMASHING);
Obsidian .add(SubTag.STONE, SubTag.NO_SMASHING);
Flint .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE);
GraniteRed .add(SubTag.STONE, SubTag.NO_SMASHING);
GraniteBlack .add(SubTag.STONE, SubTag.NO_SMASHING);
Salt .add(SubTag.STONE, SubTag.NO_SMASHING);
RockSalt .add(SubTag.STONE, SubTag.NO_SMASHING);
Sand .add(SubTag.NO_RECYCLING);
Gold .add(SubTag.MORTAR_GRINDABLE);
Silver .add(SubTag.MORTAR_GRINDABLE);
Iron .add(SubTag.MORTAR_GRINDABLE);
IronMagnetic .add(SubTag.MORTAR_GRINDABLE);
HSLA .add(SubTag.MORTAR_GRINDABLE);
Steel .add(SubTag.MORTAR_GRINDABLE);
SteelMagnetic .add(SubTag.MORTAR_GRINDABLE);
Zinc .add(SubTag.MORTAR_GRINDABLE);
Antimony .add(SubTag.MORTAR_GRINDABLE);
Copper .add(SubTag.MORTAR_GRINDABLE);
AnnealedCopper .add(SubTag.MORTAR_GRINDABLE);
Bronze .add(SubTag.MORTAR_GRINDABLE);
Nickel .add(SubTag.MORTAR_GRINDABLE);
Invar .add(SubTag.MORTAR_GRINDABLE);
Brass .add(SubTag.MORTAR_GRINDABLE);
WroughtIron .add(SubTag.MORTAR_GRINDABLE);
Electrum .add(SubTag.MORTAR_GRINDABLE);
Clay .add(SubTag.MORTAR_GRINDABLE);
Glass .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_RECYCLING, SubTag.SMELTING_TO_FLUID);
Diamond .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE);
Emerald .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Amethyst .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Tanzanite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Topaz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
BlueTopaz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Amber .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
GreenSapphire .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Sapphire .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Ruby .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
FoolsRuby .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Opal .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Olivine .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Jasper .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
GarnetRed .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
GarnetYellow .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Mimichite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
CrystalFlux .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Crystal .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Niter .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Apatite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
Lapis .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
Sodalite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
Lazurite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
Monazite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
Quartzite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
Quartz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
SiliconDioxide .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
Dilithium .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
NetherQuartz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
CertusQuartz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
Fluix .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
Phosphorus .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE, SubTag.EXPLOSIVE);
Phosphate .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE, SubTag.EXPLOSIVE);
InfusedAir .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
InfusedFire .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
InfusedEarth .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
InfusedWater .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
InfusedEntropy .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
InfusedOrder .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
InfusedVis .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
InfusedDull .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
Vinteum .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
NetherStar .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
EnderPearl .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.PEARL);
EnderEye .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.PEARL);
Firestone .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.MAGICAL, SubTag.QUARTZ, SubTag.UNBURNABLE, SubTag.BURNING);
Forcicium .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.MAGICAL);
Forcillium .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.MAGICAL);
Force .add(SubTag.CRYSTAL, SubTag.MAGICAL, SubTag.UNBURNABLE);
Magic .add(SubTag.CRYSTAL, SubTag.MAGICAL, SubTag.UNBURNABLE);
Primitive .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Basic .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Good .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Advanced .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Data .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Elite .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Master .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Ultimate .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Superconductor .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Infinite .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
Blaze .add(SubTag.MAGICAL, SubTag.NO_SMELTING, SubTag.SMELTING_TO_FLUID, SubTag.MORTAR_GRINDABLE, SubTag.UNBURNABLE, SubTag.BURNING);
FierySteel .add(SubTag.MAGICAL, SubTag.UNBURNABLE, SubTag.BURNING);
ElvenElementium .add(SubTag.MAGICAL);
DarkThaumium .add(SubTag.MAGICAL);
Thaumium .add(SubTag.MAGICAL);
Enderium .add(SubTag.MAGICAL);
AstralSilver .add(SubTag.MAGICAL);
Midasium .add(SubTag.MAGICAL);
Mithril .add(SubTag.MAGICAL);
}
/**
* This Array can be changed dynamically by a Tick Handler in order to get a glowing Effect on all GT Meta Items out of this Material.
*/
@ -1311,8 +1314,6 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
* @param aLocalName The Name used as Default for localization.
* @param aFuelType Type of Generator to get Energy from this Material.
* @param aFuelPower EU generated. Will be multiplied by 1000, also additionally multiplied by 2 for Gems.
* @param aAmplificationValue Amount of UUM amplifier gotten from this.
* @param aUUMEnergy Amount of EU needed to shape the UUM into this Material.
* @param aMeltingPoint Used to determine the smelting Costs in Furnii.
* @param aBlastFurnaceTemp Used to determine the needed Heat capactiy Costs in Blast Furnii.
* @param aBlastFurnaceRequired If this requires a Blast Furnace.

View file

@ -21,7 +21,7 @@ public abstract class GT_Item_Casings_Abstract
protected final String mCoil06Tooltip = GT_LanguageManager.addStringLocalization("gt.coil06tooltip", "Base Heating Capacity = 7200 Kelvin");
protected final String mCoil07Tooltip = GT_LanguageManager.addStringLocalization("gt.coil07tooltip", "Base Heating Capacity = 9001 Kelvin");
protected final String mCoilOverheated1Tooltip = GT_LanguageManager.addStringLocalization("gt.coil.overheated1.tooltip", "These coils are overheated");
protected final String mCoilOverheated2Tooltip = GT_LanguageManager.addStringLocalization("gt.coil.overheated2.tooltip", "Place in crafting grid to repair");
protected final String mCoilOverheated2Tooltip = GT_LanguageManager.addStringLocalization("gt.coil.overheated2.tooltip", "You need to cool these coils in Vacuum Freezer");
protected final String mBlastProofTooltip = GT_LanguageManager.addStringLocalization("gt.blastprooftooltip", "This Block is Blast Proof");
public GT_Item_Casings_Abstract(Block par1) {
super(par1);

View file

@ -1020,7 +1020,9 @@ if(Loader.isModLoaded("Railcraft")){
GT_Values.RA.addVacuumFreezerRecipe(ItemList.Reactor_Coolant_NaK_6.getWildcard(1L, new Object[0]), ItemList.Reactor_Coolant_NaK_6.get(1L, new Object[0]), 3600);
GT_Values.RA.addVacuumFreezerRecipe(GT_OreDictUnificator.get(OrePrefixes.cell, Materials.Water, 1L), GT_OreDictUnificator.get(OrePrefixes.cell, Materials.Ice, 1L), 50);
GT_Values.RA.addVacuumFreezerRecipe(GT_ModHandler.getIC2Item("airCell", 1L), GT_OreDictUnificator.get(OrePrefixes.cell, Materials.LiquidAir, 1L), 25);
GT_Values.RA.addVacuumFreezerRecipe(ItemList.Casing_Coil_Cupronickel_Overheated.get(1L, new Object[0]), ItemList.Casing_Coil_Cupronickel.get(1L, new Object[0]), (int) Math.max(Materials.Cupronickel.getMass() * 24L, 1L));
GT_Values.RA.addVacuumFreezerRecipe(ItemList.Casing_Coil_Kanthal_Overheated.get(1L, new Object[0]), ItemList.Casing_Coil_Kanthal.get(1L, new Object[0]), (int) Math.max(Materials.Kanthal.getMass() * 24L, 1L));
GT_Values.RA.addVacuumFreezerRecipe(ItemList.Casing_Coil_Nichrome_Overheated.get(1L, new Object[0]), ItemList.Casing_Coil_Nichrome.get(1L, new Object[0]), (int) Math.max(Materials.Nichrome.getMass() * 24L, 1L));
GT_Values.RA.addAlloySmelterRecipe(GT_OreDictUnificator.get(OrePrefixes.dust, Materials.Lead, 1L), GT_OreDictUnificator.get(OrePrefixes.dust, Materials.Obsidian, 2L), ItemList.TE_Hardened_Glass.get(2L, new Object[0]), 200, 16);
GT_Values.RA.addAlloySmelterRecipe(GT_OreDictUnificator.get(OrePrefixes.ingot, Materials.Lead, 1L), GT_OreDictUnificator.get(OrePrefixes.dust, Materials.Obsidian, 2L), ItemList.TE_Hardened_Glass.get(2L, new Object[0]), 200, 16);

View file

@ -99,9 +99,6 @@ public class GT_Loader_MetaTileEntities
GT_ModHandler.addShapelessCraftingRecipe(ItemList.Casing_SolidSteel.get(1L, new Object[0]), GT_ModHandler.RecipeBits.NOT_REMOVABLE | GT_ModHandler.RecipeBits.REVERSIBLE | GT_ModHandler.RecipeBits.BUFFERED, new Object[]{ItemList.Casing_MagicHazard});
GT_ModHandler.addShapelessCraftingRecipe(ItemList.Casing_SolidSteel.get(1L, new Object[0]), GT_ModHandler.RecipeBits.NOT_REMOVABLE | GT_ModHandler.RecipeBits.REVERSIBLE | GT_ModHandler.RecipeBits.BUFFERED, new Object[]{ItemList.Casing_FrostHazard});
GT_ModHandler.addShapelessCraftingRecipe(ItemList.Casing_SolidSteel.get(1L, new Object[0]), GT_ModHandler.RecipeBits.NOT_REMOVABLE | GT_ModHandler.RecipeBits.REVERSIBLE | GT_ModHandler.RecipeBits.BUFFERED, new Object[]{ItemList.Casing_NoiseHazard});
GT_ModHandler.addShapelessCraftingRecipe(ItemList.Casing_Coil_Cupronickel.get(1L, new Object[0]), GT_ModHandler.RecipeBits.NOT_REMOVABLE | GT_ModHandler.RecipeBits.REVERSIBLE | GT_ModHandler.RecipeBits.BUFFERED, new Object[]{ItemList.Casing_Coil_Cupronickel_Overheated});
GT_ModHandler.addShapelessCraftingRecipe(ItemList.Casing_Coil_Kanthal.get(1L, new Object[0]), GT_ModHandler.RecipeBits.NOT_REMOVABLE | GT_ModHandler.RecipeBits.REVERSIBLE | GT_ModHandler.RecipeBits.BUFFERED, new Object[]{ItemList.Casing_Coil_Kanthal_Overheated});
GT_ModHandler.addShapelessCraftingRecipe(ItemList.Casing_Coil_Nichrome.get(1L, new Object[0]), GT_ModHandler.RecipeBits.NOT_REMOVABLE | GT_ModHandler.RecipeBits.REVERSIBLE | GT_ModHandler.RecipeBits.BUFFERED, new Object[]{ItemList.Casing_Coil_Nichrome_Overheated});
ItemList.Hull_Bronze.set(new GT_MetaTileEntity_BasicHull_Bronze(1, "hull.bronze", "Bronze Hull", 0, "For your first Steam Machines").getStackForm(1L));
ItemList.Hull_Bronze_Bricks.set(new GT_MetaTileEntity_BasicHull_BronzeBricks(2, "hull.bronze_bricked", "Bricked Bronze Hull", 0, "For your first Steam Machines").getStackForm(1L));