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@ -12,6 +12,7 @@ import gregtech.api.objects.MaterialStack;
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import gregtech.api.util.GT_ModHandler;
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import gregtech.api.util.GT_Utility;
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import gregtech.loaders.materialprocessing.ProcessingConfig;
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import gregtech.loaders.materialprocessing.ProcessingModSupport;
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import net.minecraft.enchantment.Enchantment;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fluids.Fluid;
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@ -32,17 +33,6 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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@Deprecated
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public static final Collection<Materials> VALUES = new HashSet<Materials>(Arrays.asList(MATERIALS_ARRAY));
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public static boolean aTGregSupport = Loader.isModLoaded("TGregworks");
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public static boolean aEnableUBCMats = Loader.isModLoaded("UndergroundBiomes") || Loader.isModLoaded("TGregworks");
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public static boolean aEnableThaumcraftMats = Loader.isModLoaded("Thaumcraft") || Loader.isModLoaded("TGregworks");
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public static boolean aEnableRotaryCraftMats = Loader.isModLoaded("RotaryCraft") || Loader.isModLoaded("TGregworks");
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public static boolean aEnableThermalFoundationMats = Loader.isModLoaded("ThermalFoundation") || Loader.isModLoaded("TGregworks");
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public static boolean aEnableEnderIOMats = Loader.isModLoaded("EnderIO") || Loader.isModLoaded("TGregworks");
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public static boolean aEnableRailcraftMats = Loader.isModLoaded(GT_Values.MOD_ID_RC) || Loader.isModLoaded("TGregworks");
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public static boolean aEnableGalacticraftMats = Loader.isModLoaded("GalacticraftMars") || Loader.isModLoaded("TGregworks");
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public static boolean aEnableTwilightMats = Loader.isModLoaded(GT_Values.MOD_ID_TF) || Loader.isModLoaded("TGregworks");
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public static boolean aEnableMetallurgyMats = Loader.isModLoaded("Metallurgy") || Loader.isModLoaded("TGregworks");
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/**
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* This is the Default Material returned in case no Material has been found or a NullPointer has been inserted at a location where it shouldn't happen.
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*/
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@ -70,22 +60,22 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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public static Materials Cobalt = new Materials(33, TextureSet.SET_METALLIC, 8.0F, 512, 3, 1|2|32|64, 80, 80, 250, 0, "Cobalt", "Cobalt", 0, 0, 1768, 0, false, false, 3, 1, 1, Dyes.dyeBlue, Element.Co, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1)));
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public static Materials Copper = new Materials(35, TextureSet.SET_SHINY, 1.0F, 0, 1, 1|2|8|32|128, 255, 100, 0, 0, "Copper", "Copper", 0, 0, 1357, 0, false, false, 3, 1, 1, Dyes.dyeOrange, Element.Cu, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PERMUTATIO, 1)));
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public static Materials Deuterium = new Materials(2, TextureSet.SET_FLUID, 1.0F, 0, 2, 16|32, 255, 255, 0, 240, "Deuterium", "Deuterium", 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeYellow, Element.D, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.AQUA, 3)));
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public static Materials Dysprosium = new Materials(aTGregSupport ? 73 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Dysprosium", "Dysprosium", 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL, Element.Dy, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 3)));
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public static Materials Dysprosium = new Materials(73, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Dysprosium", "Dysprosium", 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL, Element.Dy, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 3)));
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public static Materials Empty = new Materials(0, TextureSet.SET_NONE, 1.0F, 0, 2, 256/*Only for Prefixes which need it*/, 255, 255, 255, 255, "Empty", "Empty", 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL, Element._NULL, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VACUOS, 2)));
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public static Materials Erbium = new Materials(aTGregSupport ? 75 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Erbium", "Erbium", 0, 0, 1802, 1802, true, false, 4, 1, 1, Dyes._NULL, Element.Er, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Erbium = new Materials(75, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Erbium", "Erbium", 0, 0, 1802, 1802, true, false, 4, 1, 1, Dyes._NULL, Element.Er, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Europium = new Materials(70, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Europium", "Europium", 0, 0, 1099, 1099, true, false, 4, 1, 1, Dyes._NULL, Element.Eu, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Fluorine = new Materials(14, TextureSet.SET_FLUID, 1.0F, 0, 2, 16|32, 255, 255, 255, 127, "Fluorine", "Fluorine", 0, 0, 53, 0, false, true, 2, 1, 1, Dyes.dyeGreen, Element.F, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PERDITIO, 2)));
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public static Materials Gadolinium = new Materials(aTGregSupport ? 71 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Gadolinium", "Gadolinium", 0, 0, 1585, 1585, true, false, 4, 1, 1, Dyes._NULL, Element.Gd, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Gadolinium = new Materials(71, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Gadolinium", "Gadolinium", 0, 0, 1585, 1585, true, false, 4, 1, 1, Dyes._NULL, Element.Gd, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Gallium = new Materials(37, TextureSet.SET_SHINY, 1.0F, 64, 2, 1|2|32, 220, 220, 255, 0, "Gallium", "Gallium", 0, 0, 302, 0, false, false, 5, 1, 1, Dyes.dyeLightGray, Element.Ga, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1)));
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public static Materials Gold = new Materials(86, TextureSet.SET_SHINY, 12.0F, 64, 2, 1|2|8|32|64|128, 255, 255, 30, 0, "Gold", "Gold", 0, 0, 1337, 0, false, false, 4, 1, 1, Dyes.dyeYellow, Element.Au, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 2)));
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public static Materials Holmium = new Materials(aTGregSupport ? 74 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Holmium", "Holmium", 0, 0, 1734, 1734, true, false, 4, 1, 1, Dyes._NULL, Element.Ho, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Holmium = new Materials(74, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Holmium", "Holmium", 0, 0, 1734, 1734, true, false, 4, 1, 1, Dyes._NULL, Element.Ho, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Hydrogen = new Materials(1, TextureSet.SET_FLUID, 1.0F, 0, 2, 16|32, 0, 0, 255, 240, "Hydrogen", "Hydrogen", 1, 15, 14, 0, false, true, 2, 1, 1, Dyes.dyeBlue, Element.H, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.AQUA, 1)));
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public static Materials Helium = new Materials(4, TextureSet.SET_FLUID, 1.0F, 0, 2, 16|32, 255, 255, 0, 240, "Helium", "Helium", 0, 0, 1, 0, false, true, 5, 1, 1, Dyes.dyeYellow, Element.He, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.AER, 2)));
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public static Materials Helium_3 = new Materials(5, TextureSet.SET_FLUID, 1.0F, 0, 2, 16|32, 255, 255, 0, 240, "Helium_3", "Helium-3", 0, 0, 1, 0, false, true, 10, 1, 1, Dyes.dyeYellow, Element.He_3, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.AER, 3)));
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public static Materials Indium = new Materials(aTGregSupport ? 56 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 64, 0, 128, 0, "Indium", "Indium", 0, 0, 429, 0, false, false, 4, 1, 1, Dyes.dyeGray, Element.In, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Indium = new Materials(56, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 64, 0, 128, 0, "Indium", "Indium", 0, 0, 429, 0, false, false, 4, 1, 1, Dyes.dyeGray, Element.In, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Iridium = new Materials(84, TextureSet.SET_DULL, 6.0F, 2560, 3, 1|2|8|32|64|128, 240, 240, 245, 0, "Iridium", "Iridium", 0, 0, 2719, 2719, true, false, 10, 1, 1, Dyes.dyeWhite, Element.Ir, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1)));
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public static Materials Iron = new Materials(32, TextureSet.SET_METALLIC, 6.0F, 256, 2, 1|2|8|32|64|128, 200, 200, 200, 0, "Iron", "Iron", 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Fe, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 3)));
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public static Materials Lanthanum = new Materials(aTGregSupport ? 64 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Lanthanum", "Lanthanum", 0, 0, 1193, 1193, true, false, 4, 1, 1, Dyes._NULL, Element.La, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Lanthanum = new Materials(64, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Lanthanum", "Lanthanum", 0, 0, 1193, 1193, true, false, 4, 1, 1, Dyes._NULL, Element.La, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Lead = new Materials(89, TextureSet.SET_DULL, 8.0F, 64, 1, 1|2|8|32|64|128, 140, 100, 140, 0, "Lead", "Lead", 0, 0, 600, 0, false, false, 3, 1, 1, Dyes.dyePurple, Element.Pb, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ORDO, 1)));
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public static Materials Lithium = new Materials(6, TextureSet.SET_DULL, 1.0F, 0, 2, 1|2|8|32, 225, 220, 255, 0, "Lithium", "Lithium", 0, 0, 454, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue, Element.Li, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 2)));
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public static Materials Lutetium = new Materials(78, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Lutetium", "Lutetium", 0, 0, 1925, 1925, true, false, 4, 1, 1, Dyes._NULL, Element.Lu, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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@ -107,22 +97,22 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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public static Materials Plutonium = new Materials(100, TextureSet.SET_METALLIC, 6.0F, 512, 3, 1|2|8|32|64, 240, 50, 50, 0, "Plutonium", "Plutonium 244", 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime, Element.Pu, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2)));
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public static Materials Plutonium241 = new Materials(101, TextureSet.SET_SHINY, 6.0F, 512, 3, 1|2|32|64, 250, 70, 70, 0, "Plutonium241", "Plutonium 241", 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime, Element.Pu_241, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 3)));
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public static Materials Potassium = new Materials(25, TextureSet.SET_METALLIC, 1.0F, 0, 1, 1|2|32, 250, 250, 250, 0, "Potassium", "Potassium", 0, 0, 336, 0, false, false, 2, 1, 1, Dyes.dyeWhite, Element.K, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1)));
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public static Materials Praseodymium = new Materials(aTGregSupport ? 66 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Praseodymium", "Praseodymium", 0, 0, 1208, 1208, true, false, 4, 1, 1, Dyes._NULL, Element.Pr, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Promethium = new Materials(aTGregSupport ? 68 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Promethium", "Promethium", 0, 0, 1315, 1315, true, false, 4, 1, 1, Dyes._NULL, Element.Pm, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Praseodymium = new Materials(66, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Praseodymium", "Praseodymium", 0, 0, 1208, 1208, true, false, 4, 1, 1, Dyes._NULL, Element.Pr, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Promethium = new Materials(68, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Promethium", "Promethium", 0, 0, 1315, 1315, true, false, 4, 1, 1, Dyes._NULL, Element.Pm, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Radon = new Materials(93, TextureSet.SET_FLUID, 1.0F, 0, 2, 16|32, 255, 0, 255, 240, "Radon", "Radon", 0, 0, 202, 0, false, true, 5, 1, 1, Dyes.dyePurple, Element.Rn, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.AER, 1), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Rubidium = new Materials(aTGregSupport ? 43 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 240, 30, 30, 0, "Rubidium", "Rubidium", 0, 0, 312, 0, false, false, 4, 1, 1, Dyes.dyeRed, Element.Rb, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1)));
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public static Materials Samarium = new Materials(aTGregSupport ? 69 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Samarium", "Samarium", 0, 0, 1345, 1345, true, false, 4, 1, 1, Dyes._NULL, Element.Sm, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Scandium = new Materials(aTGregSupport ? 27 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Scandium", "Scandium", 0, 0, 1814, 1814, true, false, 2, 1, 1, Dyes.dyeYellow, Element.Sc, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Rubidium = new Materials(43, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 240, 30, 30, 0, "Rubidium", "Rubidium", 0, 0, 312, 0, false, false, 4, 1, 1, Dyes.dyeRed, Element.Rb, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1)));
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public static Materials Samarium = new Materials(69, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Samarium", "Samarium", 0, 0, 1345, 1345, true, false, 4, 1, 1, Dyes._NULL, Element.Sm, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Scandium = new Materials(27, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Scandium", "Scandium", 0, 0, 1814, 1814, true, false, 2, 1, 1, Dyes.dyeYellow, Element.Sc, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Silicon = new Materials(20, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 60, 60, 80, 0, "Silicon", "Silicon", 0, 0, 1687, 1687, true, false, 1, 1, 1, Dyes.dyeBlack, Element.Si, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TENEBRAE, 1)));
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public static Materials Silver = new Materials(54, TextureSet.SET_SHINY, 10.0F, 64, 2, 1|2|8|32|64|128, 220, 220, 255, 0, "Silver", "Silver", 0, 0, 1234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Ag, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1)));
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public static Materials Sodium = new Materials(17, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 |32, 0, 0, 150, 0, "Sodium", "Sodium", 0, 0, 370, 0, false, false, 1, 1, 1, Dyes.dyeBlue, Element.Na, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.LUX, 1)));
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public static Materials Strontium = new Materials(aTGregSupport ? 44 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|32, 200, 200, 200, 0, "Strontium", "Strontium", 0, 0, 1050, 0, false, false, 1, 1, 1, Dyes.dyeLightGray, Element.Sr, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.STRONTIO, 1)));
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public static Materials Strontium = new Materials(44, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|32, 200, 200, 200, 0, "Strontium", "Strontium", 0, 0, 1050, 0, false, false, 1, 1, 1, Dyes.dyeLightGray, Element.Sr, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.STRONTIO, 1)));
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public static Materials Sulfur = new Materials(22, TextureSet.SET_DULL, 1.0F, 0, 2, 1 |8|32, 200, 200, 0, 0, "Sulfur", "Sulfur", 0, 0, 388, 0, false, false, 2, 1, 1, Dyes.dyeYellow, Element.S, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.IGNIS, 1)));
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public static Materials Tantalum = new Materials(80, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Tantalum", "Tantalum", 0, 0, 3290, 0, false, false, 4, 1, 1, Dyes._NULL, Element.Ta, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VINCULUM, 1)));
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public static Materials Tellurium = new Materials(aTGregSupport ? 59 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Tellurium", "Tellurium", 0, 0, 722, 0, false, false, 4, 1, 1, Dyes.dyeGray, Element.Te, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Terbium = new Materials(aTGregSupport ? 72 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Terbium", "Terbium", 0, 0, 1629, 1629, true, false, 4, 1, 1, Dyes._NULL, Element.Tb, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Tellurium = new Materials(59, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Tellurium", "Tellurium", 0, 0, 722, 0, false, false, 4, 1, 1, Dyes.dyeGray, Element.Te, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Terbium = new Materials(72, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Terbium", "Terbium", 0, 0, 1629, 1629, true, false, 4, 1, 1, Dyes._NULL, Element.Tb, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Thorium = new Materials(96, TextureSet.SET_SHINY, 6.0F, 512, 2, 1|2|8|32|64, 0, 30, 0, 0, "Thorium", "Thorium", 0, 0, 2115, 0, false, false, 4, 1, 1, Dyes.dyeBlack, Element.Th, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Thulium = new Materials(aTGregSupport ? 76 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Thulium", "Thulium", 0, 0, 1818, 1818, true, false, 4, 1, 1, Dyes._NULL, Element.Tm, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Thulium = new Materials(76, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Thulium", "Thulium", 0, 0, 1818, 1818, true, false, 4, 1, 1, Dyes._NULL, Element.Tm, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Tin = new Materials(57, TextureSet.SET_DULL, 1.0F, 0, 1, 1|2|8|32|128, 220, 220, 220, 0, "Tin", "Tin", 0, 0, 505, 505, false, false, 3, 1, 1, Dyes.dyeWhite, Element.Sn, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1)));
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public static Materials Titanium = new Materials(28, TextureSet.SET_METALLIC, 7.0F, 1600, 3, 1|2|8|32|64|128, 220, 160, 240, 0, "Titanium", "Titanium", 0, 0, 1941, 1940, true, false, 5, 1, 1, Dyes.dyePurple, Element.Ti, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TUTAMEN, 1)));
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public static Materials Tritium = new Materials(3, TextureSet.SET_METALLIC, 1.0F, 0, 2, 16|32, 255, 0, 0, 240, "Tritium", "Tritium", 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeRed, Element.T, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.AQUA, 4)));
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@ -130,7 +120,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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public static Materials Uranium = new Materials(98, TextureSet.SET_METALLIC, 6.0F, 512, 3, 1|2|8|32|64, 50, 240, 50, 0, "Uranium", "Uranium 238", 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen, Element.U, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Uranium235 = new Materials(97, TextureSet.SET_SHINY, 6.0F, 512, 3, 1|2|8|32|64, 70, 250, 70, 0, "Uranium235", "Uranium 235", 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen, Element.U_235, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2)));
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public static Materials Vanadium = new Materials(29, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 50, 50, 50, 0, "Vanadium", "Vanadium", 0, 0, 2183, 2183, true, false, 2, 1, 1, Dyes.dyeBlack, Element.V, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Ytterbium = new Materials(aTGregSupport ? 77 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Ytterbium", "Ytterbium", 0, 0, 1097, 1097, true, false, 4, 1, 1, Dyes._NULL, Element.Yb, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Ytterbium = new Materials(77, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Ytterbium", "Ytterbium", 0, 0, 1097, 1097, true, false, 4, 1, 1, Dyes._NULL, Element.Yb, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Yttrium = new Materials(45, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 220, 250, 220, 0, "Yttrium", "Yttrium", 0, 0, 1799, 1799, true, false, 4, 1, 1, Dyes._NULL, Element.Y, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
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public static Materials Zinc = new Materials(36, TextureSet.SET_METALLIC, 1.0F, 0, 1, 1|2|8|32, 250, 240, 240, 0, "Zinc", "Zinc", 0, 0, 692, 0, false, false, 2, 1, 1, Dyes.dyeWhite, Element.Zn, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1)));
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@ -168,10 +158,10 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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public static Materials PhasedIron = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|2, 255, 255, 255, 0, "PhasedIron", "Phased Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials PhasedGold = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|2, 255, 255, 255, 0, "PhasedGold", "Phased Gold", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Soularium = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Soularium", "Soularium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Endium = new Materials(aTGregSupport ? 770 : -1, TextureSet.SET_DULL, 1.0F, 0, 2, 1|2, 165, 220, 250, 0, "Endium", "Endium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow);
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public static Materials Endium = new Materials(770, TextureSet.SET_DULL, 1.0F, 0, 2, 1|2, 165, 220, 250, 0, "Endium", "Endium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow);
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public static Materials Prismarine = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|4, 255, 255, 255, 0, "Prismarine", "Prismarine", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials GraveyardDirt = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "GraveyardDirt", "Graveyard Dirt", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials DarkSteel = new Materials(aEnableEnderIOMats ? 364: -1, TextureSet.SET_DULL, 8.0F, 512, 3, 1|2|8 |64, 80, 70, 80, 0, "DarkSteel", "Dark Steel", 0, 0, 1811, 0, false, false, 5, 1, 1, Dyes.dyePurple);
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public static Materials DarkSteel = new Materials(364, TextureSet.SET_DULL, 8.0F, 512, 3, 1|2|8 |64, 80, 70, 80, 0, "DarkSteel", "Dark Steel", 0, 0, 1811, 0, false, false, 5, 1, 1, Dyes.dyePurple);
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public static Materials Terrasteel = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|2, 255, 255, 255, 0, "Terrasteel", "Terrasteel", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials ConductiveIron = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|2, 255, 255, 255, 0, "ConductiveIron", "Conductive Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials ElectricalSteel = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|2, 255, 255, 255, 0, "ElectricalSteel", "Electrical Steel", 0, 0, 1811, 1000, true, false, 3, 1, 1, Dyes._NULL);
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@ -210,102 +200,102 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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public static Materials Adluorite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 8, 255, 255, 255, 0, "Adluorite", "Adluorite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Agate = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Agate", "Agate", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Alduorite = new Materials(485, TextureSet.SET_SHINY, 1.0F, 0, 2, 1|16, 159, 180, 180, 0, "Alduorite", "Alduorite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Amber = new Materials(aEnableThaumcraftMats ? 514 : -1, TextureSet.SET_RUBY, 4.0F, 128, 2, 1|4|8 |64, 255, 128, 0, 127, "Amber", "Amber", 5, 3, -1, 0, false, true, 1, 1, 1, Dyes.dyeOrange, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VINCULUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1)));
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public static Materials Amber = new Materials(514, TextureSet.SET_RUBY, 4.0F, 128, 2, 1|4|8 |64, 255, 128, 0, 127, "Amber", "Amber", 5, 3, -1, 0, false, true, 1, 1, 1, Dyes.dyeOrange, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VINCULUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1)));
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public static Materials Ammonium = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Ammonium", "Ammonium", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Amordrine = new Materials(-1, TextureSet.SET_NONE, 6.0F, 64, 2, 1 | 2 | 8 | 16 | 64, 255, 255, 255, 0, "Amordrine", "Amordrine", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Andesite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Andesite", "Andesite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Angmallen = new Materials(aEnableMetallurgyMats ? 958 : -1, TextureSet.SET_METALLIC, 10.0F, 128, 2, 1 | 2 | 8 | 16 | 64, 215, 225, 138, 0, "Angmallen", "Angmallen", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Angmallen = new Materials(958, TextureSet.SET_METALLIC, 10.0F, 128, 2, 1 | 2 | 8 | 16 | 64, 215, 225, 138, 0, "Angmallen", "Angmallen", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Ardite = new Materials(-1, TextureSet.SET_NONE, 6.0F, 64, 2, 1|2|8 |64, 255, 0, 0, 0, "Ardite", "Ardite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow);
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public static Materials Aredrite = new Materials(-1, TextureSet.SET_NONE, 6.0F, 64, 2, 1|2|64, 255, 0, 0, 0, "Aredrite", "Aredrite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow);
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public static Materials Atlarus = new Materials(aEnableMetallurgyMats ? 965 : -1, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 8 | 64, 255, 255, 255, 0, "Atlarus", "Atlarus", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Atlarus = new Materials(965, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 8 | 64, 255, 255, 255, 0, "Atlarus", "Atlarus", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Bitumen = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 |8 , 255, 255, 255, 0, "Bitumen", "Bitumen", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Black = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 0, 0, 0, 0, "Black", "Black", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeBlack);
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public static Materials Blizz = new Materials(aEnableThermalFoundationMats ? 851 : -1, TextureSet.SET_SHINY, 1.0F, 0, 2, 1, 220, 233, 255, 0, "Blizz", "Blizz", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Blueschist = new Materials(aEnableUBCMats ? 852 : -1, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Blueschist", "Blueschist", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeLightBlue);
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public static Materials Blizz = new Materials(851, TextureSet.SET_SHINY, 1.0F, 0, 2, 1, 220, 233, 255, 0, "Blizz", "Blizz", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Blueschist = new Materials(852, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Blueschist", "Blueschist", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeLightBlue);
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public static Materials Bluestone = new Materials(813, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Bluestone", "Bluestone", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlue);
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public static Materials Bloodstone = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Bloodstone", "Bloodstone", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeRed);
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public static Materials Blutonium = new Materials(-1, TextureSet.SET_SHINY, 1.0F, 0, 2, 1|2|8, 0, 0, 255, 0, "Blutonium", "Blutonium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeBlue);
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public static Materials Carmot = new Materials(aEnableMetallurgyMats ? 962 : -1, TextureSet.SET_METALLIC, 16.0F, 128, 1, 1 | 2 | 8 | 64, 217, 205, 140, 0, "Carmot", "Carmot", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Celenegil = new Materials(aEnableMetallurgyMats ? 964 : -1, TextureSet.SET_METALLIC, 10.0F, 4096, 2, 1 | 2 | 8 | 16 | 64, 148, 204, 72, 0, "Celenegil", "Celenegil", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Carmot = new Materials(962, TextureSet.SET_METALLIC, 16.0F, 128, 1, 1 | 2 | 8 | 64, 217, 205, 140, 0, "Carmot", "Carmot", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Celenegil = new Materials(964, TextureSet.SET_METALLIC, 10.0F, 4096, 2, 1 | 2 | 8 | 16 | 64, 148, 204, 72, 0, "Celenegil", "Celenegil", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials CertusQuartz = new Materials(516, TextureSet.SET_QUARTZ, 5.0F, 32, 1, 1|4|8 |64, 210, 210, 230, 0, "CertusQuartz", "Certus Quartz", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.POTENTIA, 1), new TC_AspectStack(TC_Aspects.VITREUS, 1)));
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public static Materials Ceruclase = new Materials(aEnableMetallurgyMats ? 952 : -1, TextureSet.SET_METALLIC, 6.0F, 1280, 2, 1 | 2 | 8, 140, 189, 208, 0, "Ceruclase", "Ceruclase", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Ceruclase = new Materials(952, TextureSet.SET_METALLIC, 6.0F, 1280, 2, 1 | 2 | 8, 140, 189, 208, 0, "Ceruclase", "Ceruclase", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Citrine = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Citrine", "Citrine", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials CobaltHexahydrate = new Materials(853, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 |16, 80, 80, 250, 0, "CobaltHexahydrate", "Cobalt Hexahydrate", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlue);
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public static Materials ConstructionFoam = new Materials(854, TextureSet.SET_DULL, 1.0F, 0, 2, 1 |16, 128, 128, 128, 0, "ConstructionFoam", "Construction Foam", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeGray);
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public static Materials Chert = new Materials(aEnableUBCMats ? 857 : -1, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Chert", "Chert", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes._NULL);
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public static Materials Chert = new Materials(857, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Chert", "Chert", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes._NULL);
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public static Materials Chimerite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Chimerite", "Chimerite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Coral = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 255, 128, 255, 0, "Coral", "Coral", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials CrudeOil = new Materials(858, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 10, 10, 10, 0, "CrudeOil", "Crude Oil", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlack);
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public static Materials Chrysocolla = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Chrysocolla", "Chrysocolla", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials CrystalFlux = new Materials(-1, TextureSet.SET_QUARTZ, 1.0F, 0, 3, 1|4, 100, 50, 100, 0, "CrystalFlux", "Flux Crystal", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Cyanite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Cyanite", "Cyanite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeCyan);
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public static Materials Dacite = new Materials(aEnableUBCMats ? 859 : -1, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Dacite", "Dacite", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeLightGray);
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public static Materials DarkIron = new Materials(aTGregSupport ? 342 : -1, TextureSet.SET_DULL, 7.0F, 384, 3, 1|2|64, 55, 40, 60, 0, "DarkIron", "Dark Iron", 0, 0, -1, 0, false, false, 5, 1, 1, Dyes.dyePurple);
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public static Materials Dacite = new Materials(859, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Dacite", "Dacite", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeLightGray);
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public static Materials DarkIron = new Materials(342, TextureSet.SET_DULL, 7.0F, 384, 3, 1|2|64, 55, 40, 60, 0, "DarkIron", "Dark Iron", 0, 0, -1, 0, false, false, 5, 1, 1, Dyes.dyePurple);
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public static Materials DarkStone = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "DarkStone", "Dark Stone", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeBlack);
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public static Materials Demonite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Demonite", "Demonite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeRed);
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public static Materials Desh = new Materials(aEnableGalacticraftMats ? 884 : -1, TextureSet.SET_DULL, 1.0F, 1280, 3, 1|2|8 |64|128, 40, 40, 40, 0, "Desh", "Desh", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlack);
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public static Materials Desh = new Materials(884, TextureSet.SET_DULL, 1.0F, 1280, 3, 1|2|8 |64|128, 40, 40, 40, 0, "Desh", "Desh", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlack);
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public static Materials Desichalkos = new Materials(-1, TextureSet.SET_NONE, 6.0F, 1280, 3, 1 | 2 | 8 | 16 | 64, 255, 255, 255, 0, "Desichalkos", "Desichalkos", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Dilithium = new Materials(515, TextureSet.SET_DIAMOND, 1.0F, 0, 1, 1|4|16, 255, 250, 250, 127, "Dilithium", "Dilithium", 0, 0, -1, 0, false, true, 1, 1, 1, Dyes.dyeWhite);
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public static Materials Draconic = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Draconic", "Draconic", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeRed);
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public static Materials Drulloy = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|16 , 255, 255, 255, 0, "Drulloy", "Drulloy", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeRed);
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public static Materials Duranium = new Materials(328, TextureSet.SET_METALLIC, 8.0F, 1280, 4, 1|2|64, 255, 255, 255, 0, "Duranium", "Duranium", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray);
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public static Materials Eclogite = new Materials(aEnableUBCMats ? 860 : -1, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Eclogite", "Eclogite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials ElectrumFlux = new Materials(aTGregSupport ? 320 : -1, TextureSet.SET_SHINY, 16.0F, 512, 3, 1|2|64, 255, 255, 120, 0, "ElectrumFlux", "Fluxed Electrum", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeYellow);
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public static Materials Eclogite = new Materials(860, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Eclogite", "Eclogite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials ElectrumFlux = new Materials(320, TextureSet.SET_SHINY, 16.0F, 512, 3, 1|2|64, 255, 255, 120, 0, "ElectrumFlux", "Fluxed Electrum", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeYellow);
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public static Materials Emery = new Materials(861, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Emery", "Emery", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Enderium = new Materials(aEnableThermalFoundationMats ? 321 : -1, TextureSet.SET_DULL, 8.0F, 256, 3, 1|2|64, 89, 145, 135, 0, "Enderium", "Enderium", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1)));
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public static Materials Enderium = new Materials(321, TextureSet.SET_DULL, 8.0F, 256, 3, 1|2|64, 89, 145, 135, 0, "Enderium", "Enderium", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1)));
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public static Materials EnderiumBase = new Materials(-1, TextureSet.SET_DULL, 8.0F, 256, 3, 1|2|64, 89, 145, 135, 0, "EnderiumBase", "Enderium Base", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1)));
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public static Materials Energized = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Energized", "Energized", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Epidote = new Materials(862, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Epidote", "Epidote", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes._NULL);
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public static Materials Eximite = new Materials(aEnableMetallurgyMats ? 959 : -1, TextureSet.SET_METALLIC, 5.0F, 2560, 3, 1 | 2 | 8 | 64, 124, 90, 150, 0, "Eximite", "Eximite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials FierySteel = new Materials(aEnableTwilightMats ? 346 : -1, TextureSet.SET_FIERY, 8.0F, 256, 3, 1|2 |16|64|128, 64, 0, 0, 0, "FierySteel", "Fiery Steel", 5, 2048, 1811, 1000, true, false, 1, 1, 1, Dyes.dyeRed, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PRAECANTATIO, 3), new TC_AspectStack(TC_Aspects.IGNIS, 3), new TC_AspectStack(TC_Aspects.CORPUS, 3)));
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public static Materials Firestone = new Materials(aEnableRailcraftMats ? 347 : -1, TextureSet.SET_QUARTZ, 6.0F, 1280, 3, 1|4|8 |64, 200, 20, 0, 0, "Firestone", "Firestone", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeRed);
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public static Materials Eximite = new Materials(959, TextureSet.SET_METALLIC, 5.0F, 2560, 3, 1 | 2 | 8 | 64, 124, 90, 150, 0, "Eximite", "Eximite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials FierySteel = new Materials(346, TextureSet.SET_FIERY, 8.0F, 256, 3, 1|2 |16|64|128, 64, 0, 0, 0, "FierySteel", "Fiery Steel", 5, 2048, 1811, 1000, true, false, 1, 1, 1, Dyes.dyeRed, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PRAECANTATIO, 3), new TC_AspectStack(TC_Aspects.IGNIS, 3), new TC_AspectStack(TC_Aspects.CORPUS, 3)));
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public static Materials Firestone = new Materials(347, TextureSet.SET_QUARTZ, 6.0F, 1280, 3, 1|4|8 |64, 200, 20, 0, 0, "Firestone", "Firestone", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeRed);
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public static Materials Fluorite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Fluorite", "Fluorite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGreen);
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public static Materials FoolsRuby = new Materials(512, TextureSet.SET_RUBY, 1.0F, 0, 2, 1|4|8, 255, 100, 100, 127, "Ruby", "Ruby", 0, 0, -1, 0, false, true, 3, 1, 1, Dyes.dyeRed, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.LUCRUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 2)));
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public static Materials Force = new Materials(aTGregSupport ? 521 : -1, TextureSet.SET_DIAMOND, 10.0F, 128, 3, 1|2|4|8 |64|128, 255, 255, 0, 0, "Force", "Force", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.POTENTIA, 5)));
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public static Materials Force = new Materials(521, TextureSet.SET_DIAMOND, 10.0F, 128, 3, 1|2|4|8 |64|128, 255, 255, 0, 0, "Force", "Force", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.POTENTIA, 5)));
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public static Materials Forcicium = new Materials(518, TextureSet.SET_DIAMOND, 1.0F, 0, 1, 1|4|16, 50, 50, 70, 0, "Forcicium", "Forcicium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGreen, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.POTENTIA, 2)));
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public static Materials Forcillium = new Materials(519, TextureSet.SET_DIAMOND, 1.0F, 0, 1, 1|4|16, 50, 50, 70, 0, "Forcillium", "Forcillium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGreen, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.POTENTIA, 2)));
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public static Materials Gabbro = new Materials(aEnableUBCMats ? 863 : -1, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Gabbro", "Gabbro", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes._NULL);
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public static Materials Gabbro = new Materials(863, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Gabbro", "Gabbro", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes._NULL);
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public static Materials Glowstone = new Materials(811, TextureSet.SET_SHINY, 1.0F, 0, 1, 1 |16, 255, 255, 0, 0, "Glowstone", "Glowstone", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.LUX, 2), new TC_AspectStack(TC_Aspects.SENSUS, 1)));
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public static Materials Gneiss = new Materials(aEnableUBCMats ? 864 : -1, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Gneiss", "Gneiss", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes._NULL);
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public static Materials Gneiss = new Materials(864, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Gneiss", "Gneiss", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes._NULL);
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public static Materials Graphite = new Materials(865, TextureSet.SET_DULL, 5.0F, 32, 2, 1 |8|16|64, 128, 128, 128, 0, "Graphite", "Graphite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGray, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.IGNIS, 1)));
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public static Materials Graphene = new Materials(819, TextureSet.SET_DULL, 6.0F, 32, 1, 1|64, 128, 128, 128, 0, "Graphene", "Graphene", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGray, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1)));
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public static Materials Greenschist = new Materials(aEnableUBCMats ? 866 : -1, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Greenschist", "Green Schist", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeGreen);
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public static Materials Greenschist = new Materials(866, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Greenschist", "Green Schist", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeGreen);
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public static Materials Greenstone = new Materials(867, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Greenstone", "Greenstone", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeGreen);
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public static Materials Greywacke = new Materials(aEnableUBCMats ? 868 : -1, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Greywacke", "Greywacke", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeGray);
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public static Materials Haderoth = new Materials(aEnableMetallurgyMats ? 963 : -1, TextureSet.SET_METALLIC, 10.0F, 3200, 3, 1 | 2 | 8 | 16 | 64, 119, 52, 30, 0, "Haderoth", "Haderoth", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Greywacke = new Materials(868, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Greywacke", "Greywacke", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeGray);
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public static Materials Haderoth = new Materials(963, TextureSet.SET_METALLIC, 10.0F, 3200, 3, 1 | 2 | 8 | 16 | 64, 119, 52, 30, 0, "Haderoth", "Haderoth", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Hematite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|2, 255, 255, 255, 0, "Hematite", "Hematite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Hepatizon = new Materials(aEnableMetallurgyMats ? 957 : -1, TextureSet.SET_METALLIC, 12.0F, 128, 2, 1 | 2 | 8 | 16 | 64, 117, 94, 117, 0, "Hepatizon", "Hepatizon", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials HSLA = new Materials(aEnableRotaryCraftMats ? 322 : -1, TextureSet.SET_METALLIC, 6.0F, 500, 2, 1|2|64|128, 128, 128, 128, 0, "HSLA", "HSLA Steel", 0, 0, 1811, 1000, true, false, 3, 1, 1, Dyes._NULL, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.ORDO, 1)));
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public static Materials Ignatius = new Materials(aEnableMetallurgyMats ? 950 : -1, TextureSet.SET_METALLIC, 12.0F, 512, 2, 1 | 2 | 16, 255, 169, 83, 0, "Ignatius", "Ignatius", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Hepatizon = new Materials(957, TextureSet.SET_METALLIC, 12.0F, 128, 2, 1 | 2 | 8 | 16 | 64, 117, 94, 117, 0, "Hepatizon", "Hepatizon", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials HSLA = new Materials(322, TextureSet.SET_METALLIC, 6.0F, 500, 2, 1|2|64|128, 128, 128, 128, 0, "HSLA", "HSLA Steel", 0, 0, 1811, 1000, true, false, 3, 1, 1, Dyes._NULL, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.ORDO, 1)));
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public static Materials Ignatius = new Materials(950, TextureSet.SET_METALLIC, 12.0F, 512, 2, 1 | 2 | 16, 255, 169, 83, 0, "Ignatius", "Ignatius", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Infernal = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Infernal", "Infernal", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Infuscolium = new Materials(aEnableMetallurgyMats ? 490 : -1, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 8 | 16 | 64, 146, 33, 86, 0, "Infuscolium", "Infuscolium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials InfusedGold = new Materials(aEnableThaumcraftMats ? 323 : -1, TextureSet.SET_SHINY, 12.0F, 64, 3, 1|2|8 |64|128, 255, 200, 60, 0, "InfusedGold", "Infused Gold", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow);
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public static Materials InfusedAir = new Materials(aEnableThaumcraftMats ? 540 : -1, TextureSet.SET_SHARDS, 8.0F, 64, 3, 1|4|8 |64|128, 255, 255, 0, 0, "InfusedAir", "Aer", 5, 160, -1, 0, false, true, 3, 1, 1, Dyes.dyeYellow, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PRAECANTATIO, 1), new TC_AspectStack(TC_Aspects.AER, 2)));
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public static Materials InfusedFire = new Materials(aEnableThaumcraftMats ? 541 : -1, TextureSet.SET_SHARDS, 8.0F, 64, 3, 1|4|8 |64|128, 255, 0, 0, 0, "InfusedFire", "Ignis", 5, 320, -1, 0, false, true, 3, 1, 1, Dyes.dyeRed, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PRAECANTATIO, 1), new TC_AspectStack(TC_Aspects.IGNIS, 2)));
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public static Materials InfusedEarth = new Materials(aEnableThaumcraftMats ? 542 : -1, TextureSet.SET_SHARDS, 8.0F, 256, 3, 1|4|8 |64|128, 0, 255, 0, 0, "InfusedEarth", "Terra", 5, 160, -1, 0, false, true, 3, 1, 1, Dyes.dyeGreen, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PRAECANTATIO, 1), new TC_AspectStack(TC_Aspects.TERRA, 2)));
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public static Materials InfusedWater = new Materials(aEnableThaumcraftMats ? 543 : -1, TextureSet.SET_SHARDS, 8.0F, 64, 3, 1|4|8 |64|128, 0, 0, 255, 0, "InfusedWater", "Aqua", 5, 160, -1, 0, false, true, 3, 1, 1, Dyes.dyeBlue, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PRAECANTATIO, 1), new TC_AspectStack(TC_Aspects.AQUA, 2)));
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public static Materials InfusedEntropy = new Materials(aEnableThaumcraftMats ? 544 : -1, TextureSet.SET_SHARDS, 32.0F, 64, 4, 1|4|8 |64|128, 62, 62, 62, 0, "InfusedEntropy", "Perditio", 5, 320, -1, 0, false, true, 3, 1, 1, Dyes.dyeBlack, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PRAECANTATIO, 1), new TC_AspectStack(TC_Aspects.PERDITIO, 2)));
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public static Materials InfusedOrder = new Materials(aEnableThaumcraftMats ? 545 : -1, TextureSet.SET_SHARDS, 8.0F, 64, 3, 1|4|8 |64|128, 252, 252, 252, 0, "InfusedOrder", "Ordo", 5, 240, -1, 0, false, true, 3, 1, 1, Dyes.dyeWhite, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PRAECANTATIO, 1), new TC_AspectStack(TC_Aspects.ORDO, 2)));
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public static Materials Infuscolium = new Materials(490, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 8 | 16 | 64, 146, 33, 86, 0, "Infuscolium", "Infuscolium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials InfusedGold = new Materials(323, TextureSet.SET_SHINY, 12.0F, 64, 3, 1|2|8 |64|128, 255, 200, 60, 0, "InfusedGold", "Infused Gold", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow);
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public static Materials InfusedAir = new Materials(540, TextureSet.SET_SHARDS, 8.0F, 64, 3, 1|4|8 |64|128, 255, 255, 0, 0, "InfusedAir", "Aer", 5, 160, -1, 0, false, true, 3, 1, 1, Dyes.dyeYellow, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PRAECANTATIO, 1), new TC_AspectStack(TC_Aspects.AER, 2)));
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public static Materials InfusedFire = new Materials(541, TextureSet.SET_SHARDS, 8.0F, 64, 3, 1|4|8 |64|128, 255, 0, 0, 0, "InfusedFire", "Ignis", 5, 320, -1, 0, false, true, 3, 1, 1, Dyes.dyeRed, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PRAECANTATIO, 1), new TC_AspectStack(TC_Aspects.IGNIS, 2)));
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public static Materials InfusedEarth = new Materials(542, TextureSet.SET_SHARDS, 8.0F, 256, 3, 1|4|8 |64|128, 0, 255, 0, 0, "InfusedEarth", "Terra", 5, 160, -1, 0, false, true, 3, 1, 1, Dyes.dyeGreen, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PRAECANTATIO, 1), new TC_AspectStack(TC_Aspects.TERRA, 2)));
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public static Materials InfusedWater = new Materials(543, TextureSet.SET_SHARDS, 8.0F, 64, 3, 1|4|8 |64|128, 0, 0, 255, 0, "InfusedWater", "Aqua", 5, 160, -1, 0, false, true, 3, 1, 1, Dyes.dyeBlue, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PRAECANTATIO, 1), new TC_AspectStack(TC_Aspects.AQUA, 2)));
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public static Materials InfusedEntropy = new Materials(544, TextureSet.SET_SHARDS, 32.0F, 64, 4, 1|4|8 |64|128, 62, 62, 62, 0, "InfusedEntropy", "Perditio", 5, 320, -1, 0, false, true, 3, 1, 1, Dyes.dyeBlack, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PRAECANTATIO, 1), new TC_AspectStack(TC_Aspects.PERDITIO, 2)));
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public static Materials InfusedOrder = new Materials(545, TextureSet.SET_SHARDS, 8.0F, 64, 3, 1|4|8 |64|128, 252, 252, 252, 0, "InfusedOrder", "Ordo", 5, 240, -1, 0, false, true, 3, 1, 1, Dyes.dyeWhite, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PRAECANTATIO, 1), new TC_AspectStack(TC_Aspects.ORDO, 2)));
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public static Materials InfusedVis = new Materials(-1, TextureSet.SET_SHARDS, 8.0F, 64, 3, 1|4|8 |64|128, 255, 0, 255, 0, "InfusedVis", "Auram", 5, 240, -1, 0, false, true, 3, 1, 1, Dyes.dyePurple, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PRAECANTATIO, 1), new TC_AspectStack(TC_Aspects.AURAM, 2)));
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public static Materials InfusedDull = new Materials(-1, TextureSet.SET_SHARDS, 32.0F, 64, 3, 1|4|8 |64|128, 100, 100, 100, 0, "InfusedDull", "Vacuus", 5, 160, -1, 0, false, true, 3, 1, 1, Dyes.dyeLightGray, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.PRAECANTATIO, 1), new TC_AspectStack(TC_Aspects.VACUOS, 2)));
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public static Materials Inolashite = new Materials(aEnableMetallurgyMats ? 954 : -1, TextureSet.SET_NONE, 8.0F, 2304, 3, 1 | 2 | 8 | 16 | 64, 148, 216, 187, 0, "Inolashite", "Inolashite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Inolashite = new Materials(954, TextureSet.SET_NONE, 8.0F, 2304, 3, 1 | 2 | 8 | 16 | 64, 148, 216, 187, 0, "Inolashite", "Inolashite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Invisium = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Invisium", "Invisium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Jade = new Materials(537, TextureSet.SET_SHINY, 1.0F, 0, 2, 1, 0, 100, 0, 0, "Jade", "Jade", 0, 0, -1, 0, false, false, 5, 1, 1, Dyes.dyeGreen, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.LUCRUM, 6), new TC_AspectStack(TC_Aspects.VITREUS, 3)));
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public static Materials Jasper = new Materials(511, TextureSet.SET_EMERALD, 1.0F, 0, 2, 1|4, 200, 80, 80, 100, "Jasper", "Jasper", 0, 0, -1, 0, false, true, 3, 1, 1, Dyes.dyeRed, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.LUCRUM, 4), new TC_AspectStack(TC_Aspects.VITREUS, 2)));
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public static Materials Kalendrite = new Materials(aEnableMetallurgyMats ? 953 : -1, TextureSet.SET_METALLIC, 5.0F, 2560, 3, 1 | 2 | 16, 170, 91, 189, 0, "Kalendrite", "Kalendrite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Komatiite = new Materials(aEnableUBCMats ? 869 : -1, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Komatiite", "Komatiite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow);
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public static Materials Kalendrite = new Materials(953, TextureSet.SET_METALLIC, 5.0F, 2560, 3, 1 | 2 | 16, 170, 91, 189, 0, "Kalendrite", "Kalendrite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Komatiite = new Materials(869, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Komatiite", "Komatiite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow);
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public static Materials Lava = new Materials(700, TextureSet.SET_FLUID, 1.0F, 0, 1, 16, 255, 64, 0, 0, "Lava", "Lava", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeOrange);
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public static Materials Lemurite = new Materials(aEnableMetallurgyMats ? 486 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 16, 219, 219, 219, 0, "Lemurite", "Lemurite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Lemurite = new Materials(486, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 16, 219, 219, 219, 0, "Lemurite", "Lemurite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Limestone = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Limestone", "Limestone", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Lodestone = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Lodestone", "Lodestone", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Luminite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 250, 250, 250, 0, "Luminite", "Luminite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeWhite);
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public static Materials Magma = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 0, 255, 64, 0, 0, "Magma", "Magma", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeOrange);
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public static Materials Mawsitsit = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Mawsitsit", "Mawsitsit", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Mercassium = new Materials(-1, TextureSet.SET_NONE, 6.0F, 64, 1, 1|2|64, 255, 255, 255, 0, "Mercassium", "Mercassium", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials MeteoricIron = new Materials(aEnableGalacticraftMats ? 340 : -1, TextureSet.SET_METALLIC, 6.0F, 384, 2, 1|2|8 |64, 100, 50, 80, 0, "MeteoricIron", "Meteoric Iron", 0, 0, 1811, 0, false, false, 1, 1, 1, Dyes.dyeGray, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 1)));
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public static Materials MeteoricSteel = new Materials(aEnableGalacticraftMats ? 341 : -1, TextureSet.SET_METALLIC, 6.0F, 768, 2, 1|2|64, 50, 25, 40, 0, "MeteoricSteel", "Meteoric Steel", 0, 0, 1811, 1000, true, false, 1, 1, 1, Dyes.dyeGray, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 1), new TC_AspectStack(TC_Aspects.ORDO, 1)));
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public static Materials MeteoricIron = new Materials(340, TextureSet.SET_METALLIC, 6.0F, 384, 2, 1|2|8 |64, 100, 50, 80, 0, "MeteoricIron", "Meteoric Iron", 0, 0, 1811, 0, false, false, 1, 1, 1, Dyes.dyeGray, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 1)));
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public static Materials MeteoricSteel = new Materials(341, TextureSet.SET_METALLIC, 6.0F, 768, 2, 1|2|64, 50, 25, 40, 0, "MeteoricSteel", "Meteoric Steel", 0, 0, 1811, 1000, true, false, 1, 1, 1, Dyes.dyeGray, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 1), new TC_AspectStack(TC_Aspects.ORDO, 1)));
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public static Materials Meteorite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 80, 35, 60, 0, "Meteorite", "Meteorite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyePurple);
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public static Materials Meutoite = new Materials(aEnableMetallurgyMats ? 487 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 1, 1 | 8 | 16, 95, 82, 105, 0, "Meutoite", "Meutoite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Meutoite = new Materials(487, TextureSet.SET_METALLIC, 1.0F, 0, 1, 1 | 8 | 16, 95, 82, 105, 0, "Meutoite", "Meutoite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Migmatite = new Materials(872, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Migmatite", "Migmatite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Mimichite = new Materials(-1, TextureSet.SET_GEM_VERTICAL, 1.0F, 0, 1, 1|4, 255, 255, 255, 0, "Mimichite", "Mimichite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Moonstone = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1 |8 , 255, 255, 255, 0, "Moonstone", "Moonstone", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeWhite, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.ALIENIS, 1)));
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@ -317,34 +307,34 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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public static Materials NetherBrick = new Materials(814, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 100, 0, 0, 0, "NetherBrick", "Nether Brick", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeRed, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.IGNIS, 1)));
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public static Materials NetherQuartz = new Materials(522, TextureSet.SET_QUARTZ, 1.0F, 32, 1, 1|4|8 |64, 230, 210, 210, 0, "NetherQuartz", "Nether Quartz", 0, 0, -1, 0, false, false, 2, 1, 1, Dyes.dyeWhite, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.POTENTIA, 1), new TC_AspectStack(TC_Aspects.VITREUS, 1)));
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public static Materials NetherStar = new Materials(506, TextureSet.SET_NETHERSTAR, 1.0F, 5120, 4, 1|4|64, 255, 255, 255, 0, "NetherStar", "Nether Star", 5, 50000, -1, 0, false, false, 15, 1, 1, Dyes.dyeWhite);
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public static Materials Nikolite = new Materials(aTGregSupport ? 812 : -1, TextureSet.SET_SHINY, 1.0F, 0, 1, 1, 60, 180, 200, 0, "Nikolite", "Nikolite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeCyan, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.ELECTRUM, 2)));
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public static Materials Nikolite = new Materials(812, TextureSet.SET_SHINY, 1.0F, 0, 1, 1, 60, 180, 200, 0, "Nikolite", "Nikolite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeCyan, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.ELECTRUM, 2)));
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public static Materials ObsidianFlux = new Materials(-1, TextureSet.SET_DULL, 1.0F, 0, 1, 1|2, 80, 50, 100, 0, "ObsidianFlux", "Fluxed Obsidian", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyePurple);
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public static Materials Oilsands = new Materials(878, TextureSet.SET_NONE, 1.0F, 0, 1, 1|8 , 10, 10, 10, 0, "Oilsands", "Oilsands", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Onyx = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Onyx", "Onyx", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Orichalcum = new Materials(aEnableMetallurgyMats ? 966 : -1, TextureSet.SET_METALLIC, 4.5F, 3456, 3, 1 | 2 | 8 | 64, 84, 122, 56, 0, "Orichalcum", "Orichalcum", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Orichalcum = new Materials(966, TextureSet.SET_METALLIC, 4.5F, 3456, 3, 1 | 2 | 8 | 64, 84, 122, 56, 0, "Orichalcum", "Orichalcum", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Osmonium = new Materials(-1, TextureSet.SET_NONE, 6.0F, 64, 1, 1|2|64, 255, 255, 255, 0, "Osmonium", "Osmonium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeBlue);
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public static Materials Oureclase = new Materials(aEnableMetallurgyMats ? 961 : -1, TextureSet.SET_METALLIC, 6.0F, 1920, 3, 1 | 2 | 8 | 64, 183, 98, 21, 0, "Oureclase", "Oureclase", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Oureclase = new Materials(961, TextureSet.SET_METALLIC, 6.0F, 1920, 3, 1 | 2 | 8 | 64, 183, 98, 21, 0, "Oureclase", "Oureclase", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Painite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 0, 255, 255, 255, 0, "Painite", "Painite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Peanutwood = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 0, 255, 255, 255, 0, "Peanutwood", "Peanut Wood", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Petroleum = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Petroleum", "Petroleum", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Pewter = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 0, 255, 255, 255, 0, "Pewter", "Pewter", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Phoenixite = new Materials(-1, TextureSet.SET_NONE, 6.0F, 64, 1, 1|2|64, 255, 255, 255, 0, "Phoenixite", "Phoenixite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Potash = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 0, 255, 255, 255, 0, "Potash", "Potash", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Prometheum = new Materials(aEnableMetallurgyMats ? 960 : -1, TextureSet.SET_METALLIC, 8.0F, 512, 1, 1 | 2 | 8 | 64, 90, 129, 86, 0, "Prometheum", "Prometheum", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Prometheum = new Materials(960, TextureSet.SET_METALLIC, 8.0F, 512, 1, 1 | 2 | 8 | 64, 90, 129, 86, 0, "Prometheum", "Prometheum", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Quartzite = new Materials(523, TextureSet.SET_QUARTZ, 1.0F, 0, 1, 1|4|8 , 210, 230, 210, 0, "Quartzite", "Quartzite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeWhite);
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public static Materials Quicklime = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Quicklime", "Quicklime", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Randomite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Randomite", "Randomite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Rhyolite = new Materials(aEnableUBCMats ? 875 : -1, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Rhyolite", "Rhyolite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Rubracium = new Materials(aEnableMetallurgyMats ? 488 : -1, TextureSet.SET_METALLIC, 1.0F, 0, 1, 1 | 8 | 16, 151, 45, 45, 0, "Rubracium", "Rubracium", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Rhyolite = new Materials(875, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Rhyolite", "Rhyolite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Rubracium = new Materials(488, TextureSet.SET_METALLIC, 1.0F, 0, 1, 1 | 8 | 16, 151, 45, 45, 0, "Rubracium", "Rubracium", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Sand = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 0, 255, 255, 255, 0, "Sand", "Sand", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow);
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public static Materials Sanguinite = new Materials(aEnableMetallurgyMats ? 955 : -1, TextureSet.SET_METALLIC, 3.0F, 4480, 4, 1 | 2 | 8, 185, 0, 0, 0, "Sanguinite", "Sanguinite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Sanguinite = new Materials(955, TextureSet.SET_METALLIC, 3.0F, 4480, 4, 1 | 2 | 8, 185, 0, 0, 0, "Sanguinite", "Sanguinite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Siltstone = new Materials(876, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Siltstone", "Siltstone", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Spinel = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 0, 255, 255, 255, 0, "Spinel", "Spinel", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Starconium = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1|2, 255, 255, 255, 0, "Starconium", "Starconium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Sugilite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Sugilite", "Sugilite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Sunstone = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1 |8 , 255, 255, 255, 0, "Sunstone", "Sunstone", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.ALIENIS, 1)));
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public static Materials Tar = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 0, 10, 10, 10, 0, "Tar", "Tar", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlack);
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public static Materials Tartarite = new Materials(aEnableMetallurgyMats ? 956 : -1, TextureSet.SET_METALLIC, 20.0F, 7680, 5, 1 | 2 | 8 | 16, 255, 118, 60, 0, "Tartarite", "Tartarite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Tartarite = new Materials(956, TextureSet.SET_METALLIC, 20.0F, 7680, 5, 1 | 2 | 8 | 16, 255, 118, 60, 0, "Tartarite", "Tartarite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Tapazite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Tapazite", "Tapazite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGreen);
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public static Materials Thyrium = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1|2, 255, 255, 255, 0, "Thyrium", "Thyrium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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public static Materials Tourmaline = new Materials(-1, TextureSet.SET_RUBY, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Tourmaline", "Tourmaline", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
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@ -354,8 +344,8 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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public static Materials UUMatter = new Materials(703, TextureSet.SET_FLUID, 1.0F, 0, 1, 16, 128, 0, 196, 0, "UUMatter", "UU-Matter", 0, 0, -1, 0, false, false, 10, 1, 1, Dyes.dyePink);
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public static Materials Void = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 0, 255, 255, 255, 200, "Void", "Void", 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VACUOS, 1)));
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public static Materials Voidstone = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 0, 255, 255, 255, 200, "Voidstone", "Voidstone", 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.VACUOS, 1)));
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public static Materials Vulcanite = new Materials(aEnableMetallurgyMats ? 489 : -1, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 8 | 16 | 64, 255, 132, 72, 0, "Vulcanite", "Vulcanite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Vyroxeres = new Materials(aEnableMetallurgyMats ? 951 : -1, TextureSet.SET_METALLIC, 9.0F, 768, 3, 1 | 2 | 8 | 64, 85, 224, 1, 0, "Vyroxeres", "Vyroxeres", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Vulcanite = new Materials(489, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 8 | 16 | 64, 255, 132, 72, 0, "Vulcanite", "Vulcanite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Vyroxeres = new Materials(951, TextureSet.SET_METALLIC, 9.0F, 768, 3, 1 | 2 | 8 | 64, 85, 224, 1, 0, "Vyroxeres", "Vyroxeres", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
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public static Materials Wimalite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 8 , 255, 255, 255, 0, "Wimalite", "Wimalite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow);
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public static Materials Yellorite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 8 , 255, 255, 255, 0, "Yellorite", "Yellorite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow);
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public static Materials Yellorium = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|2, 255, 255, 255, 0, "Yellorium", "Yellorium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow);
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@ -425,7 +415,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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*/
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public static Materials AluminiumBrass = new Materials(-1, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1|2|64, 255, 255, 255, 0, "AluminiumBrass", "Aluminium Brass", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow);
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public static Materials Osmiridium = new Materials(317, TextureSet.SET_METALLIC, 7.0F, 1600, 3, 1|2|64|128, 100, 100, 255, 0, "Osmiridium", "Osmiridium", 0, 0, 3333, 2500, true, false, 1, 1, 1, Dyes.dyeLightBlue, 1, Arrays.asList(new MaterialStack(Iridium, 3), new MaterialStack(Osmium, 1)));
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public static Materials Sunnarium = new Materials(aTGregSupport ? 318 : -1, TextureSet.SET_SHINY, 1.0F, 0, 1, 1|2, 255, 255, 0, 0, "Sunnarium", "Sunnarium", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow);
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public static Materials Sunnarium = new Materials(318, TextureSet.SET_SHINY, 1.0F, 0, 1, 1|2, 255, 255, 0, 0, "Sunnarium", "Sunnarium", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow);
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public static Materials Endstone = new Materials(808, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Endstone", "Endstone", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeYellow);
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public static Materials Netherrack = new Materials(807, TextureSet.SET_DULL, 1.0F, 0, 0, 1, 200, 0, 0, 0, "Netherrack", "Netherrack", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeRed);
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public static Materials SoulSand = new Materials(-1, TextureSet.SET_DULL, 1.0F, 0, 0, 1, 255, 255, 255, 0, "Soulsand", "Soulsand", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeBrown);
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@ -466,7 +456,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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public static Materials Cooperite = new Materials(828, TextureSet.SET_METALLIC, 1.0F, 0, 1, 1 |8 , 255, 255, 200, 0, "Cooperite", "Sheldonite", 0, 0, -1, 0, false, false, 5, 1, 1, Dyes.dyeYellow, 2, Arrays.asList(new MaterialStack(Platinum, 3), new MaterialStack(Nickel, 1), new MaterialStack(Sulfur, 1), new MaterialStack(Palladium, 1)));
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public static Materials Cupronickel = new Materials(310, TextureSet.SET_METALLIC, 6.0F, 64, 1, 1|2|64, 227, 150, 128, 0, "Cupronickel", "Cupronickel", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeOrange, 2, Arrays.asList(new MaterialStack(Copper, 1), new MaterialStack(Nickel, 1)));
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public static Materials DarkAsh = new Materials(816, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 50, 50, 50, 0, "DarkAsh", "Dark Ashes", 0, 0, -1, 0, false, false, 1, 2, 1, Dyes.dyeGray, 1, Arrays.asList(new MaterialStack(Carbon, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 1), new TC_AspectStack(TC_Aspects.PERDITIO, 1)));
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public static Materials DeepIron = new Materials(aEnableMetallurgyMats ? 829 : -1, TextureSet.SET_METALLIC, 6.0F, 384, 2, 1 | 2 | 8 | 64, 150, 140, 140, 0, "DeepIron", "Deep Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyePink, 2, Arrays.asList(new MaterialStack(Materials.Iron, 1)), Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_Aspects.TC_AspectStack(TC_Aspects.MAGNETO, 1)));
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public static Materials DeepIron = new Materials(829, TextureSet.SET_METALLIC, 6.0F, 384, 2, 1 | 2 | 8 | 64, 150, 140, 140, 0, "DeepIron", "Deep Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyePink, 2, Arrays.asList(new MaterialStack(Materials.Iron, 1)), Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_Aspects.TC_AspectStack(TC_Aspects.MAGNETO, 1)));
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public static Materials Diamond = new Materials(500, TextureSet.SET_DIAMOND, 8.0F, 1280, 3, 1|4|8 |64|128, 200, 255, 255, 127, "Diamond", "Diamond", 0, 0, -1, 0, false, true, 5, 64, 1, Dyes.dyeWhite, 1, Arrays.asList(new MaterialStack(Carbon, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 3), new TC_AspectStack(TC_Aspects.LUCRUM, 4)));
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public static Materials Electrum = new Materials(303, TextureSet.SET_SHINY, 12.0F, 64, 2, 1|2|64|128, 255, 255, 100, 0, "Electrum", "Electrum", 0, 0, -1, 0, false, false, 4, 1, 1, Dyes.dyeYellow, 2, Arrays.asList(new MaterialStack(Silver, 1), new MaterialStack(Gold, 1)));
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public static Materials Emerald = new Materials(501, TextureSet.SET_EMERALD, 7.0F, 256, 2, 1|4|8 |64, 80, 255, 80, 127, "Emerald", "Emerald", 0, 0, -1, 0, false, true, 5, 1, 1, Dyes.dyeGreen, 1, Arrays.asList(new MaterialStack(Beryllium, 3), new MaterialStack(Aluminium, 2), new MaterialStack(Silicon, 6), new MaterialStack(Oxygen, 18)), Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 3), new TC_AspectStack(TC_Aspects.LUCRUM, 5)));
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@ -568,8 +558,8 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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* Second Degree Compounds
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*/
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public static Materials WoodSealed = new Materials( 889, TextureSet.SET_WOOD, 3.0F, 24, 0, 1|2|64|128, 80, 40, 0, 0, "WoodSealed", "Sealed Wood", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeBrown, 0, Arrays.asList(new MaterialStack(Wood, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.ARBOR, 2), new TC_AspectStack(TC_Aspects.FABRICO, 1)));
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public static Materials LiveRoot = new Materials(aEnableTwilightMats ? 832 : -1, TextureSet.SET_WOOD, 1.0F, 0, 1, 1, 220, 200, 0, 0, "LiveRoot", "Liveroot", 5, 16, -1, 0, false, false, 2, 4, 3, Dyes.dyeBrown, 2, Arrays.asList(new MaterialStack(Wood, 3), new MaterialStack(Magic, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.ARBOR, 2), new TC_AspectStack(TC_Aspects.VICTUS, 2), new TC_AspectStack(TC_Aspects.PRAECANTATIO, 1)));
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public static Materials IronWood = new Materials(aEnableTwilightMats ? 338 : -1, TextureSet.SET_WOOD, 6.0F, 384, 2, 1|2|64|128, 150, 140, 110, 0, "IronWood", "Ironwood", 5, 8, -1, 0, false, false, 2, 19, 18, Dyes.dyeBrown, 2, Arrays.asList(new MaterialStack(Iron, 9), new MaterialStack(LiveRoot, 9), new MaterialStack(Gold, 1)));
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public static Materials LiveRoot = new Materials(832, TextureSet.SET_WOOD, 1.0F, 0, 1, 1, 220, 200, 0, 0, "LiveRoot", "Liveroot", 5, 16, -1, 0, false, false, 2, 4, 3, Dyes.dyeBrown, 2, Arrays.asList(new MaterialStack(Wood, 3), new MaterialStack(Magic, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.ARBOR, 2), new TC_AspectStack(TC_Aspects.VICTUS, 2), new TC_AspectStack(TC_Aspects.PRAECANTATIO, 1)));
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public static Materials IronWood = new Materials(338, TextureSet.SET_WOOD, 6.0F, 384, 2, 1|2|64|128, 150, 140, 110, 0, "IronWood", "Ironwood", 5, 8, -1, 0, false, false, 2, 19, 18, Dyes.dyeBrown, 2, Arrays.asList(new MaterialStack(Iron, 9), new MaterialStack(LiveRoot, 9), new MaterialStack(Gold, 1)));
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public static Materials Glass = new Materials( 890, TextureSet.SET_GLASS, 1.0F, 4, 0, 1|4, 250, 250, 250, 220, "Glass", "Glass", 0, 0, 1500, 0, false, true, 1, 1, 1, Dyes.dyeWhite, 2, Arrays.asList(new MaterialStack(SiliconDioxide, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2)));
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public static Materials Perlite = new Materials( 925, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 30, 20, 30, 0, "Perlite", "Perlite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlack, 2, Arrays.asList(new MaterialStack(Obsidian, 2), new MaterialStack(Water, 1)));
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public static Materials Borax = new Materials( 941, TextureSet.SET_FINE, 1.0F, 0, 1, 1, 250, 250, 250, 0, "Borax", "Borax", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeWhite, 1, Arrays.asList(new MaterialStack(Sodium, 2), new MaterialStack(Boron, 4), new MaterialStack(Water, 10), new MaterialStack(Oxygen, 7)));
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@ -591,10 +581,10 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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public static Materials Apatite = new Materials(530, TextureSet.SET_DIAMOND, 1.0F, 0, 1, 1|4|8, 200, 200, 255, 0, "Apatite", "Apatite", 0, 0, -1, 0, false, false, 2, 1, 1, Dyes.dyeCyan, 1, Arrays.asList(new MaterialStack(Calcium, 5), new MaterialStack(Phosphate, 3), new MaterialStack(Chlorine, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.MESSIS, 2)));
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public static Materials Alumite = new Materials(-1, TextureSet.SET_METALLIC, 1.5F, 64, 0, 1|2|64, 255, 255, 255, 0, "Alumite", "Alumite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyePink, 2, Arrays.asList(new MaterialStack(Aluminium, 5), new MaterialStack(Iron, 2), new MaterialStack(Obsidian, 2)), Arrays.asList(new TC_AspectStack(TC_Aspects.STRONTIO, 2)));
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public static Materials Manyullyn = new Materials(-1, TextureSet.SET_METALLIC, 1.5F, 64, 0, 1|2|64, 255, 255, 255, 0, "Manyullyn", "Manyullyn", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyePurple, 2, Arrays.asList(new MaterialStack(Cobalt, 1), new MaterialStack(Aredrite, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.STRONTIO, 2)));
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public static Materials ShadowIron = new Materials(aEnableMetallurgyMats ? 336 : -1, TextureSet.SET_METALLIC, 6.0F, 384, 2, 1 | 2 | 8 | 64, 120, 120, 120, 0, "ShadowIron", "Shadowiron", 0, 0, -1, 0, false, false, 3, 4, 3, Dyes.dyeBlack, 2, Arrays.asList(new MaterialStack(Materials.Iron, 3), new MaterialStack(Materials.Magic, 1)));
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public static Materials ShadowSteel = new Materials(aEnableMetallurgyMats ? 337 : -1, TextureSet.SET_METALLIC, 6.0F, 768, 2, 1 | 2 | 64, 90, 90, 90, 0, "ShadowSteel", "Shadowsteel", 0, 0, -1, 1700, true, false, 4, 4, 3, Dyes.dyeBlack, 2, Arrays.asList(new MaterialStack(Materials.Steel, 3), new MaterialStack(Materials.Magic, 1)));
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public static Materials Steeleaf = new Materials(aEnableTwilightMats ? 339 : -1, TextureSet.SET_LEAF, 8.0F, 768, 3, 1|2|64|128, 50, 127, 50, 0, "Steeleaf", "Steeleaf", 5, 24, -1, 0, false, false, 4, 1, 1, Dyes.dyeGreen, 2, Arrays.asList(new MaterialStack(Steel, 1), new MaterialStack(Magic, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.HERBA, 2), new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PRAECANTATIO, 1)));
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public static Materials Knightmetal = new Materials(aEnableTwilightMats ? 362 : -1, TextureSet.SET_METALLIC, 8.0F, 1024, 3, 1|2|64|128, 210, 240, 200, 0, "Knightmetal", "Knightmetal", 5, 24, -1, 0, false, false, 4, 1, 1, Dyes.dyeLime, 2, Arrays.asList(new MaterialStack(Steel, 2), new MaterialStack(Magic, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.LUCRUM, 1), new TC_AspectStack(TC_Aspects.METALLUM, 2)));
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public static Materials ShadowIron = new Materials(336, TextureSet.SET_METALLIC, 6.0F, 384, 2, 1 | 2 | 8 | 64, 120, 120, 120, 0, "ShadowIron", "Shadowiron", 0, 0, -1, 0, false, false, 3, 4, 3, Dyes.dyeBlack, 2, Arrays.asList(new MaterialStack(Materials.Iron, 3), new MaterialStack(Materials.Magic, 1)));
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public static Materials ShadowSteel = new Materials(337, TextureSet.SET_METALLIC, 6.0F, 768, 2, 1 | 2 | 64, 90, 90, 90, 0, "ShadowSteel", "Shadowsteel", 0, 0, -1, 1700, true, false, 4, 4, 3, Dyes.dyeBlack, 2, Arrays.asList(new MaterialStack(Materials.Steel, 3), new MaterialStack(Materials.Magic, 1)));
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public static Materials Steeleaf = new Materials(339, TextureSet.SET_LEAF, 8.0F, 768, 3, 1|2|64|128, 50, 127, 50, 0, "Steeleaf", "Steeleaf", 5, 24, -1, 0, false, false, 4, 1, 1, Dyes.dyeGreen, 2, Arrays.asList(new MaterialStack(Steel, 1), new MaterialStack(Magic, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.HERBA, 2), new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PRAECANTATIO, 1)));
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public static Materials Knightmetal = new Materials(362, TextureSet.SET_METALLIC, 8.0F, 1024, 3, 1|2|64|128, 210, 240, 200, 0, "Knightmetal", "Knightmetal", 5, 24, -1, 0, false, false, 4, 1, 1, Dyes.dyeLime, 2, Arrays.asList(new MaterialStack(Steel, 2), new MaterialStack(Magic, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.LUCRUM, 1), new TC_AspectStack(TC_Aspects.METALLUM, 2)));
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public static Materials SterlingSilver = new Materials( 350, TextureSet.SET_SHINY, 13.0F, 128, 2, 1|2|64|128, 250, 220, 225, 0, "SterlingSilver", "Sterling Silver", 0, 0, -1, 1700, true, false, 4, 1, 1, Dyes.dyeWhite, 2, Arrays.asList(new MaterialStack(Copper, 1), new MaterialStack(Silver, 4)));
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public static Materials RoseGold = new Materials( 351, TextureSet.SET_SHINY, 14.0F, 128, 2, 1|2|64|128, 255, 230, 30, 0, "RoseGold", "Rose Gold", 0, 0, -1, 1600, true, false, 4, 1, 1, Dyes.dyeOrange, 2, Arrays.asList(new MaterialStack(Copper, 1), new MaterialStack(Gold, 4)));
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public static Materials BlackBronze = new Materials( 352, TextureSet.SET_DULL, 12.0F, 256, 2, 1|2|64|128, 100, 50, 125, 0, "BlackBronze", "Black Bronze", 0, 0, -1, 2000, true, false, 4, 1, 1, Dyes.dyePurple, 2, Arrays.asList(new MaterialStack(Gold, 1), new MaterialStack(Silver, 1), new MaterialStack(Copper, 3)));
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@ -606,10 +596,10 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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public static Materials TungstenSteel = new Materials( 316, TextureSet.SET_METALLIC, 8.0F, 2560, 4, 1|2|64|128, 100, 100, 160, 0, "TungstenSteel", "Tungstensteel", 0, 0, -1, 3000, true, false, 4, 1, 1, Dyes.dyeBlue, 2, Arrays.asList(new MaterialStack(Steel, 1), new MaterialStack(Tungsten, 1)));
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public static Materials NitroCoalFuel = new Materials(-1, TextureSet.SET_FLUID, 1.0F, 0, 2, 16, 50, 70, 50, 0, "NitroCoalFuel", "Nitro-Coalfuel", 0, 48, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlack, 0, Arrays.asList(new MaterialStack(Glyceryl, 1), new MaterialStack(CoalFuel, 4)));
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public static Materials NitroFuel = new Materials( 709, TextureSet.SET_FLUID, 1.0F, 0, 2, 16, 200, 255, 0, 0, "NitroFuel", "Nitro-Diesel", 0, 512, -1, 0, false, false, 1, 1, 1, Dyes.dyeLime, 0, Arrays.asList(new MaterialStack(Glyceryl, 1), new MaterialStack(Fuel, 4)));
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public static Materials AstralSilver = new Materials(aEnableMetallurgyMats ? 333 : -1, TextureSet.SET_SHINY, 10.0F, 64, 2, 1 | 2 | 8 | 64, 230, 230, 255, 0, "AstralSilver", "Astral Silver", 0, 0, -1, 0, false, false, 4, 3, 2, Dyes.dyeWhite, 2, Arrays.asList(new MaterialStack(Materials.Silver, 2), new MaterialStack(Materials.Magic, 1)));
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public static Materials Midasium = new Materials(aEnableMetallurgyMats ? 332 : -1, TextureSet.SET_SHINY, 12.0F, 64, 2, 1 | 2 | 8 | 64, 255, 200, 40, 0, "Midasium", "Midasium", 0, 0, -1, 0, false, false, 4, 3, 2, Dyes.dyeOrange, 2, Arrays.asList(new MaterialStack(Materials.Gold, 2), new MaterialStack(Materials.Magic, 1)));
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public static Materials AstralSilver = new Materials(333, TextureSet.SET_SHINY, 10.0F, 64, 2, 1 | 2 | 8 | 64, 230, 230, 255, 0, "AstralSilver", "Astral Silver", 0, 0, -1, 0, false, false, 4, 3, 2, Dyes.dyeWhite, 2, Arrays.asList(new MaterialStack(Materials.Silver, 2), new MaterialStack(Materials.Magic, 1)));
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public static Materials Midasium = new Materials(332, TextureSet.SET_SHINY, 12.0F, 64, 2, 1 | 2 | 8 | 64, 255, 200, 40, 0, "Midasium", "Midasium", 0, 0, -1, 0, false, false, 4, 3, 2, Dyes.dyeOrange, 2, Arrays.asList(new MaterialStack(Materials.Gold, 2), new MaterialStack(Materials.Magic, 1)));
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public static Materials Mithril = new Materials(331, TextureSet.SET_SHINY, 14.0F, 64, 3, 1|2|64, 255, 255, 210, 0, "Mithril", "Mithril", 0, 0, -1, 0, false, false, 4, 3, 2, Dyes.dyeLightBlue, 2, Arrays.asList(new MaterialStack(Materials.Platinum, 2), new MaterialStack(Materials.Magic, 1)));
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public static Materials BlueAlloy = new Materials(aTGregSupport ? 309 : -1, TextureSet.SET_DULL, 1.0F, 0, 0, 1|2, 100, 180, 255, 0, "BlueAlloy", "Blue Alloy", 0, 0, -1, 0, false, false, 3, 5, 1, Dyes.dyeLightBlue, 2, Arrays.asList(new MaterialStack(Silver, 1), new MaterialStack(Nikolite, 4)), Arrays.asList(new TC_AspectStack(TC_Aspects.ELECTRUM, 3)));
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public static Materials BlueAlloy = new Materials(309, TextureSet.SET_DULL, 1.0F, 0, 0, 1|2, 100, 180, 255, 0, "BlueAlloy", "Blue Alloy", 0, 0, -1, 0, false, false, 3, 5, 1, Dyes.dyeLightBlue, 2, Arrays.asList(new MaterialStack(Silver, 1), new MaterialStack(Nikolite, 4)), Arrays.asList(new TC_AspectStack(TC_Aspects.ELECTRUM, 3)));
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public static Materials RedAlloy = new Materials( 308, TextureSet.SET_DULL, 1.0F, 0, 0, 1|2, 200, 0, 0, 0, "RedAlloy", "Red Alloy", 0, 0, -1, 0, false, false, 3, 5, 1, Dyes.dyeRed, 2, Arrays.asList(new MaterialStack(Metal, 1), new MaterialStack(Redstone, 4)), Arrays.asList(new TC_AspectStack(TC_Aspects.MACHINA, 3)));
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public static Materials CobaltBrass = new Materials( 343, TextureSet.SET_METALLIC, 8.0F, 256, 2, 1|2|64|128, 180, 180, 160, 0, "CobaltBrass", "Cobalt Brass", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeOrange, 2, Arrays.asList(new MaterialStack(Brass, 7), new MaterialStack(Aluminium, 1), new MaterialStack(Cobalt, 1)));
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public static Materials Phosphorus = new Materials( 534, TextureSet.SET_FLINT, 1.0F, 0, 2, 1|4|8|16, 255, 255, 0, 0, "Phosphorus", "Phosphorus", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow, 2, Arrays.asList(new MaterialStack(Calcium, 3), new MaterialStack(Phosphate, 2)));
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@ -618,8 +608,8 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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public static Materials GarnetYellow = new Materials( 528, TextureSet.SET_RUBY, 7.0F, 128, 2, 1|4|8 |64, 200, 200, 80, 127, "GarnetYellow", "Yellow Garnet", 0, 0, -1, 0, false, true, 4, 1, 1, Dyes.dyeYellow, 2, Arrays.asList(new MaterialStack(Andradite, 5), new MaterialStack(Grossular, 8), new MaterialStack(Uvarovite, 3)), Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 3)));
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public static Materials Marble = new Materials( 845, TextureSet.SET_FINE, 1.0F, 0, 1, 1, 200, 200, 200, 0, "Marble", "Marble", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeWhite, 2, Arrays.asList(new MaterialStack(Magnesium, 1), new MaterialStack(Calcite, 7)), Arrays.asList(new TC_AspectStack(TC_Aspects.PERFODIO, 1)));
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public static Materials Sugar = new Materials( 803, TextureSet.SET_FINE, 1.0F, 0, 1, 1, 250, 250, 250, 0, "Sugar", "Sugar", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeWhite, 1, Arrays.asList(new MaterialStack(Carbon, 2), new MaterialStack(Water, 5), new MaterialStack(Oxygen, 25)), Arrays.asList(new TC_AspectStack(TC_Aspects.HERBA, 1), new TC_AspectStack(TC_Aspects.AQUA, 1), new TC_AspectStack(TC_Aspects.AER, 1)));
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public static Materials Thaumium = new Materials(aEnableThaumcraftMats ? 330 : -1, TextureSet.SET_METALLIC, 12.0F, 256, 3, 1|2|64|128, 150, 100, 200, 0, "Thaumium", "Thaumium", 0, 0, -1, 0, false, false, 5, 2, 1, Dyes.dyePurple, 0, Arrays.asList(new MaterialStack(Iron, 1), new MaterialStack(Magic, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PRAECANTATIO, 1)));
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public static Materials Vinteum = new Materials(aTGregSupport ? 529 : -1, TextureSet.SET_EMERALD, 10.0F, 128, 3, 1|4|8|64, 100, 200, 255, 0, "Vinteum", "Vinteum", 5, 32, -1, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue, 2, Arrays.asList(new MaterialStack(Magic, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.PRAECANTATIO, 1)));
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public static Materials Thaumium = new Materials(330, TextureSet.SET_METALLIC, 12.0F, 256, 3, 1|2|64|128, 150, 100, 200, 0, "Thaumium", "Thaumium", 0, 0, -1, 0, false, false, 5, 2, 1, Dyes.dyePurple, 0, Arrays.asList(new MaterialStack(Iron, 1), new MaterialStack(Magic, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PRAECANTATIO, 1)));
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public static Materials Vinteum = new Materials(529, TextureSet.SET_EMERALD, 10.0F, 128, 3, 1|4|8|64, 100, 200, 255, 0, "Vinteum", "Vinteum", 5, 32, -1, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue, 2, Arrays.asList(new MaterialStack(Magic, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.PRAECANTATIO, 1)));
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public static Materials Vis = new Materials(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, 0, 128, 0, 255, 0, "Vis", "Vis", 5, 32, -1, 0, false, false, 1, 1, 1, Dyes.dyePurple, 2, Arrays.asList(new MaterialStack(Magic, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.AURAM, 2), new TC_AspectStack(TC_Aspects.PRAECANTATIO, 1)));
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public static Materials Redrock = new Materials( 846, TextureSet.SET_ROUGH, 1.0F, 0, 1, 1, 255, 80, 50, 0, "Redrock", "Redrock", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeRed, 2, Arrays.asList(new MaterialStack(Calcite, 2), new MaterialStack(Flint, 1), new MaterialStack(Clay, 1)));
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public static Materials PotassiumFeldspar = new Materials( 847, TextureSet.SET_FINE, 1.0F, 0, 1, 1, 120, 40, 40, 0, "PotassiumFeldspar", "Potassium Feldspar", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyePink, 1, Arrays.asList(new MaterialStack(Potassium, 1), new MaterialStack(Aluminium, 1), new MaterialStack(Silicon, 3), new MaterialStack(Oxygen, 8)));
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@ -749,7 +739,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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public Element mElement = null;
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public Materials mDirectSmelting = this, mOreReplacement = this, mMacerateInto = this, mSmeltInto = this, mArcSmeltInto = this, mHandleMaterial = this;
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public byte mToolQuality = 0;
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public boolean mEnableFluid = true, mHasPlasma = false, mHasGas = false, mCustomOre = false;
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public boolean mHasParentMod = true, mEnableFluid = true, mHasPlasma = false, mHasGas = false, mCustomOre = false;
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public Fluid mSolid = null, mFluid = null, mGas = null, mPlasma = null;
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public static List<OrePrefixes> mDefaultComponents = new LinkedList<>(Arrays.asList(OrePrefixes.ore, OrePrefixes.dustTiny, OrePrefixes.dustSmall, OrePrefixes.dust, OrePrefixes.dustImpure, OrePrefixes.dustPure, OrePrefixes.crushed, OrePrefixes.crushedPurified, OrePrefixes.crushedCentrifuged, OrePrefixes.gem, OrePrefixes.nugget, OrePrefixes.ingot, OrePrefixes.ingotHot, OrePrefixes.ingotDouble, OrePrefixes.ingotTriple, OrePrefixes.ingotQuadruple, OrePrefixes.ingotQuintuple, OrePrefixes.plate, OrePrefixes.plateDouble, OrePrefixes.plateTriple, OrePrefixes.plateQuadruple, OrePrefixes.plateQuintuple, OrePrefixes.plateDense, OrePrefixes.stick, OrePrefixes.lens, OrePrefixes.round, OrePrefixes.bolt, OrePrefixes.screw, OrePrefixes.ring, OrePrefixes.foil, OrePrefixes.toolHeadSword, OrePrefixes.toolHeadPickaxe, OrePrefixes.toolHeadShovel, OrePrefixes.toolHeadAxe, OrePrefixes.toolHeadHoe, OrePrefixes.toolHeadHammer, OrePrefixes.toolHeadFile, OrePrefixes.toolHeadSaw, OrePrefixes.toolHeadDrill, OrePrefixes.toolHeadChainsaw, OrePrefixes.toolHeadWrench, OrePrefixes.toolHeadUniversalSpade, OrePrefixes.toolHeadSense, OrePrefixes.toolHeadPlow, OrePrefixes.toolHeadArrow, OrePrefixes.toolHeadBuzzSaw, OrePrefixes.turbineBlade, OrePrefixes.wireFine, OrePrefixes.gearGtSmall, OrePrefixes.rotor, OrePrefixes.stickLong, OrePrefixes.springSmall, OrePrefixes.spring, OrePrefixes.arrowGtWood, OrePrefixes.arrowGtPlastic, OrePrefixes.gemChipped, OrePrefixes.gemFlawed, OrePrefixes.gemFlawless, OrePrefixes.gemExquisite, OrePrefixes.gearGt, OrePrefixes.crateGtDust, OrePrefixes.crateGtIngot, OrePrefixes.crateGtGem, OrePrefixes.crateGtPlate));
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@ -1286,6 +1276,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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public static void init() {
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new ProcessingConfig();
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new ProcessingModSupport();
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for (IMaterialHandler aRegistrator : mMaterialHandlers) {
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aRegistrator.onMaterialsInit(); //This is where addon mods can add/manipulate materials
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}
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@ -1295,9 +1286,11 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
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for (Materials aMaterial : MATERIALS_ARRAY) {
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if (aMaterial.mMetaItemSubID >= 0) {
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if (aMaterial.mMetaItemSubID < 1000) {
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if (GregTech_API.sGeneratedMaterials[aMaterial.mMetaItemSubID] == null) {
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GregTech_API.sGeneratedMaterials[aMaterial.mMetaItemSubID] = aMaterial;
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} else throw new IllegalArgumentException("The Material Index " + aMaterial.mMetaItemSubID + " for " + aMaterial.mName + " is already used!");
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if (aMaterial.mHasParentMod) {
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if (GregTech_API.sGeneratedMaterials[aMaterial.mMetaItemSubID] == null) {
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GregTech_API.sGeneratedMaterials[aMaterial.mMetaItemSubID] = aMaterial;
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} else throw new IllegalArgumentException("The Material Index " + aMaterial.mMetaItemSubID + " for " + aMaterial.mName + " is already used!");
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}
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} else throw new IllegalArgumentException("The Material Index " + aMaterial.mMetaItemSubID + " for " + aMaterial.mName + " is/over the maximum of 1000");
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}
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}
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