Disable markDirty function of TileEntitys

http://forum.industrial-craft.net/index.php?page=Thread&postID=205162#post205162
This commit is contained in:
Blood-Asp 2016-12-13 20:10:30 +01:00
parent f86fce4cf3
commit 1efd486dbb

View file

@ -434,4 +434,7 @@ public abstract class BaseTileEntity extends TileEntity implements IHasWorldObje
public final void setToFire() {
worldObj.setBlock(xCoord, yCoord, zCoord, Blocks.fire);
}
@Override
public void markDirty() {/* Do not do the super Function */}
}