Disable markDirty function of TileEntitys
http://forum.industrial-craft.net/index.php?page=Thread&postID=205162#post205162
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@ -434,4 +434,7 @@ public abstract class BaseTileEntity extends TileEntity implements IHasWorldObje
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public final void setToFire() {
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worldObj.setBlock(xCoord, yCoord, zCoord, Blocks.fire);
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}
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@Override
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public void markDirty() {/* Do not do the super Function */}
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}
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