Add Infinity as Material
Add Cells to Infinity Catalyst, infinity and Bedrockium Add more Plasma and Cells to new Materials from GS
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1 changed files with 10 additions and 9 deletions
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@ -662,15 +662,16 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
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/**
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* Galaxy Space 1.10 compat from Version 2.6
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*/
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Ledox ( 390, TextureSet.SET_SHINY , 15.0F, 1024, 4, 1|2 |8 |64|128 , 0, 116, 255, 0, "Ledox" , 0, 0, -1, 0, false, false, 4, 1, 1, Dyes.dyeBlue),
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Quantium ( 391, TextureSet.SET_SHINY , 18.0F, 2048, 4, 1|2 |8 |64|128 , 0, 209, 11, 0, "Quantium" , 0, 0, 4000, 4000, true, false, 4, 1, 1, Dyes.dyeLime),
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Mytryl ( 387, TextureSet.SET_SHINY , 8.0F, 512, 4, 1|2 |8 |64|128 , 242, 100, 4, 0, "Mytryl" , 0, 0, 3600, 3600, true, false, 4, 1, 1, Dyes.dyeOrange),
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BlackPlutonium ( 388, TextureSet.SET_DULL , 36.0F, 8192, 6, 1|2 |8 |64|128 , 50, 50, 50, 0, "Black Plutonium" , 0, 0, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeBlack),
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CallistoIce ( 389, TextureSet.SET_SHINY , 9.0F, 1024, 4, 1|2 |8 |64|128 , 30, 177, 255, 0, "Callisto Ice" , 0, 0, -1, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue),
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Duralumin ( 392, TextureSet.SET_SHINY , 16.0F, 512, 3, 1|2 |8 |64|128 , 235, 209, 160, 0, "Duralumin" , 0, 0, 1600, 1600, true, false, 4, 1, 1, Dyes.dyeOrange , 2, Arrays.asList(new MaterialStack(Aluminium, 1), new MaterialStack(Bronze, 1))),
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Oriharukon ( 393, TextureSet.SET_SHINY , 32.0F, 10240, 5, 1|2 |8 |64|128 , 103, 125, 104, 0, "Oriharukon" , 0, 0, 5400, 5400, true, false, 4, 1, 1, Dyes.dyeLime),
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InfinityCatalyst ( 394, TextureSet.SET_SHINY , 64.0F,1310720, 7, 1 , 255, 255, 255, 0, "Infinity Catalyst" , 0, 0, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeWhite),
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Bedrockium ( 395, TextureSet.SET_SHINY , 54.0F, 327680, 6, 1 , 50, 50, 50, 0, "Bedrockium" , 0, 0, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeBlack),
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Ledox ( 390, TextureSet.SET_SHINY , 15.0F, 1024, 4, 1|2 |8|16|32|64|128 , 0, 116, 255, 0, "Ledox" , 0, 0, -1, 0, false, false, 4, 1, 1, Dyes.dyeBlue),
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Quantium ( 391, TextureSet.SET_SHINY , 18.0F, 2048, 4, 1|2 |8|16|32|64|128 , 0, 209, 11, 0, "Quantium" , 0, 0, 4000, 4000, true, false, 4, 1, 1, Dyes.dyeLime),
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Mytryl ( 387, TextureSet.SET_SHINY , 8.0F, 512, 4, 1|2 |8|16|32|64|128 , 242, 100, 4, 0, "Mytryl" , 0, 0, 3600, 3600, true, false, 4, 1, 1, Dyes.dyeOrange),
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BlackPlutonium ( 388, TextureSet.SET_DULL , 36.0F, 8192, 6, 1|2 |8|16|32|64|128 , 50, 50, 50, 0, "Black Plutonium" , 0, 0, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeBlack),
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CallistoIce ( 389, TextureSet.SET_SHINY , 9.0F, 1024, 4, 1|2 |8|16|32|64|128 , 30, 177, 255, 0, "Callisto Ice" , 0, 0, -1, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue),
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Duralumin ( 392, TextureSet.SET_SHINY , 16.0F, 512, 3, 1|2 |8|16|32|64|128 , 235, 209, 160, 0, "Duralumin" , 0, 0, 1600, 1600, true, false, 4, 1, 1, Dyes.dyeOrange , 2, Arrays.asList(new MaterialStack(Aluminium, 1), new MaterialStack(Bronze, 1))),
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Oriharukon ( 393, TextureSet.SET_SHINY , 32.0F, 10240, 5, 1|2 |8|16|32|64|128 , 103, 125, 104, 0, "Oriharukon" , 0, 0, 5400, 5400, true, false, 4, 1, 1, Dyes.dyeLime),
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InfinityCatalyst ( 394, TextureSet.SET_SHINY , 64.0F,1310720, 7, 1 |16|32 , 200, 200, 200, 0, "Infinity Catalyst" , 0, 0, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeLightGray),
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Infinity ( 395, TextureSet.SET_SHINY , 128.0F,2621440, 8, 1 |16|32 , 255, 255, 255, 0, "Infinity" , 0, 0, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeWhite),
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Bedrockium ( 397, TextureSet.SET_SHINY , 54.0F, 327680, 6, 1 |16|32 , 50, 50, 50, 0, "Bedrockium" , 0, 0, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeBlack),
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/**
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