Draconium needs now new Coils

This commit is contained in:
Dream-Master 2016-04-16 22:07:33 +02:00
parent e06633f19f
commit 2b96b3ce9c

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@ -192,8 +192,8 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
Fairy(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Fairy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), Fairy(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Fairy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
Ludicrite(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Ludicrite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), Ludicrite(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Ludicrite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
Pokefennium(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Pokefennium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), Pokefennium(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Pokefennium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
Draconium(975, TextureSet.SET_SHINY, 20.0F, 32768, 7, 1|2| 8|16|32|64|128, 122, 68, 176, 0, "Draconium", 0, 0, 5000, 3300, true, false, 3, 1, 1, Dyes.dyePink), Draconium(975, TextureSet.SET_SHINY, 20.0F, 32768, 7, 1|2| 8|16|32|64|128, 122, 68, 176, 0, "Draconium", 0, 0, 5000, 5000, true, false, 3, 1, 1, Dyes.dyePink),
DraconiumAwakened(976, TextureSet.SET_SHINY, 40.0F, 65536, 8, 1|2| 8|16|32|64|128, 244, 78, 0, 0, "Awakened Draconium", 0, 0, 15000, 3600, true, false, 3, 1, 1, Dyes.dyeOrange), DraconiumAwakened(976, TextureSet.SET_SHINY, 40.0F, 65536, 8, 1|2| 8|16|32|64|128, 244, 78, 0, 0, "Awakened Draconium", 0, 0, 9000, 9000, true, false, 3, 1, 1, Dyes.dyeOrange),
PurpleAlloy(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 100, 180, 255, 0, "Purple Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), PurpleAlloy(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 100, 180, 255, 0, "Purple Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
InfusedTeslatite(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 100, 180, 255, 0, "Infused Teslatite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), InfusedTeslatite(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 100, 180, 255, 0, "Infused Teslatite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),