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1 changed files with 39 additions and 39 deletions
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@ -34,10 +34,10 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
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/**
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* Direct Elements
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*/
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Aluminium ( 19, TextureSet.SET_DULL , 10.0F, 128, 2, 1|2 |8 |32|64|128 , 128, 200, 240, 0, "Aluminium" , 0, 0, 933, 1700, true, false, 3, 1, 1, Dyes.dyeLightBlue , Element.Al , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VOLATUS, 1))),
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Aluminium ( 19, TextureSet.SET_DULL , 10.0F, 128, 2, 1|2 |8 |32|64|128 , 128, 200, 240, 0, "Aluminium" , 0, 0, 933, 1700, true, false, 3, 1, 1, Dyes.dyeLightBlue , Element.Al , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VOLATUS, 1))),
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Americium ( 103, TextureSet.SET_METALLIC , 1.0F, 0, 3, 1|2 |8 |32 , 200, 200, 200, 0, "Americium" , 0, 0, 1449, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Am , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Antimony ( 58, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 220, 220, 240, 0, "Antimony" , 0, 0, 903, 0, false, false, 2, 1, 1, Dyes.dyeLightGray , Element.Sb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.AQUA, 1))),
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Argon ( 24, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 255, 0, 240, "Argon" , 0, 0, 83, 0, false, true, 5, 1, 1, Dyes.dyeGreen , Element.Ar , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
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Argon ( 24, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 255, 0, 240, "Argon" , 0, 0, 83, 0, false, true, 5, 1, 1, Dyes.dyeGreen , Element.Ar , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
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Arsenic ( 39, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8|16|32 , 255, 255, 255, 0, "Arsenic" , 0, 0, 1090, 0, false, false, 3, 1, 1, Dyes.dyeOrange , Element.As , Arrays.asList(new TC_AspectStack(TC_Aspects.VENENUM, 3))),
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Barium ( 63, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |8 |32 , 255, 255, 255, 0, "Barium" , 0, 0, 1000, 0, false, false, 1, 1, 1, Dyes._NULL , Element.Ba , Arrays.asList(new TC_AspectStack(TC_Aspects.VINCULUM, 3))),
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Beryllium ( 8, TextureSet.SET_METALLIC , 14.0F, 64, 2, 1|2 |8 |32|64 , 100, 180, 100, 0, "Beryllium" , 0, 0, 1560, 0, false, false, 6, 1, 1, Dyes.dyeGreen , Element.Be , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))),
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@ -47,74 +47,74 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
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Calcium ( 26, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |32 , 255, 245, 245, 0, "Calcium" , 0, 0, 1115, 0, false, false, 4, 1, 1, Dyes.dyePink , Element.Ca , Arrays.asList(new TC_AspectStack(TC_Aspects.SANO, 1), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
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Carbon ( 10, TextureSet.SET_DULL , 1.0F, 64, 2, 1|2 |32|64|128 , 20, 20, 20, 0, "Carbon" , 0, 0, 3800, 0, false, false, 2, 1, 1, Dyes.dyeBlack , Element.C , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.IGNIS, 1))),
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Cadmium ( 55, TextureSet.SET_SHINY , 1.0F, 0, 2, 1 |8 |32 , 50, 50, 60, 0, "Cadmium" , 0, 0, 594, 0, false, false, 3, 1, 1, Dyes.dyeGray , Element.Cd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))),
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Cerium ( 65, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Cerium" , 0, 0, 1068, 1068, true, false, 4, 1, 1, Dyes._NULL , Element.Ce , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Cerium ( 65, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Cerium" , 0, 0, 1068, 1068, true, false, 4, 1, 1, Dyes._NULL , Element.Ce , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Chlorine ( 23, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 0, "Chlorine" , 0, 0, 171, 0, false, false, 2, 1, 1, Dyes.dyeCyan , Element.Cl , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 2), new TC_AspectStack(TC_Aspects.PANNUS, 1))),
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Chrome ( 30, TextureSet.SET_SHINY , 11.0F, 256, 3, 1|2 |8 |32|64|128 , 255, 230, 230, 0, "Chrome" , 0, 0, 2180, 1700, true, false, 5, 1, 1, Dyes.dyePink , Element.Cr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))),
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Chrome ( 30, TextureSet.SET_SHINY , 11.0F, 256, 3, 1|2 |8 |32|64|128 , 255, 230, 230, 0, "Chrome" , 0, 0, 2180, 1700, true, false, 5, 1, 1, Dyes.dyePink , Element.Cr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))),
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Cobalt ( 33, TextureSet.SET_METALLIC , 8.0F, 512, 3, 1|2 |8 |32|64 , 80, 80, 250, 0, "Cobalt" , 0, 0, 1768, 0, false, false, 3, 1, 1, Dyes.dyeBlue , Element.Co , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
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Copper ( 35, TextureSet.SET_SHINY , 1.0F, 0, 1, 1|2 |8 |32 |128 , 255, 100, 0, 0, "Copper" , 0, 0, 1357, 0, false, false, 3, 1, 1, Dyes.dyeOrange , Element.Cu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PERMUTATIO, 1))),
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Deuterium ( 2, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Deuterium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.D , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 3))),
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Dysprosium ( 73, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Dysprosium" , 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL , Element.Dy , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
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Empty ( 0, TextureSet.SET_NONE , 1.0F, 0, 2, 256/*Only for Prefixes which need it*/, 255, 255, 255, 255, "Empty" , 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL , Element._NULL , Arrays.asList(new TC_AspectStack(TC_Aspects.VACUOS, 2))),
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Erbium ( 75, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Erbium" , 0, 0, 1802, 1802, true, false, 4, 1, 1, Dyes._NULL , Element.Er , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Europium ( 70, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Europium" , 0, 0, 1099, 1099, true, false, 4, 1, 1, Dyes._NULL , Element.Eu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Fluorine ( 14, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 127, "Fluorine" , 0, 0, 53, 0, false, true, 2, 1, 1, Dyes.dyeGreen , Element.F , Arrays.asList(new TC_AspectStack(TC_Aspects.PERDITIO, 2))),
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Gadolinium ( 71, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Gadolinium" , 0, 0, 1585, 1585, true, false, 4, 1, 1, Dyes._NULL , Element.Gd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Deuterium ( 2, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Deuterium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.D , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 3))),
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Dysprosium ( 73, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Dysprosium" , 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL , Element.Dy , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
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Empty ( 0, TextureSet.SET_NONE , 1.0F, 0, 2, 256/*Only for Prefixes which need it*/, 255, 255, 255, 255, "Empty" , 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL , Element._NULL , Arrays.asList(new TC_AspectStack(TC_Aspects.VACUOS, 2))),
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Erbium ( 75, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Erbium" , 0, 0, 1802, 1802, true, false, 4, 1, 1, Dyes._NULL , Element.Er , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Europium ( 70, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Europium" , 0, 0, 1099, 1099, true, false, 4, 1, 1, Dyes._NULL , Element.Eu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Fluorine ( 14, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 127, "Fluorine" , 0, 0, 53, 0, false, true, 2, 1, 1, Dyes.dyeGreen , Element.F , Arrays.asList(new TC_AspectStack(TC_Aspects.PERDITIO, 2))),
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Gadolinium ( 71, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Gadolinium" , 0, 0, 1585, 1585, true, false, 4, 1, 1, Dyes._NULL , Element.Gd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Gallium ( 37, TextureSet.SET_SHINY , 1.0F, 64, 2, 1|2 |8 |32 , 220, 220, 255, 0, "Gallium" , 0, 0, 302, 0, false, false, 5, 1, 1, Dyes.dyeLightGray , Element.Ga , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))),
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Gold ( 86, TextureSet.SET_SHINY , 12.0F, 64, 2, 1|2 |8 |32|64|128 , 255, 255, 30, 0, "Gold" , 0, 0, 1337, 0, false, false, 4, 1, 1, Dyes.dyeYellow , Element.Au , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 2))),
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Holmium ( 74, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Holmium" , 0, 0, 1734, 1734, true, false, 4, 1, 1, Dyes._NULL , Element.Ho , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Hydrogen ( 1, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 0, 255, 240, "Hydrogen" , 1, 15, 14, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Element.H , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 1))),
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Helium ( 4, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium" , 0, 0, 1, 0, false, true, 5, 1, 1, Dyes.dyeYellow , Element.He , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
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Helium_3 ( 5, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium-3" , 0, 0, 1, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.He_3 , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 3))),
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Holmium ( 74, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Holmium" , 0, 0, 1734, 1734, true, false, 4, 1, 1, Dyes._NULL , Element.Ho , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Hydrogen ( 1, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 0, 255, 240, "Hydrogen" , 1, 15, 14, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Element.H , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 1))),
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Helium ( 4, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium" , 0, 0, 1, 0, false, true, 5, 1, 1, Dyes.dyeYellow , Element.He , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
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Helium_3 ( 5, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium-3" , 0, 0, 1, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.He_3 , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 3))),
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Indium ( 56, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 64, 0, 128, 0, "Indium" , 0, 0, 429, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.In , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Iridium ( 84, TextureSet.SET_DULL , 6.0F, 2560, 3, 1|2 |8 |32|64|128 , 240, 240, 245, 0, "Iridium" , 0, 0, 2719, 2719, true, false, 10, 1, 1, Dyes.dyeWhite , Element.Ir , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))),
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Iridium ( 84, TextureSet.SET_DULL , 6.0F, 2560, 3, 1|2 |8 |32|64|128 , 240, 240, 245, 0, "Iridium" , 0, 0, 2719, 2719, true, false, 10, 1, 1, Dyes.dyeWhite , Element.Ir , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))),
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Iron ( 32, TextureSet.SET_METALLIC , 6.0F, 256, 2, 1|2 |8 |32|64|128 , 200, 200, 200, 0, "Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Fe , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
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Lanthanum ( 64, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Lanthanum" , 0, 0, 1193, 1193, true, false, 4, 1, 1, Dyes._NULL , Element.La , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Lanthanum ( 64, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Lanthanum" , 0, 0, 1193, 1193, true, false, 4, 1, 1, Dyes._NULL , Element.La , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Lead ( 89, TextureSet.SET_DULL , 8.0F, 64, 1, 1|2 |8 |32|64|128 , 140, 100, 140, 0, "Lead" , 0, 0, 600, 0, false, false, 3, 1, 1, Dyes.dyePurple , Element.Pb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ORDO, 1))),
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Lithium ( 6, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 |32 , 225, 220, 255, 0, "Lithium" , 0, 0, 454, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue , Element.Li , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 2))),
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Lutetium ( 78, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Lutetium" , 0, 0, 1925, 1925, true, false, 4, 1, 1, Dyes._NULL , Element.Lu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Lutetium ( 78, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Lutetium" , 0, 0, 1925, 1925, true, false, 4, 1, 1, Dyes._NULL , Element.Lu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Magic (-128, TextureSet.SET_SHINY , 8.0F, 5120, 5, 1|2|4|8|16|32|64|128 , 100, 0, 200, 0, "Magic" , 5, 32, 5000, 0, false, false, 7, 1, 1, Dyes.dyePurple , Element.Ma , Arrays.asList(new TC_AspectStack(TC_Aspects.PRAECANTATIO, 4))),
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Magnesium ( 18, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 200, 200, 0, "Magnesium" , 0, 0, 923, 0, false, false, 3, 1, 1, Dyes.dyePink , Element.Mg , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))),
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Manganese ( 31, TextureSet.SET_DULL , 7.0F, 512, 2, 1|2 |8 |32|64 , 250, 250, 250, 0, "Manganese" , 0, 0, 1519, 0, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Mn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
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Mercury ( 87, TextureSet.SET_SHINY , 1.0F, 0, 0, 16|32 , 255, 220, 220, 0, "Mercury" , 5, 32, 234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Hg , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.AQUA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))),
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Molybdenum ( 48, TextureSet.SET_SHINY , 7.0F, 512, 2, 1|2 |8 |32|64 , 180, 180, 220, 0, "Molybdenum" , 0, 0, 2896, 0, false, false, 1, 1, 1, Dyes.dyeBlue , Element.Mo , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
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Neodymium ( 67, TextureSet.SET_METALLIC , 7.0F, 512, 2, 1|2 |8 |32|64|128 , 100, 100, 100, 0, "Neodymium" , 0, 0, 1297, 1297, true, false, 4, 1, 1, Dyes._NULL , Element.Nd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 2))),
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Neodymium ( 67, TextureSet.SET_METALLIC , 7.0F, 512, 2, 1|2 |8 |32|64|128 , 100, 100, 100, 0, "Neodymium" , 0, 0, 1297, 1297, true, false, 4, 1, 1, Dyes._NULL , Element.Nd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 2))),
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Neutronium ( 129, TextureSet.SET_DULL , 24.0F, 655360, 6, 1|2 |8 |32|64|128 , 250, 250, 250, 0, "Neutronium" , 0, 0, 10000, 0, false, false, 20, 1, 1, Dyes.dyeWhite , Element.Nt , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.VITREUS, 3), new TC_AspectStack(TC_Aspects.ALIENIS, 2))),
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Nickel ( 34, TextureSet.SET_METALLIC , 6.0F, 64, 2, 1|2 |8 |32|64|128 , 200, 200, 250, 0, "Nickel" , 0, 0, 1728, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue , Element.Ni , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.IGNIS, 1))),
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Niobium ( 47, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 190, 180, 200, 0, "Niobium" , 0, 0, 2750, 2750, true, false, 5, 1, 1, Dyes._NULL , Element.Nb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))),
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Nitrogen ( 12, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 150, 200, 240, "Nitrogen" , 0, 0, 63, 0, false, true, 2, 1, 1, Dyes.dyeCyan , Element.N , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
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Osmium ( 83, TextureSet.SET_METALLIC , 16.0F, 1280, 4, 1|2 |8 |32|64|128 , 50, 50, 255, 0, "Osmium" , 0, 0, 3306, 3306, true, false, 10, 1, 1, Dyes.dyeBlue , Element.Os , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))),
|
||||
Oxygen ( 13, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 100, 200, 240, "Oxygen" , 0, 0, 54, 0, false, true, 1, 1, 1, Dyes.dyeWhite , Element.O , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1))),
|
||||
Palladium ( 52, TextureSet.SET_SHINY , 8.0F, 512, 2, 1|2 |8 |32|64|128 , 128, 128, 128, 0, "Palladium" , 0, 0, 1828, 1828, true, false, 4, 1, 1, Dyes.dyeGray , Element.Pd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
|
||||
Niobium ( 47, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 190, 180, 200, 0, "Niobium" , 0, 0, 2750, 2750, true, false, 5, 1, 1, Dyes._NULL , Element.Nb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))),
|
||||
Nitrogen ( 12, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 150, 200, 240, "Nitrogen" , 0, 0, 63, 0, false, true, 2, 1, 1, Dyes.dyeCyan , Element.N , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
|
||||
Osmium ( 83, TextureSet.SET_METALLIC , 16.0F, 1280, 4, 1|2 |8 |32|64|128 , 50, 50, 255, 0, "Osmium" , 0, 0, 3306, 3306, true, false, 10, 1, 1, Dyes.dyeBlue , Element.Os , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))),
|
||||
Oxygen ( 13, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 100, 200, 240, "Oxygen" , 0, 0, 54, 0, false, true, 1, 1, 1, Dyes.dyeWhite , Element.O , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1))),
|
||||
Palladium ( 52, TextureSet.SET_SHINY , 8.0F, 512, 2, 1|2 |8 |32|64|128 , 128, 128, 128, 0, "Palladium" , 0, 0, 1828, 1828, true, false, 4, 1, 1, Dyes.dyeGray , Element.Pd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
|
||||
Phosphor ( 21, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 255, 255, 0, 0, "Phosphor" , 0, 0, 317, 0, false, false, 2, 1, 1, Dyes.dyeYellow , Element.P , Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 2), new TC_AspectStack(TC_Aspects.POTENTIA, 1))),
|
||||
Platinum ( 85, TextureSet.SET_SHINY , 12.0F, 64, 2, 1|2 |8 |32|64|128 , 255, 255, 200, 0, "Platinum" , 0, 0, 2041, 0, false, false, 6, 1, 1, Dyes.dyeOrange , Element.Pt , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))),
|
||||
Platinum ( 85, TextureSet.SET_SHINY , 12.0F, 64, 2, 1|2 |8 |32|64|128 , 255, 255, 200, 0, "Platinum" , 0, 0, 2041, 0, false, false, 6, 1, 1, Dyes.dyeOrange , Element.Pt , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))),
|
||||
Plutonium ( 100, TextureSet.SET_METALLIC , 6.0F, 512, 3, 1|2 |8 |32|64 , 240, 50, 50, 0, "Plutonium 244" , 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime , Element.Pu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))),
|
||||
Plutonium241 ( 101, TextureSet.SET_SHINY , 6.0F, 512, 3, 1|2 |8 |32|64 , 250, 70, 70, 0, "Plutonium 241" , 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime , Element.Pu_241 , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 3))),
|
||||
Potassium ( 25, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1|2 |32 , 250, 250, 250, 0, "Potassium" , 0, 0, 336, 0, false, false, 2, 1, 1, Dyes.dyeWhite , Element.K , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1))),
|
||||
Praseodymium ( 66, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Praseodymium" , 0, 0, 1208, 1208, true, false, 4, 1, 1, Dyes._NULL , Element.Pr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Promethium ( 68, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Promethium" , 0, 0, 1315, 1315, true, false, 4, 1, 1, Dyes._NULL , Element.Pm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Radon ( 93, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 0, 255, 240, "Radon" , 0, 0, 202, 0, false, true, 5, 1, 1, Dyes.dyePurple , Element.Rn , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Praseodymium ( 66, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Praseodymium" , 0, 0, 1208, 1208, true, false, 4, 1, 1, Dyes._NULL , Element.Pr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Promethium ( 68, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Promethium" , 0, 0, 1315, 1315, true, false, 4, 1, 1, Dyes._NULL , Element.Pm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Radon ( 93, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 0, 255, 240, "Radon" , 0, 0, 202, 0, false, true, 5, 1, 1, Dyes.dyePurple , Element.Rn , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Rubidium ( 43, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 240, 30, 30, 0, "Rubidium" , 0, 0, 312, 0, false, false, 4, 1, 1, Dyes.dyeRed , Element.Rb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))),
|
||||
Samarium ( 69, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Samarium" , 0, 0, 1345, 1345, true, false, 4, 1, 1, Dyes._NULL , Element.Sm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Scandium ( 27, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Scandium" , 0, 0, 1814, 1814, true, false, 2, 1, 1, Dyes.dyeYellow , Element.Sc , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Silicon ( 20, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 60, 60, 80, 0, "Silicon" , 0, 0, 1687, 1687, true, false, 1, 1, 1, Dyes.dyeBlack , Element.Si , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TENEBRAE, 1))),
|
||||
Samarium ( 69, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Samarium" , 0, 0, 1345, 1345, true, false, 4, 1, 1, Dyes._NULL , Element.Sm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Scandium ( 27, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Scandium" , 0, 0, 1814, 1814, true, false, 2, 1, 1, Dyes.dyeYellow , Element.Sc , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Silicon ( 20, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 60, 60, 80, 0, "Silicon" , 0, 0, 1687, 1687, true, false, 1, 1, 1, Dyes.dyeBlack , Element.Si , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TENEBRAE, 1))),
|
||||
Silver ( 54, TextureSet.SET_SHINY , 10.0F, 64, 2, 1|2 |8 |32|64|128 , 220, 220, 255, 0, "Silver" , 0, 0, 1234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Ag , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))),
|
||||
Sodium ( 17, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |32 , 0, 0, 150, 0, "Sodium" , 0, 0, 370, 0, false, false, 1, 1, 1, Dyes.dyeBlue , Element.Na , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.LUX, 1))),
|
||||
Strontium ( 44, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 200, 0, "Strontium" , 0, 0, 1050, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Element.Sr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.STRONTIO, 1))),
|
||||
Sulfur ( 22, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 0, 0, "Sulfur" , 0, 0, 388, 0, false, false, 2, 1, 1, Dyes.dyeYellow , Element.S , Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 1))),
|
||||
Tantalum ( 80, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Tantalum" , 0, 0, 3290, 0, false, false, 4, 1, 1, Dyes._NULL , Element.Ta , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VINCULUM, 1))),
|
||||
Tellurium ( 59, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Tellurium" , 0, 0, 722, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.Te , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Terbium ( 72, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Terbium" , 0, 0, 1629, 1629, true, false, 4, 1, 1, Dyes._NULL , Element.Tb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Terbium ( 72, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Terbium" , 0, 0, 1629, 1629, true, false, 4, 1, 1, Dyes._NULL , Element.Tb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Thorium ( 96, TextureSet.SET_SHINY , 6.0F, 512, 2, 1|2 |8 |32|64 , 0, 30, 0, 0, "Thorium" , 0, 0, 2115, 0, false, false, 4, 1, 1, Dyes.dyeBlack , Element.Th , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Thulium ( 76, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Thulium" , 0, 0, 1818, 1818, true, false, 4, 1, 1, Dyes._NULL , Element.Tm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Thulium ( 76, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Thulium" , 0, 0, 1818, 1818, true, false, 4, 1, 1, Dyes._NULL , Element.Tm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Tin ( 57, TextureSet.SET_DULL , 1.0F, 0, 1, 1|2 |8 |32 |128 , 220, 220, 220, 0, "Tin" , 0, 0, 505, 505, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Sn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))),
|
||||
Titanium ( 28, TextureSet.SET_METALLIC , 7.0F, 1600, 3, 1|2 |8 |32|64|128 , 220, 160, 240, 0, "Titanium" , 0, 0, 1941, 1500, true, false, 5, 1, 1, Dyes.dyePurple , Element.Ti , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
|
||||
Tritium ( 3, TextureSet.SET_METALLIC , 1.0F, 0, 2, 16|32 , 255, 0, 0, 240, "Tritium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeRed , Element.T , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 4))),
|
||||
Tungsten ( 81, TextureSet.SET_METALLIC , 7.0F, 2560, 3, 1|2 |8 |32|64|128 , 50, 50, 50, 0, "Tungsten" , 0, 0, 3695, 2500, true, false, 4, 1, 1, Dyes.dyeBlack , Element.W , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
|
||||
Titanium ( 28, TextureSet.SET_METALLIC , 7.0F, 1600, 3, 1|2 |8 |32|64|128 , 220, 160, 240, 0, "Titanium" , 0, 0, 1941, 1500, true, false, 5, 1, 1, Dyes.dyePurple , Element.Ti , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
|
||||
Tritium ( 3, TextureSet.SET_METALLIC , 1.0F, 0, 2, 16|32 , 255, 0, 0, 240, "Tritium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeRed , Element.T , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 4))),
|
||||
Tungsten ( 81, TextureSet.SET_METALLIC , 7.0F, 2560, 3, 1|2 |8 |32|64|128 , 50, 50, 50, 0, "Tungsten" , 0, 0, 3695, 2500, true, false, 4, 1, 1, Dyes.dyeBlack , Element.W , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
|
||||
Uranium ( 98, TextureSet.SET_METALLIC , 6.0F, 512, 3, 1|2 |8 |32|64 , 50, 240, 50, 0, "Uranium 238" , 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen , Element.U , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Uranium235 ( 97, TextureSet.SET_SHINY , 6.0F, 512, 3, 1|2 |8 |32|64 , 70, 250, 70, 0, "Uranium 235" , 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen , Element.U_235 , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))),
|
||||
Vanadium ( 29, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 50, 50, 50, 0, "Vanadium" , 0, 0, 2183, 2183, true, false, 2, 1, 1, Dyes.dyeBlack , Element.V , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Ytterbium ( 77, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Ytterbium" , 0, 0, 1097, 1097, true, false, 4, 1, 1, Dyes._NULL , Element.Yb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Yttrium ( 45, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 220, 250, 220, 0, "Yttrium" , 0, 0, 1799, 1799, true, false, 4, 1, 1, Dyes._NULL , Element.Y , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Vanadium ( 29, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 50, 50, 50, 0, "Vanadium" , 0, 0, 2183, 2183, true, false, 2, 1, 1, Dyes.dyeBlack , Element.V , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Ytterbium ( 77, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Ytterbium" , 0, 0, 1097, 1097, true, false, 4, 1, 1, Dyes._NULL , Element.Yb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Yttrium ( 45, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 220, 250, 220, 0, "Yttrium" , 0, 0, 1799, 1799, true, false, 4, 1, 1, Dyes._NULL , Element.Y , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Zinc ( 36, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1|2 |8 |32 , 250, 240, 240, 0, "Zinc" , 0, 0, 692, 0, false, false, 2, 1, 1, Dyes.dyeWhite , Element.Zn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))),
|
||||
|
||||
/**
|
||||
|
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Loading…
Reference in a new issue