Adding missing GT++ metaitems

This commit is contained in:
Blood-Asp 2016-12-24 00:44:13 +01:00
parent 4e1c4b241d
commit 2d35f8c0bc

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@ -696,7 +696,8 @@ public enum OrePrefixes {
//Foil
if (!enableUnusedFoil && !(aMaterial == Materials.Zinc || aMaterial == Materials.Aluminium || aMaterial == Materials.Silicon || aMaterial == Materials.Gold ||
aMaterial == Materials.Electrum || aMaterial == Materials.Platinum || aMaterial == Materials.Osmiridium || aMaterial == Materials.Osmium ||
aMaterial == Materials.AnnealedCopper || aMaterial == Materials.Steel || aMaterial == Materials.Copper))
aMaterial == Materials.AnnealedCopper || aMaterial == Materials.Steel || aMaterial == Materials.Copper || aMaterial == Materials.YttriumBariumCuprate
|| aMaterial == Materials.VanadiumGallium || aMaterial == Materials.NiobiumTitanium || aMaterial == Materials.Naquadah))
foil.mDisabledItems.add(aMaterial);
//Fine Wire
if (!enableUnusedFineWires && !(aMaterial == Materials.Steel || aMaterial == Materials.AnnealedCopper || aMaterial == Materials.Platinum || aMaterial == Materials.Osmium ||