diff --git a/src/main/java/gregtech/common/items/armor/ModularArmor_Item.java b/src/main/java/gregtech/common/items/armor/ModularArmor_Item.java index 6327a8c8..bc611e64 100644 --- a/src/main/java/gregtech/common/items/armor/ModularArmor_Item.java +++ b/src/main/java/gregtech/common/items/armor/ModularArmor_Item.java @@ -210,8 +210,8 @@ public class ModularArmor_Item extends ItemArmor implements ISpecialArmor, IGogg } // Breathing - if (data.type == 0 && aPlayer.getAir() < 100) { - int air = 0; + if (data.type == 0 && aPlayer.getAir() < 100 && data.fluid != null) { + int air = 0; if (data.fluid.getUnlocalizedName().equals("fluid.oxygen") && data.fluid.amount >= 150) { aPlayer.setAir(aPlayer.getAir() + 150); air = 150; diff --git a/src/main/java/gregtech/common/items/armor/gui/GuiElectricArmor1.java b/src/main/java/gregtech/common/items/armor/gui/GuiElectricArmor1.java index 50a6a05b..dec19e03 100644 --- a/src/main/java/gregtech/common/items/armor/gui/GuiElectricArmor1.java +++ b/src/main/java/gregtech/common/items/armor/gui/GuiElectricArmor1.java @@ -1,7 +1,10 @@ package gregtech.common.items.armor.gui; +import gregtech.api.enums.GT_Values; import gregtech.api.util.GT_LanguageManager; import gregtech.api.util.GT_Utility; +import gregtech.common.GT_Network; +import gregtech.common.items.armor.ArmorData; import gregtech.common.items.armor.components.StatType; import java.text.DecimalFormat; @@ -168,27 +171,39 @@ public class GuiElectricArmor1 extends GuiContainer { } } // Slot slot = getSlotAtPosition(mouseX, mouseY); -// if (slot != null && slot instanceof SlotFluid && player != null) { +// if (slot != null && slot instanceof SlotFluid && player != null && cont.mInvArmor.data.helmet!=null) { // ItemStack tmp = player.inventory.getItemStack(); +// //GT_Network gtn = new GT_Network(); // if (tmp == null) { -// GTExtras.NET.sendToServer(new FluidSync(player.getCommandSenderName(), 0, "null")); +// //GT_Values.NW.sendToServer(new FluidSync(player.getCommandSenderName(), 0, "null")); // } +// //ArmorData armorData = new ArmorData(player,); // if (tmp != null && tmp.getItem() instanceof IFluidContainerItem) { // FluidStack tmp2 = ((IFluidContainerItem) tmp.getItem()).getFluid(tmp); // if (!slot.getHasStack() && tmp2 != null) { -// slot.putStack(UT.Fluids.display(tmp2, true)); -// GTExtras.NET.sendToServer(new FluidSync(player.getCommandSenderName(), tmp2.amount, UT.Fluids.name(tmp2, false))); -// ItemStack tmp4 = UT.Fluids.getContainerForFilledItem(tmp, true); +// slot.putStack(GT_Utility.getFluidDisplayStack(tmp2, true)); +// +// if(cont.mInvArmor.data.helmet.fluid == null) +// { +// cont.mInvArmor.data.helmet.fluid = new FluidStack(tmp2.getFluid(), tmp2.amount); +// } +// else +// { +// cont.mInvArmor.data.helmet.fluid.amount += tmp2.amount; +// } +// +// //GT_Values.NW.sendToServer(new FluidSync(player.getCommandSenderName(), tmp2.amount, GT_Utility.getFluidName(tmp2, false))); +// ItemStack tmp4 = GT_Utility.getContainerForFilledItem(tmp, true); // tmp4.stackSize = 1; // if (tmp.stackSize > 1) { // player.inventory.addItemStackToInventory(tmp4); // tmp.stackSize--; // player.inventory.setItemStack(tmp); -// GTExtras.NET.sendToServer(new FluidSync2(player.getCommandSenderName())); +// //GT_Values.NW.sendToServer(new FluidSync2(player.getCommandSenderName())); // } else { // player.inventory.setItemStack(null); // player.inventory.addItemStackToInventory(tmp4); -// GTExtras.NET.sendToServer(new FluidSync2(player.getCommandSenderName())); +// //GT_Values.NW.sendToServer(new FluidSync2(player.getCommandSenderName())); // } // // } else if (slot.getHasStack() && tmp2 != null) { @@ -204,9 +219,17 @@ public class GuiElectricArmor1 extends GuiContainer { // tmp3.stackSize--; // } // player.inventory.setItemStack(tmp3); -// GTExtras.NET.sendToServer(new FluidSync2(player.getCommandSenderName())); -// slot.putStack(UT.Fluids.display(tmp2, true)); -// GTExtras.NET.sendToServer(new FluidSync(player.getCommandSenderName(), tmp2.amount, UT.Fluids.name(tmp2, false))); +// //GT_Values.NW.sendToServer(new FluidSync2(player.getCommandSenderName())); +// slot.putStack(GT_Utility.getFluidDisplayStack(tmp2, true)); +// if(cont.mInvArmor.data.helmet.fluid == null) +// { +// cont.mInvArmor.data.helmet.fluid = new FluidStack(tmp2.getFluid(), tmp2.amount); +// } +// else +// { +// cont.mInvArmor.data.helmet.fluid.amount += tmp2.amount; +// } +// //GT_Values.NW.sendToServer(new FluidSync(player.getCommandSenderName(), tmp2.amount, GT_Utility.getFluidName(tmp2, false))); // } // } // }