Change Material HEE Endium
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2 changed files with 10 additions and 10 deletions
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minecraft.version=1.7.10
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minecraft.version=1.7.10
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forge.version=10.13.4.1566-1.7.10
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forge.version=10.13.4.1566-1.7.10
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gt.version=5.09.22.8
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gt.version=5.09.22.9
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ae2.version=rv2-beta-33
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ae2.version=rv2-beta-33
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applecore.version=1.7.10-1.2.1+107.59407
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applecore.version=1.7.10-1.2.1+107.59407
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@ -151,7 +151,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
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PhasedIron ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Phased Iron" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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PhasedIron ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Phased Iron" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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PhasedGold ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Phased Gold" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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PhasedGold ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Phased Gold" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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Soularium ( 379, TextureSet.SET_METALLIC , 8.0F, 256, 2, 1|2 |64|128 , 65, 46, 29, 0, "Soularium" , 0, 0, 800, 1000, true, false, 3, 1, 1, Dyes.dyeBrown ),
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Soularium ( 379, TextureSet.SET_METALLIC , 8.0F, 256, 2, 1|2 |64|128 , 65, 46, 29, 0, "Soularium" , 0, 0, 800, 1000, true, false, 3, 1, 1, Dyes.dyeBrown ),
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Endium ( 770, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 , 165, 220, 250, 0, "Endium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow ),
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HEEEndium ( 770, TextureSet.SET_DULL , 16.0F, 1024, 4, 1|2 |8 |64|128 , 165, 220, 250, 0, "Endium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeLightBlue ),
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Prismarine ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 |4 , 255, 255, 255, 0, "Prismarine" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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Prismarine ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 |4 , 255, 255, 255, 0, "Prismarine" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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GraveyardDirt ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 , 255, 255, 255, 0, "Graveyard Dirt" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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GraveyardDirt ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 , 255, 255, 255, 0, "Graveyard Dirt" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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DarkSteel ( 364, TextureSet.SET_METALLIC , 8.0F, 512, 3, 1|2 |64|128 , 80, 70, 80, 0, "Dark Steel" , 0, 0, -1, 1800, true, false, 3, 1, 1, Dyes.dyePurple ),
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DarkSteel ( 364, TextureSet.SET_METALLIC , 8.0F, 512, 3, 1|2 |64|128 , 80, 70, 80, 0, "Dark Steel" , 0, 0, -1, 1800, true, false, 3, 1, 1, Dyes.dyePurple ),
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