Change Material HEE Endium
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33722641e6
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2 changed files with 10 additions and 10 deletions
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@ -1,7 +1,7 @@
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minecraft.version=1.7.10
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forge.version=10.13.4.1566-1.7.10
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gt.version=5.09.22.8
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gt.version=5.09.22.9
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ae2.version=rv2-beta-33
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applecore.version=1.7.10-1.2.1+107.59407
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@ -137,7 +137,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
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* But I do see potential uses in some of these Materials.
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*/
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//TarPitch ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Tar Pitch" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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//Serpentine ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 |8 , 255, 255, 255, 0, "Serpentine" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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//Serpentine ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 |8 , 255, 255, 255, 0, "Serpentine" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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//Flux ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 , 255, 255, 255, 0, "Flux" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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RedstoneAlloy ( 381, TextureSet.SET_METALLIC , 3.0F, 128, 2, 1|2 |64|128 , 181, 51, 51, 0, "Redstone Alloy" , 0, 0, 500, 1000, true, false, 1, 1, 1, Dyes.dyeRed ),
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OsmiumTetroxide ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 , 255, 255, 255, 0, "Osmium Tetroxide" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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@ -151,16 +151,16 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
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PhasedIron ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Phased Iron" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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PhasedGold ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Phased Gold" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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Soularium ( 379, TextureSet.SET_METALLIC , 8.0F, 256, 2, 1|2 |64|128 , 65, 46, 29, 0, "Soularium" , 0, 0, 800, 1000, true, false, 3, 1, 1, Dyes.dyeBrown ),
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Endium ( 770, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 , 165, 220, 250, 0, "Endium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow ),
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HEEEndium ( 770, TextureSet.SET_DULL , 16.0F, 1024, 4, 1|2 |8 |64|128 , 165, 220, 250, 0, "Endium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeLightBlue ),
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Prismarine ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 |4 , 255, 255, 255, 0, "Prismarine" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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GraveyardDirt ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 , 255, 255, 255, 0, "Graveyard Dirt" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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DarkSteel ( 364, TextureSet.SET_METALLIC , 8.0F, 512, 3, 1|2 |64|128 , 80, 70, 80, 0, "Dark Steel" , 0, 0, -1, 1800, true, false, 3, 1, 1, Dyes.dyePurple ),
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Terrasteel ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Terrasteel" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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ConductiveIron ( 369, TextureSet.SET_METALLIC , 6.0F, 256, 3, 1|2 |64|128 , 217, 178, 171, 0, "Conductive Iron" , 0, 0, -1, 1200, true, false, 4, 1, 1, Dyes.dyeRed ),
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ElectricalSteel ( 365, TextureSet.SET_METALLIC , 6.0F, 512, 2, 1|2 |64|128 , 185, 185, 185, 0, "Electrical Steel" , 0, 0, 1811, 1000, true, false, 4, 1, 1, Dyes.dyeGray ),
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EnergeticAlloy ( 366, TextureSet.SET_METALLIC , 12.0F, 1024, 3, 1|2 |64|128 , 255, 170, 81, 0, "Energetic Alloy" , 0, 0, -1, 2200, true, false, 3, 1, 1, Dyes.dyeOrange ),
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VibrantAlloy ( 367, TextureSet.SET_METALLIC , 18.0F, 4048, 4, 1|2 |64|128 , 157, 188, 53, 0, "Vibrant Alloy" , 0, 0, 3300, 3000, true, false, 4, 1, 1, Dyes.dyeLime ),
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PulsatingIron ( 378, TextureSet.SET_METALLIC , 6.0F, 256, 3, 1|2 |64|128 , 128, 246, 155, 0, "Pulsating Iron" , 0, 0, -1, 1800, true, false, 4, 1, 1, Dyes.dyeLime ),
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DarkSteel ( 364, TextureSet.SET_METALLIC , 8.0F, 512, 3, 1|2 |64|128 , 80, 70, 80, 0, "Dark Steel" , 0, 0, -1, 1800, true, false, 3, 1, 1, Dyes.dyePurple ),
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Terrasteel ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Terrasteel" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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ConductiveIron ( 369, TextureSet.SET_METALLIC , 6.0F, 256, 3, 1|2 |64|128 , 217, 178, 171, 0, "Conductive Iron" , 0, 0, -1, 1200, true, false, 4, 1, 1, Dyes.dyeRed ),
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ElectricalSteel ( 365, TextureSet.SET_METALLIC , 6.0F, 512, 2, 1|2 |64|128 , 185, 185, 185, 0, "Electrical Steel" , 0, 0, 1811, 1000, true, false, 4, 1, 1, Dyes.dyeGray ),
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EnergeticAlloy ( 366, TextureSet.SET_METALLIC , 12.0F, 1024, 3, 1|2 |64|128 , 255, 170, 81, 0, "Energetic Alloy" , 0, 0, -1, 2200, true, false, 3, 1, 1, Dyes.dyeOrange ),
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VibrantAlloy ( 367, TextureSet.SET_METALLIC , 18.0F, 4048, 4, 1|2 |64|128 , 157, 188, 53, 0, "Vibrant Alloy" , 0, 0, 3300, 3000, true, false, 4, 1, 1, Dyes.dyeLime ),
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PulsatingIron ( 378, TextureSet.SET_METALLIC , 6.0F, 256, 3, 1|2 |64|128 , 128, 246, 155, 0, "Pulsating Iron" , 0, 0, -1, 1800, true, false, 4, 1, 1, Dyes.dyeLime ),
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Teslatite ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 , 60, 180, 200, 0, "Teslatite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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Fluix ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 |4 , 255, 255, 255, 0, "Fluix" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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Manasteel ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Manasteel" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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