material change
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8783fdf3cd
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2 changed files with 2 additions and 2 deletions
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minecraft.version=1.7.10
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forge.version=10.13.4.1566-1.7.10
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gt.version=5.09.27.29
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gt.version=5.09.27.30
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ae2.version=rv2-beta-33
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applecore.version=1.7.10-1.2.1+107.59407
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@ -460,7 +460,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
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DeepIron ( 829, TextureSet.SET_METALLIC , 6.0F, 384, 2, 1|2 |8 |64 , 150, 140, 140, 0, "Deep Iron" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyePink , 2, Arrays.asList(new MaterialStack(Iron, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 1))),
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Diamond ( 500, TextureSet.SET_DIAMOND , 8.0F, 1280, 3, 1 |4|8 |64|128 , 200, 255, 255, 127, "Diamond" , 0, 0, -1, 0, false, true, 5, 64, 1, Dyes.dyeWhite , 1, Arrays.asList(new MaterialStack(Carbon, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 3), new TC_AspectStack(TC_Aspects.LUCRUM, 4))),
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Electrum ( 303, TextureSet.SET_SHINY , 12.0F, 64, 2, 1|2 |8 |64|128 , 255, 255, 100, 0, "Electrum" , 0, 0, -1, 0, false, false, 4, 1, 1, Dyes.dyeYellow , 2, Arrays.asList(new MaterialStack(Silver, 1), new MaterialStack(Gold, 1))),
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Nikolite ( 812, TextureSet.SET_SHINY , 1.0F, 0, 1, 1 |8 , 60, 180, 200, 0, "Nikolite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeCyan , 8, Arrays.asList(new MaterialStack(Redstone, 1), new MaterialStack(Electrum, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.ELECTRUM, 2))),
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Nikolite ( 812, TextureSet.SET_SHINY , 1.0F, 0, 1, 1 |8 , 60, 180, 200, 0, "Nikolite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeCyan , 0, Arrays.asList(new MaterialStack(Redstone, 1), new MaterialStack(Electrum, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.ELECTRUM, 2))),
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Emerald ( 501, TextureSet.SET_EMERALD , 7.0F, 256, 2, 1 |4|8 |64 , 80, 255, 80, 127, "Emerald" , 0, 0, -1, 0, false, true, 5, 1, 1, Dyes.dyeGreen , 1, Arrays.asList(new MaterialStack(Beryllium, 3), new MaterialStack(Aluminium, 2), new MaterialStack(Silicon, 6), new MaterialStack(Oxygen, 18)), Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 3), new TC_AspectStack(TC_Aspects.LUCRUM, 5))),
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EnhancedGalgadorian (385, TextureSet.SET_METALLIC , 32.0F, 7200, 5, 1|2| 64|128 , 152, 93, 133, 0, "Enhanced Galgadorian" , 0, 0, 4500,24500, true, false, 1, 1, 1, Dyes.dyePink ),
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FreshWater ( -1, TextureSet.SET_FLUID , 1.0F, 0, 0, 16 , 0, 0, 255, 0, "Fresh Water" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlue , 0, Arrays.asList(new MaterialStack(Hydrogen, 2), new MaterialStack(Oxygen, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 2))),
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