add Ores to Infinity Infinity Catalyst and Bedrockium
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1 changed files with 3 additions and 3 deletions
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@ -676,9 +676,9 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
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*/
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//TODO: ADD, INFINITY (metal) with all things, and things add stuff to bedrockium (draconium and awoken draconium)
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//TODO: add other op materials? maybe some new ores or new only fusion made op materials from op materials??? like neutronium bedrockium alloy etc.
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InfinityCatalyst ( 394, TextureSet.SET_SHINY , 64.0F,1310720, 7, 1 , 255, 255, 255, 0, "Infinity Catalyst" , 5, 500000, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeLightGray),
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Infinity ( 397, TextureSet.SET_SHINY , 128.0F,2621440, 8, 1 , 255, 255, 255, 0, "Infinity" , 5, 5000000, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeWhite),
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Bedrockium ( 395, TextureSet.SET_SHINY , 54.0F, 327680, 6, 1 , 50, 50, 50, 0, "Bedrockium" , 0, 0, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeBlack),
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InfinityCatalyst ( 394, TextureSet.SET_SHINY , 64.0F,1310720, 7, 1 |8 , 255, 255, 255, 0, "Infinity Catalyst" , 5, 500000, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeLightGray),
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Infinity ( 397, TextureSet.SET_SHINY , 128.0F,2621440, 8, 1 |8 , 255, 255, 255, 0, "Infinity" , 5, 5000000, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeWhite),
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Bedrockium ( 395, TextureSet.SET_SHINY , 54.0F, 327680, 6, 1 |8 , 50, 50, 50, 0, "Bedrockium" , 0, 0, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeBlack),
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//Infinity
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//Others, new ones?...
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