From 5680bf3cbd957374a00c5e94372b2508b90e2423 Mon Sep 17 00:00:00 2001 From: Technus Date: Wed, 7 Sep 2016 15:24:19 +0200 Subject: [PATCH] More Texture Work --- .../java/gregtech/api/enums/Textures.java | 80 +++++++++--------- .../blocks/iconsets/MACHINE_UEV_BOTTOM.png | Bin 1147 -> 1147 bytes .../blocks/iconsets/MACHINE_UEV_SIDE.png | Bin 1147 -> 1147 bytes .../blocks/iconsets/MACHINE_UEV_TOP.png | Bin 1147 -> 1147 bytes .../blocks/iconsets/MACHINE_UXV_BOTTOM.png | Bin 1147 -> 1147 bytes .../blocks/iconsets/MACHINE_UXV_SIDE.png | Bin 1147 -> 1147 bytes .../blocks/iconsets/MACHINE_UXV_TOP.png | Bin 1147 -> 1147 bytes 7 files changed, 40 insertions(+), 40 deletions(-) diff --git a/src/main/java/gregtech/api/enums/Textures.java b/src/main/java/gregtech/api/enums/Textures.java index 9c133bb9..52001bad 100644 --- a/src/main/java/gregtech/api/enums/Textures.java +++ b/src/main/java/gregtech/api/enums/Textures.java @@ -490,16 +490,16 @@ public class Textures { new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{255, 255, 30, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{128, 128, 128, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{240, 240, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{220, 230, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{200, 220, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{180, 210, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{160, 200, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{140, 190, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{120, 180, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{100, 160, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{80, 140, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{60, 120, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{40, 100, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{220, 220, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{200, 200, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{180, 180, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{160, 160, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{140, 140, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{120, 120, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{100, 100, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{80, 80, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{60, 60, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[]{40, 40, 245, 0}), }, OVERLAYS_ENERGY_OUT = new ITexture[]{ new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{180, 180, 180, 0}), @@ -508,16 +508,16 @@ public class Textures { new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{255, 255, 30, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{128, 128, 128, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{240, 240, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{220, 230, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{200, 220, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{180, 210, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{160, 200, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{140, 190, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{120, 180, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{100, 160, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{80, 140, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{60, 120, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{40, 100, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{220, 220, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{200, 200, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{180, 180, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{160, 160, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{140, 140, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{120, 120, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{100, 100, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{80, 80, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{60, 60, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[]{40, 40, 245, 0}), }, OVERLAYS_ENERGY_IN_MULTI = new ITexture[]{ new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{180, 180, 180, 0}), @@ -526,16 +526,16 @@ public class Textures { new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{255, 255, 30, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{128, 128, 128, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{240, 240, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{220, 230, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{200, 220, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{180, 210, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{160, 200, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{140, 190, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{120, 180, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{100, 160, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{80, 140, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{60, 120, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{40, 100, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{220, 220, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{200, 200, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{180, 180, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{160, 160, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{140, 140, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{120, 120, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{100, 100, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{80, 80, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{60, 60, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[]{40, 40, 245, 0}), }, OVERLAYS_ENERGY_OUT_MULTI = new ITexture[]{ new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{180, 180, 180, 0}), @@ -544,16 +544,16 @@ public class Textures { new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{255, 255, 30, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{128, 128, 128, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{240, 240, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{220, 230, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{200, 220, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{180, 210, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{160, 200, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{140, 190, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{120, 180, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{100, 160, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{80, 140, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{60, 120, 245, 0}), - new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{40, 100, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{220, 220, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{200, 200, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{180, 180, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{160, 160, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{140, 140, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{120, 120, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{100, 100, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{80, 80, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{60, 60, 245, 0}), + new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[]{40, 40, 245, 0}), }, LOCKERS = new ITexture[]{ new GT_RenderedTexture(OVERLAY_LOCKER_000), diff --git a/src/main/resources/assets/gregtech/textures/blocks/iconsets/MACHINE_UEV_BOTTOM.png b/src/main/resources/assets/gregtech/textures/blocks/iconsets/MACHINE_UEV_BOTTOM.png index 1f3e643a3db4a13bcd460561bbae22a833239e9e..27a092adf495a5474c302a18dea04fb40feac812 100644 GIT binary patch delta 413 zcmZut!AiqG5PiGZU_#rF1WB5B@YaKZ2;vWj1-s+T%c(bSiZ?I*f#1<4 zDYU_+6x@)w6A36d%N*Xkd2e<`8q#&=g6nIa#*kN zx!GX1+u_&xFijJdTFrJGc%F|i4B@&Cgr;fgKD`!H@(b!1;F^G880{Ts51}i(rwl9$ lu4A{oq#>=K25NTQ_(gl$KR-RbD(cxSm9NK>%jb)m`)|=}b=3d> delta 413 zcmY*Vy-LGS6#f!#$W3g5me33i;?hB=L&ZS~4%QAr$RKp-B=ik@fr9QL%uS$74P+W$g&Kh(I|S=>OSWj$NA?Ji!8mq8w7#El~^X=J3Hl~Q11_tBtcOW z%2fl}$~WhP5LmB&^SZ7>Fu2>jz<4}Hnx?SrPbH`%=aUIoq;1=fmIdGU(QF>6#=#Ny}bSb Dgpzc; diff --git a/src/main/resources/assets/gregtech/textures/blocks/iconsets/MACHINE_UEV_SIDE.png b/src/main/resources/assets/gregtech/textures/blocks/iconsets/MACHINE_UEV_SIDE.png index 1f3e643a3db4a13bcd460561bbae22a833239e9e..27a092adf495a5474c302a18dea04fb40feac812 100644 GIT binary patch delta 413 zcmZut!AiqG5PiGZU_#rF1WB5B@YaKZ2;vWj1-s+T%c(bSiZ?I*f#1<4 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