fix ic2 crash (Blood Asp)
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f39e81fc90
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1 changed files with 2 additions and 1 deletions
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@ -11,6 +11,7 @@ import gregtech.api.util.GT_ModHandler;
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import gregtech.api.util.GT_ModHandler.RecipeBits;
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import gregtech.api.util.GT_ModHandler.RecipeBits;
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import gregtech.api.util.GT_Recipe.GT_Recipe_Map;
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import gregtech.api.util.GT_Recipe.GT_Recipe_Map;
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import gregtech.api.util.GT_Utility;
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import gregtech.api.util.GT_Utility;
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import ic2.core.Ic2Items;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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@ -72,7 +73,7 @@ public class GT_MetaTileEntity_BasicMachine_GT_Recipe extends GT_MetaTileEntity_
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case 6:
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case 6:
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case 7:
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case 7:
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case 8:
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case 8:
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aRecipe[i] = GT_ModHandler.getIC2Item("blockAlloyGlass", 1);
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aRecipe[i] = Ic2Items.reinforcedGlass;
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break;
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break;
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default:
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default:
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aRecipe[i] = new ItemStack(Blocks.glass, 1, W);
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aRecipe[i] = new ItemStack(Blocks.glass, 1, W);
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