Added Ash component Materials

This commit is contained in:
Johannes Gäßler 2017-07-15 10:11:21 +02:00
parent da2e748e8a
commit 5a8da3da90

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@ -320,10 +320,8 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
public static Materials Petroleum = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Petroleum", "Petroleum", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
public static Materials Pewter = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 0, 255, 255, 255, 0, "Pewter", "Pewter", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
public static Materials Phoenixite = new Materials(-1, TextureSet.SET_NONE, 6.0F, 64, 1, 1|2|64, 255, 255, 255, 0, "Phoenixite", "Phoenixite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
public static Materials Potash = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 0, 255, 255, 255, 0, "Potash", "Potash", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
public static Materials Prometheum = new Materials(960, TextureSet.SET_METALLIC,8.0F, 512, 1, 1 | 2 | 8 | 64, 90, 129, 86, 0, "Prometheum", "Prometheum", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
public static Materials Quartzite = new Materials(523, TextureSet.SET_QUARTZ, 1.0F, 0, 1, 1|4|8 , 210, 230, 210, 0, "Quartzite", "Quartzite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeWhite, 1, Arrays.asList(new MaterialStack(Silicon, 1), new MaterialStack(Oxygen, 2)));
public static Materials Quicklime = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Quicklime", "Quicklime", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
public static Materials Randomite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Randomite", "Randomite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
public static Materials Rhyolite = new Materials(875, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Rhyolite", "Rhyolite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
public static Materials Rubracium = new Materials(488, TextureSet.SET_METALLIC, 1.0F, 0, 1, 1 | 8 | 16, 151, 45, 45, 0, "Rubracium", "Rubracium", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL);
@ -538,6 +536,10 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
public static Materials HeavyFuel = new Materials(741, TextureSet.SET_FLUID, 1.0F, 0, 0, 16, 255, 255, 0, 0, "HeavyFuel", "Heavy Fuel", 3, 192, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlack).setCanBeCracked(true);
public static Materials LPG = new Materials(742, TextureSet.SET_FLUID, 1.0F, 0, 0, 16, 255, 255, 0, 0, "LPG", "LPG", 1, 256, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow);
public static Materials Magnesia = new MaterialBuilder(621, TextureSet.SET_DULL, "Magnesia").addDustItems().setRGB(255, 225, 225).setColor(Dyes.dyeWhite).setMaterialList(new MaterialStack(Magnesium, 1), new MaterialStack(Oxygen, 1)).addElectrolyzerRecipe().constructMaterial();
public static Materials Quicklime = new MaterialBuilder(622, TextureSet.SET_DULL, "Quicklime").addDustItems().setRGB(240, 240, 240).setColor(Dyes.dyeWhite).setMaterialList(new MaterialStack(Calcium, 1), new MaterialStack(Oxygen, 1)).addElectrolyzerRecipe().constructMaterial();
public static Materials Potash = new MaterialBuilder(623, TextureSet.SET_DULL, "Potash").addDustItems().setRGB(120, 66, 55).setColor(Dyes.dyeBrown).setMaterialList(new MaterialStack(Potassium, 2), new MaterialStack(Oxygen, 1)).addElectrolyzerRecipe().constructMaterial();
public static Materials SodaAsh = new MaterialBuilder(624, TextureSet.SET_DULL, "Soda Ash").addDustItems().setRGB(220, 220, 255).setColor(Dyes.dyeWhite).setMaterialList(new MaterialStack(Sodium, 2), new MaterialStack(Carbon, 1), new MaterialStack(Oxygen, 3)).addElectrolyzerRecipe().constructMaterial();
public static Materials Brick = new MaterialBuilder(625, TextureSet.SET_DULL, "Brick").addDustItems().setRGB(155, 86, 67).setColor(Dyes.dyeBrown).setMaterialList(new MaterialStack(Aluminium, 4), new MaterialStack(Silicon, 3), new MaterialStack(Oxygen, 12)).constructMaterial();
public static Materials Fireclay = new MaterialBuilder(626, TextureSet.SET_DULL, "Fireclay").addDustItems().setRGB(173, 160, 155).setColor(Dyes.dyeBrown).setMaterialList(new MaterialStack(Brick, 1)).constructMaterial();
public static Materials BioDiesel = new MaterialBuilder(627, TextureSet.SET_FLUID, "Bio Diesel").addCell().addFluid().setRGB(255, 128, 0).setColor(Dyes.dyeOrange).setFuelType(MaterialBuilder.DIESEL).setFuelPower(192).constructMaterial();