Redone Tooltips and some scanner info

This commit is contained in:
Muramasa 2016-05-24 00:04:36 +01:00
parent 3f46725bbc
commit 680676e411
21 changed files with 291 additions and 198 deletions

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@ -44,12 +44,14 @@ public class GT_MetaTileEntity_AdvMiner2 extends GT_MetaTileEntity_MultiBlockBas
public String[] getDescription() {
return new String[]{
"Controller Block for the Advanced Miner II",
"Size: 3x3x7", "Controller (front middle at bottom)",
"3x3 Base of Solid Steel Casings",
"Also part of Base: MV+ Energy Input Hatch",
"Fluid Input Hatch, Output Bus and Maintainance Hatch",
"3x Solid Steel Casings on top the Center of the base",
"Steel Frame Boxes on each side and 3 more on top"};
"Size(WxHxD): 3x7x3, Controller (Front middle bottom)",
"3x1x3 Base of Solid Steel Casings",
"1x3x1 Solid Steel Casing pillar (Center of base)",
"1x3x1 Steel Frame Boxes (Each Steel pillar side and on top)",
"1x Input Hatch (Any bottom layer casing)",
"1x Output Bus (Any bottom layer casing)",
"1x Maintenance Hatch (Any bottom layer casing)",
"1x MV+ Energy Hatch (Any bottom layer casing)"};
}
public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, boolean aActive, boolean aRedstone) {

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@ -35,10 +35,10 @@ public class GT_MetaTileEntity_AssemblyLine
public String[] getDescription() {
return new String[]{"Assembly line",
"Size: 3x(2-16)x4, variable lenght",
"Bottom: Steel Casing(or Maintainance or Input Hatch), Input Bus(Last Output Bus), Steel Casing",
"Size: 3x(2-16)x4, variable length",
"Bottom: Steel Casing(or Maintenance or Input Hatch), Input Bus(Last Output Bus), Steel Casing",
"Middle: Reinforced Glass, Assembling Line, Reinforced Glass",
"UpMiddle: Grate Casing(or Controller), Assambling Casing, Grate Casing",
"UpMiddle: Grate Casing(or Controller), Assembling Casing, Grate Casing",
"Top: Steel Casing(or Energy Hatch)",
"Up to 16 repeating slices, last is Output Bus"};
}

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@ -43,7 +43,11 @@ public class GT_MetaTileEntity_BronzeBlastFurnace
}
public String[] getDescription() {
return new String[]{"To get your first Steel", "Multiblock: 3x3x4 hollow with opening on top", "32 Bronze Plated Bricks required"};
return new String[]{
"Controller Block for the Bronze Blast Furnace",
"How to get your first Steel",
"Size(WxHxD): 3x4x3 (Hollow, with opening on top)",
"Bronze Plated Bricks for the rest (32 at least!)"};
}
public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, boolean aActive, boolean aRedstone) {

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@ -36,14 +36,14 @@ public class GT_MetaTileEntity_Charcoal_Pit extends GT_MetaTileEntity_MultiBlock
}
public String[] getDescription() {
return new String[]{"Charcoal pit controller",
"Place on top of a pile of wood logs",
"Maximum size of logs below 11x11x5",
"No air beween logs alowed",
"Sides and top must be dirt or grass",
"Below logs must be bricks",
"No other blocks can touch logs",
"Turns logs into Brittle Charcoal blocks"};
return new String[]{
"Controller for the Charcoal Pit",
"Converts Logs into Brittle Charcoal blocks",
"Max Size(WxHxD): 11x6x11, Controller (Top layer, centered)",
"11x1x11 of Bricks (Bottom layer only)",
"11x5x11 of Logs (Above bottom Brick layer)",
"Only grass/dirt can touch Log blocks",
"No air between logs allowed"};
}
public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, boolean aActive, boolean aRedstone) {

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@ -41,11 +41,12 @@ public class GT_MetaTileEntity_DistillationTower
public String[] getDescription() {
return new String[]{
"Controller Block for the Distillation Tower",
"Size: 3x3x6 (Hollow)", "Controller (front bottom)",
"1x Input Hatch (bottom)",
"5x Output Hatch (one each height level besides botton)",
"1x Output Bus (Botton)", "1x Energy Hatch (anywhere)",
"1x Maintenance Hatch (anywhere)",
"Size(WxHxD): 3x6x3 (Hollow), Controller (Front bottom)",
"1x Input Hatch (Any bottom layer casing)",
"5x Output Hatch (Any casing besides bottom layer)",
"1x Output Bus (Any bottom layer casing)",
"1x Maintenance Hatch (Any casing)",
"1x Energy Hatch (Any casing)",
"Clean Stainless Steel Casings for the rest (26 at least!)"};
}

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@ -35,7 +35,16 @@ public class GT_MetaTileEntity_ElectricBlastFurnace
}
public String[] getDescription() {
return new String[]{"Controller Block for the Blast Furnace", "Size: 3x3x4 (Hollow)", "Controller (front middle at bottom)", "16x Heating Coils (two middle Layers, hollow)", "1x Input (one of bottom)", "1x Output (one of bottom)", "1x Energy Hatch (one of bottom)", "1x Maintenance Hatch (one of bottom)", "1x Muffler Hatch (top middle)", "Heat Proof Machine Casings for the rest"};
return new String[]{
"Controller Block for the Blast Furnace",
"Size(WxHxD): 3x4x3 (Hollow), Controller (Front middle bottom)",
"16x Heating Coils (Two middle Layers, hollow)",
"1x Input (Any bottom layer casing)",
"1x Output (Any bottom layer casing)",
"1x Energy Hatch (Any bottom layer casing)",
"1x Maintenance Hatch (Any bottom layer casing)",
"1x Muffler Hatch (Top middle)",
"Heat Proof Machine Casings for the rest"};
}
public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, boolean aActive, boolean aRedstone) {

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@ -440,4 +440,28 @@ public abstract class GT_MetaTileEntity_FusionComputer extends GT_MetaTileEntity
public boolean explodesOnComponentBreak(ItemStack aStack) {
return false;
}
@Override
public String[] getInfoData() {
String tier = tier() == 6 ? "I" : tier() == 7 ? "II" : "III";
float plasmaOut = 0;
int powerRequired = 0;
if (this.mLastRecipe != null) {
powerRequired = this.mLastRecipe.mEUt;
if (this.mLastRecipe.getFluidOutput(0) != null) {
plasmaOut = (float)this.mLastRecipe.getFluidOutput(0).amount / (float)this.mLastRecipe.mDuration;
}
}
return new String[]{
"Fusion Reactor MK "+tier,
"EU Required: "+powerRequired+"EU/t",
"Stored EU: "+mEUStore+" / "+maxEUStore(),
"Plasma Output: "+plasmaOut+"L/t"};
}
@Override
public boolean isGivingInformation() {
return true;
}
}

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@ -38,15 +38,14 @@ public class GT_MetaTileEntity_HeatExchanger extends GT_MetaTileEntity_MultiBloc
public String[] getDescription() {
return new String[]{
"Controller Block for the Heat Exchanger",
"Size: 3x3x4",
"Controller (front middle at bottom)",
"Size(WxHxD): 3x4x3, Controller (Front middle at bottom)",
"3x3x4 of Stable Titanium Casing (hollow, Min 24!)",
"2 Titanium Pipe Casing Blocks inside the Hollow Casing",
"1x Distillated Water Input (one of the Casings)",
"min 1 Steam Output (one of the Casings)",
"1x Maintenance Hatch (one of the Casings)",
"1x Hot Fluid Input (botton Center)",
"1x Cold Fluid Output (top Center)"};
"2 Titanium Pipe Casing Blocks (Inside the Hollow Casing)",
"1x Distillated Water Input (Any casing)",
"min 1 Steam Output (Any casing)",
"1x Hot Fluid Input (Bottom center)",
"1x Cold Fluid Output (Top Center)",
"1x Maintenance Hatch (Any casing)"};
}
@Override

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@ -33,7 +33,15 @@ public class GT_MetaTileEntity_ImplosionCompressor
}
public String[] getDescription() {
return new String[]{"Controller Block for the Implosion Compressor", "Size: 3x3x3 (Hollow)", "Controller (front centered)", "1x Input (anywhere)", "1x Output (anywhere)", "1x Energy Hatch (anywhere)", "1x Maintenance Hatch (anywhere)", "1x Muffler Hatch (anywhere)", "Solid Steel Casings for the rest (16 at least!)"};
return new String[]{
"Controller Block for the Implosion Compressor",
"Size(WxHxD): 3x3x3 (Hollow), Controller (Front centered)",
"1x Input Bus (Any casing)",
"1x Output Bus (Any casing)",
"1x Maintenance Hatch (Any casing)",
"1x Muffler Hatch (Any casing)",
"1x Energy Hatch (Any casing)",
"Solid Steel Casings for the rest (16 at least!)"};
}
public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, boolean aActive, boolean aRedstone) {

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@ -32,7 +32,18 @@ public abstract class GT_MetaTileEntity_LargeBoiler
}
public String[] getDescription() {
return new String[]{"Controller Block for the Large Boiler", "Size: 3x3x5", "Controller (front middle in Fireboxes)", "3x3 of Fire Boxes (bottom Layer, Min 3!)", "3x3x4 of Casing (above Fireboxes, hollow, Min 24!)", "3 Pipe Casing Blocks inside the Hollow Casing", "1x Input (one of Fireboxes)", "1x Maintenance Hatch (one of Fireboxes)", "1x Muffler Hatch (one of Fireboxes)", "1x Fluid Output (one of Main Casing)","Produces "+getEUt()*40+"L/sec steam","Runs "+(runtimeBoost(20)/20f)+" sec per coal of fuel","Refined liquid fuels have 1/4 efficiency"};
return new String[]{
"Controller Block for the Large Boiler",
"Produces "+(getEUt()*40)*(runtimeBoost(20)/20f)+"L of Steam/sec for 1 Coal",
"Size(WxHxD): 3x5x3, Controller (Front middle in Fireboxes)",
"3x1x3 of Fire Boxes (Bottom layer, Min 3)",
"3x4x3 of Casing (Above Fireboxes, hollow, Min 24!)",
"3 Pipe Casing Blocks (Inside the Hollow Casing)",
"1x Input Hatch/Bus (Any Firebox)",
"1x Output Hatch (Any Firebox)",
"1x Maintenance Hatch (Any Firebox)",
"1x Muffler Hatch (Any Firebox)",
"Refined liquid fuels have 1/4 efficiency"};
}
public abstract Block getCasingBlock();

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@ -20,6 +20,8 @@ public abstract class GT_MetaTileEntity_LargeTurbine extends GT_MetaTileEntity_M
protected int baseEff = 0;
protected int optFlow = 0;
protected int realOptFlow = 0;
protected int storedFluid = 0;
protected int counter = 0;
public GT_MetaTileEntity_LargeTurbine(int aID, String aName, String aNameRegional) {
@ -204,10 +206,12 @@ public abstract class GT_MetaTileEntity_LargeTurbine extends GT_MetaTileEntity_M
return new String[]{
"Large Turbine",
tRunning,
"Current output: "+mEUt+" EU/t",
"Current speed: "+(mEfficiency/100)+"%",
tMaintainance,
"Turbine Damage: "+tDura+"%"};
"Current Output: "+mEUt+" EU/t",
"Optimal Flow: "+realOptFlow+" L/t",
"Fuel Remaining: "+storedFluid+"L",
"Current Speed: "+(mEfficiency/100)+"%",
"Turbine Damage: "+tDura+"%",
tMaintainance};
}
@Override

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@ -35,13 +35,13 @@ public class GT_MetaTileEntity_LargeTurbine_Gas extends GT_MetaTileEntity_LargeT
public String[] getDescription() {
return new String[]{
"Controller Block for the Large Gas Turbine",
"Size: 3x4x3 (Hollow)", "Controller (front centered)",
"1x Input Hatch (side centered)",
"1x Dynamo Hatch (back centered)",
"1x Maintenance Hatch (side centered)",
"1x Muffler Hatch (side centered)",
"Stainless Steel Turbine Casings for the rest (24 at least!)",
"Needs a Turbine Item (inside controller GUI)"};
"Size(WxHxD): 3x3x4 (Hollow), Controller (Front centered)",
"1x Input Hatch (Side centered)",
"1x Maintenance Hatch (Side centered)",
"1x Muffler Hatch (Side centered)",
"1x Dynamo Hatch (Back centered)",
"Titanium Turbine Casings for the rest (24 at least!)",
"Needs a Turbine Item (Inside controller GUI)"};
}
public int getFuelValue(FluidStack aLiquid) {
@ -89,6 +89,7 @@ public class GT_MetaTileEntity_LargeTurbine_Gas extends GT_MetaTileEntity_LargeT
FluidStack firstFuelType = new FluidStack(aFluids.get(0), 0); // Identify a SINGLE type of fluid to process. Doesn't matter which one. Ignore the rest!
int fuelValue = getFuelValue(firstFuelType);
actualOptimalFlow = (int) (aOptFlow / fuelValue);
this.realOptFlow = actualOptimalFlow;
int remainingFlow = (int) (actualOptimalFlow * 1.25f); // Allowed to use up to 125% of optimal flow. Variable required outside of loop for multi-hatch scenarios.
int flow = 0;
@ -99,6 +100,7 @@ public class GT_MetaTileEntity_LargeTurbine_Gas extends GT_MetaTileEntity_LargeT
flow = aFluids.get(i).amount; // Get all (steam) in hatch
flow = Math.min(flow, Math.min(remainingFlow, (int) (actualOptimalFlow * 1.25f))); // try to use up to 125% of optimal flow w/o exceeding remainingFlow
depleteInput(new FluidStack(aFluids.get(i), flow)); // deplete that amount
this.storedFluid = aFluids.get(i).amount;
remainingFlow -= flow; // track amount we're allowed to continue depleting from hatches
totalFlow += flow; // track total input used
}

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@ -34,12 +34,13 @@ public class GT_MetaTileEntity_LargeTurbine_HPSteam extends GT_MetaTileEntity_La
public String[] getDescription() {
return new String[]{
"Controller Block for the Large High Pressure Steam Turbine",
"Size: 3x4x3 (Hollow)", "Controller (front centered)",
"1x Input Hatch (side centered)", "1x Output Hatch(side centered)",
"1x Dynamo Hatch (back centered)",
"1x Maintenance Hatch (side centered)",
"Size(WxHxD): 3x3x4 (Hollow), Controller (Front centered)",
"1x Input Hatch (Side centered)",
"1x Maintenance Hatch (Side centered)",
"1x Muffler Hatch (Side centered)",
"1x Dynamo Hatch (Back centered)",
"Stainless Steel Turbine Casings for the rest (24 at least!)",
"Needs a Turbine Item (inside controller GUI)"};
"Needs a Turbine Item (Inside controller GUI)"};
}
@Override
@ -73,6 +74,7 @@ public class GT_MetaTileEntity_LargeTurbine_HPSteam extends GT_MetaTileEntity_La
int totalFlow = 0; // Byproducts are based on actual flow
int flow = 0;
int remainingFlow = (int) (aOptFlow * 1.25f); // Allowed to use up to 125% of optimal flow
this.realOptFlow = (aOptFlow / 2);
for (int i = 0; i < aFluids.size() && remainingFlow > 0; i++) {
String fluidName = aFluids.get(i).getFluid().getUnlocalizedName(aFluids.get(i));
@ -80,6 +82,7 @@ public class GT_MetaTileEntity_LargeTurbine_HPSteam extends GT_MetaTileEntity_La
flow = aFluids.get(i).amount; // Get all (steam) in hatch
flow = Math.min(flow, Math.min(remainingFlow, (int) (aOptFlow * 1.25f))); // try to use up to 125% of optimal flow w/o exceeding remainingFlow
depleteInput(new FluidStack(aFluids.get(i), flow)); // deplete that amount
this.storedFluid = aFluids.get(i).amount;
remainingFlow -= flow; // track amount we're allowed to keep depleting from hatches
totalFlow += flow; // track total used
if (!achievement) {

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@ -35,12 +35,13 @@ public class GT_MetaTileEntity_LargeTurbine_Plasma extends GT_MetaTileEntity_Lar
public String[] getDescription() {
return new String[]{
"Controller Block for the Large Plasma Generator",
"Size: 3x4x3 (Hollow)", "Controller (front centered)",
"1x Input Hatch (side centered)",
"1x Dynamo Hatch (back centered)",
"1x Maintenance Hatch (side centered)",
"Size(WxHxD): 3x3x4 (Hollow), Controller (Front centered)",
"1x Input Hatch (Side centered)",
"1x Maintenance Hatch (Side centered)",
"1x Muffler Hatch (Side centered)",
"1x Dynamo Hatch (Back centered)",
"Tungstensteel Turbine Casings for the rest (24 at least!)",
"Needs a Turbine Item (inside controller GUI)"};
"Needs a Turbine Item (Inside controller GUI)"};
}
public int getFuelValue(FluidStack aLiquid) {
@ -90,6 +91,7 @@ public class GT_MetaTileEntity_LargeTurbine_Plasma extends GT_MetaTileEntity_Lar
FluidStack firstFuelType = new FluidStack(aFluids.get(0), 0); // Identify a SINGLE type of fluid to process. Doesn't matter which one. Ignore the rest!
int fuelValue = getFuelValue(firstFuelType);
actualOptimalFlow = (int) ((aOptFlow + fuelValue - 1) / fuelValue);
this.realOptFlow = (aOptFlow / fuelValue); // For scanner info
int remainingFlow = (int) (actualOptimalFlow * 1.25f); // Allowed to use up to 125% of optimal flow. Variable required outside of loop for multi-hatch scenarios.
int flow = 0;
@ -100,6 +102,7 @@ public class GT_MetaTileEntity_LargeTurbine_Plasma extends GT_MetaTileEntity_Lar
flow = aFluids.get(i).amount; // Get all (steam) in hatch
flow = Math.min(flow, Math.min(remainingFlow, (int) (actualOptimalFlow * 1.25f))); // try to use up to 125% of optimal flow w/o exceeding remainingFlow
depleteInput(new FluidStack(aFluids.get(i), flow)); // deplete that amount
this.storedFluid = aFluids.get(i).amount;
remainingFlow -= flow; // track amount we're allowed to continue depleting from hatches
totalFlow += flow; // track total input used
}

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@ -36,12 +36,13 @@ public class GT_MetaTileEntity_LargeTurbine_Steam extends GT_MetaTileEntity_Larg
public String[] getDescription() {
return new String[]{
"Controller Block for the Large Steam Turbine",
"Size: 3x4x3 (Hollow)", "Controller (front centered)",
"1x Input Hatch (side centered)", "1x Output Hatch(side centered)",
"1x Dynamo Hatch (back centered)",
"1x Maintenance Hatch (side centered)",
"Size(WxHxD): 3x3x4 (Hollow), Controller (Front centered)",
"1x Input Hatch (Side centered)",
"1x Maintenance Hatch (Side centered)",
"1x Muffler Hatch (Side centered)",
"1x Dynamo Hatch (Back centered)",
"Turbine Casings for the rest (24 at least!)",
"Needs a Turbine Item (inside controller GUI)"};
"Needs a Turbine Item (Inside controller GUI)"};
}
@Override
@ -82,6 +83,7 @@ public class GT_MetaTileEntity_LargeTurbine_Steam extends GT_MetaTileEntity_Larg
int totalFlow = 0; // Byproducts are based on actual flow
int flow = 0;
int remainingFlow = (int) (aOptFlow * 1.25f); // Allowed to use up to 125% of optimal flow. Variable required outside of loop for multi-hatch scenarios.
this.realOptFlow = ((aOptFlow / 2) / 2);
for (int i = 0; i < aFluids.size() && remainingFlow > 0; i++) { // loop through each hatch; extract inputs and track totals.
String fluidName = aFluids.get(i).getFluid().getUnlocalizedName(aFluids.get(i));
@ -89,6 +91,7 @@ public class GT_MetaTileEntity_LargeTurbine_Steam extends GT_MetaTileEntity_Larg
flow = aFluids.get(i).amount; // Get all (steam) in hatch
flow = Math.min(flow, Math.min(remainingFlow, (int) (aOptFlow * 1.25f))); // try to use up to 125% of optimal flow w/o exceeding remainingFlow
depleteInput(new FluidStack(aFluids.get(i), flow)); // deplete that amount
this.storedFluid = aFluids.get(i).amount;
remainingFlow -= flow; // track amount we're allowed to continue depleting from hatches
totalFlow += flow; // track total input used
if (!achievement) {

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@ -34,7 +34,17 @@ public class GT_MetaTileEntity_MultiFurnace
}
public String[] getDescription() {
return new String[]{"Smelts up to 6-18 Items at once", "Controller Block for the Multi Smelter", "Size: 3x3x3 (Hollow)", "Controller (front middle at bottom)", "8x Heating Coils (middle Layer, hollow)", "1x Input (one of bottom)", "1x Output (one of bottom)", "1x Energy Hatch (one of bottom)", "1x Maintenance Hatch (one of bottom)", "1x Muffler Hatch (top middle)", "Heat Proof Machine Casings for the rest"};
return new String[]{
"Controller Block for the Multi Smelter",
"Smelts up to 6-18 Items at once",
"Size(WxHxD): 3x3x3 (Hollow), Controller (Front middle at bottom)",
"8x Heating Coils (Middle layer, hollow)",
"1x Input Bus (One of bottom)",
"1x Output Bus (One of bottom)",
"1x Maintenance Hatch (One of bottom)",
"1x Muffler Hatch (Top middle)",
"1x Energy Hatch (One of bottom)",
"Heat Proof Machine Casings for the rest",};
}
public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, boolean aActive, boolean aRedstone) {

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@ -33,16 +33,15 @@ public class GT_MetaTileEntity_OilCracker extends GT_MetaTileEntity_MultiBlockBa
return new String[]{
"Controller Block for the Oil Cracking Unit",
"Cracks heavy oil into lighter parts",
"Size: 3 high, 3 deep, 5 wide",
"Controller (front center)",
"Made from Clean Stainless Steel Casings (18 at least!)",
"On both sides of the Controller each",
"a ring of 8 Cupronickel Coils",
"2 Blocks left Input Hatch and 8 Casings",
"2 Blocks right Output Hatch and 8 Casings",
"beween coils: Controller, second input Hatch",
"Add steam for lower energy cost(50%) or Hydrogen for bonus output(30%)",
"Maintainance Hatch and Energy Hatch"};
"Size(WxHxD): 5x3x3 (Hollow), Controller (Front center)",
"Ring of 8 Cupronickel Coils (Each side of Controller)",
"1x Input Hatch (Left side middle)",
"1x Input Hatch (Any middle ring casing)",
"1x Output Hatch (Right side middle)",
"1x Maintenance Hatch (Any casing)",
"1x Energy Hatch (Any casing)",
"Clean Stainless Steel Casings for the rest (18 at least!)",
"Optional Steam(50% less EU/t) or Hydrogen(30% more output)"};
}
public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, boolean aActive, boolean aRedstone) {

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@ -33,12 +33,13 @@ public class GT_MetaTileEntity_OilDrill extends GT_MetaTileEntity_MultiBlockBase
public String[] getDescription() {
return new String[]{
"Controller Block for the Oil Drilling Rig",
"Size: 3x3x7", "Controller (front middle at bottom)",
"3x3 Base of Solid Steel Casings",
"Also part of Base: Energy Input Hatch",
"Fluid Output Hatch and Maintainance Hatch",
"3x Solid Steel Casings on top the Center of the base",
"Steel Frame Boxes on each side and 3 more on top"};
"Size(WxHxD): 3x7x3", "Controller (Front middle at bottom)",
"3x1x3 Base of Solid Steel Casings",
"1x3x1 Solid Steel Casing pillar (Center of base)",
"1x3x1 Steel Frame Boxes (Each Steel pillar side and on top)",
"1x Output Hatch (One of base casings)",
"1x Maintenance Hatch (One of base casings)",
"1x Energy Hatch (One of base casings)"};
}
public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, boolean aActive, boolean aRedstone) {

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@ -37,16 +37,16 @@ public class GT_MetaTileEntity_ProcessingArray extends GT_MetaTileEntity_MultiBl
}
public String[] getDescription() {
return new String[]{"Controller Block for the Processing Array",
"Size: 3x3x3 (Hollow)",
"Controller (front centered)",
"1x Input (anywhere)",
"1x Output (anywhere)",
"1x Energy Hatch (anywhere)",
"1x Maintenance Hatch (anywhere)",
return new String[]{
"Controller Block for the Processing Array",
"Runs supplied machines as if placed in the world",
"Size(WxHxD): 3x3x3 (Hollow), Controller (Front centered)",
"1x Input Hatch/Bus (Any casing)",
"1x Output Hatch/Bus (Any casing)",
"1x Maintenance Hatch (Any casing)",
"1x Energy Hatch (Any casing)",
"Robust Tungstensteel Casings for the rest (16 at least!)",
"Place up to 16 Single Block GT Machines into the GUI Inventory",
"They will work the same way as placed directly in world"};
"Place up to 16 Single Block GT Machines into the GUI Inventory"};
}
public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, boolean aActive, boolean aRedstone) {

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@ -31,13 +31,15 @@ public class GT_MetaTileEntity_PyrolyseOven extends GT_MetaTileEntity_MultiBlock
return new String[]{
"Controller Block for the Pyrolyse Oven",
"Industrial Charcoal producer and Oil from Plants",
"Size: 5x5x4, Controller (bottom center)",
"Made from ULV Machine Casings (min 60)",
"Bottom 3x3 Kantal Heating Coils",
"4 high ULV Casings around the coils",
"bottom row of casings are Energy Hatch",
"Maintainance Hatch and Output Hatch/Bus",
"top 3x3 has Input Hatch/Bus and Muffler Hatch"};
"Size(WxHxD): 5x4x5, Controller (Bottom center)",
"3x1x3 Kanthal Heating Coils (Inside bottom 5x1x5 layer)",
"9x Kanthal Heating Coils (Centered 3x1x3 area in Bottom layer)",
"1x Input Hatch/Bus (Centered 3x1x3 area in Top layer)",
"1x Output Hatch/Bus (Any bottom layer casing)",
"1x Maintenance Hatch (Any bottom layer casing)",
"1x Muffler Hatch (Centered 3x1x3 area in Top layer)",
"1x Energy Hatch (Any bottom layer casing)",
"ULV Machine Casings for the rest (60 at least!)"};
}
public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, boolean aActive, boolean aRedstone) {

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@ -31,7 +31,15 @@ public class GT_MetaTileEntity_VacuumFreezer
}
public String[] getDescription() {
return new String[]{"Controller Block for the Vacuum Freezer", "Size: 3x3x3 (Hollow)", "Controller (front centered)", "1x Input (anywhere)", "1x Output (anywhere)", "1x Energy Hatch (anywhere)", "1x Maintenance Hatch (anywhere)", "Frost Proof Casings for the rest (16 at least!)"};
return new String[]{
"Controller Block for the Vacuum Freezer",
"Super cools hot ingots and cells",
"Size(WxHxD): 3x3x3 (Hollow), Controller (Front centered)",
"1x Input Bus (Any casing)",
"1x Output Bus (Any casing)",
"1x Maintenance Hatch (Any casing)",
"1x Energy Hatch (Any casing)",
"Frost Proof Casings for the rest (16 at least!)"};
}
public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, boolean aActive, boolean aRedstone) {