Merge pull request #156 from InfinityStudio/master

Fixed large steam turbine do not consume steam.
This commit is contained in:
Blood-Asp 2015-08-30 17:26:36 +02:00
commit 683d46f4c8

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@ -72,8 +72,8 @@ public class GT_MetaTileEntity_LargeTurbine_Steam extends GT_MetaTileEntity_Larg
int remainingFlow = (int) (aOptFlow * 1.25f); // Allowed to use up to 125% of optimal flow. Variable required outside of loop for multi-hatch scenarios.
for (int i = 0; i < aFluids.size() && remainingFlow > 0; i++) { // loop through each hatch; extract inputs and track totals.
if (aFluids.get(i).getFluid().getUnlocalizedName(aFluids.get(i)).equals("fluid.steam")
|| aFluids.get(i).getFluid().getUnlocalizedName(aFluids.get(i)).equals("ic2.fluidSteam")) {
String fluidName = aFluids.get(i).getFluid().getUnlocalizedName(aFluids.get(i));
if (fluidName.equals("fluid.steam") || fluidName.equals("ic2.fluidSteam") || fluidName.equals("fluid.mfr.steam.still.name")) {
flow = aFluids.get(i).amount; // Get all (steam) in hatch
flow = Math.min(flow, Math.min(remainingFlow, (int) (aOptFlow * 1.25f))); // try to use up to 125% of optimal flow w/o exceeding remainingFlow
depleteInput(new FluidStack(aFluids.get(i), flow)); // deplete that amount