fix(blockmachines): persistency on harvest (#1498)

This patch fixes persistency of NBT tags in machine item when machine block is harvested.

Machines with an @Override on setItemNBT will now persist data correctly when harvested?

Change fixes intended persistency behaviour of following machines:
- Item buffers will persist screwdriver configured output stack size when harvested.
- Item distributors will persist setings of items per face.
This commit is contained in:
Léa Gris 2018-10-07 18:10:35 +02:00 committed by Blood-Asp
parent 2e59ff84b6
commit 6a1b45f2be

View file

@ -365,6 +365,22 @@ public class GT_Block_Machines
return mTemporaryTileEntity.get() == null ? new ArrayList() : ((IGregTechTileEntity) mTemporaryTileEntity.get()).getDrops();
}
@Override
public boolean removedByPlayer(World aWorld, EntityPlayer aPlayer, int aX, int aY, int aZ, boolean aWillHarvest) {
if (aWillHarvest) {
return true; // This delays deletion of the block until after getDrops
} else {
return super.removedByPlayer(aWorld, aPlayer, aX, aY, aZ, false);
}
}
@Override
public void harvestBlock(World aWorld, EntityPlayer aPlayer, int aX, int aY, int aZ, int aMeta)
{
super.harvestBlock(aWorld, aPlayer, aX, aY, aZ, aMeta);
aWorld.setBlockToAir(aX, aY, aZ);
}
public int getComparatorInputOverride(World aWorld, int aX, int aY, int aZ, int aSide) {
TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ);
if (((tTileEntity instanceof IGregTechTileEntity))) {