Diesel Tooltip from bloodasp

This commit is contained in:
David Vierra 2016-11-26 05:40:26 -10:00 committed by Technus
parent 037953a47f
commit 6c00cc8849

View file

@ -41,14 +41,16 @@ public class GT_MetaTileEntity_DieselEngine extends GT_MetaTileEntity_MultiBlock
return new String[]{
"Controller Block for the Large Diesel Engine",
"Size(WxHxD): 3x3x4, Controller (front centered)",
"3x3x4 of Stable Titanium Casing (hollow, Min 24!)",
"3x3x4 of Stable Titanium Casing (hollow, Min 16!)",
"2x Titanium Gear Box Casing inside the Hollow Casing",
"8x Engine Intake Casings (around controller, Min 8!)",
"1x Input Hatch (one of the Casings)",
"1x Maintenance Hatch (one of the Casings)",
"1x Muffler Hatch (top middle back)",
"8x Engine Intake Casings (around controller)",
"2x Input Hatch (one of the Casings next to a Gear Box)",
"1x Maintenance Hatch (one of the Casings next to a Gear Box)",
"1x Muffler Hatch (top middle back, next to the rear Gear Box)",
"1x Dynamo Hatch (back centered)",
"Engine Intake Casings not obstructed (only air blocks)"};
"Engine Intake Casings not obstructed in front (only air blocks)",
"Supply Diesel Fuel and Lubricant to run. Supply Oxygen to boost output (optional).",
"2048EU/t default output, 6144EU/t boosted output"};
}
public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, boolean aActive, boolean aRedstone) {