Fix regulator crafting recipes

This commit is contained in:
Blood-Asp 2016-03-20 23:34:09 +01:00
parent b2ac24e85a
commit 6e0f90964e

View file

@ -492,12 +492,6 @@ public class GT_MetaGenerated_Item_01
GregTech_API.registerCover(ItemList.FluidRegulator_EV.get(1L, new Object[0]), new GT_MultiTexture(new ITexture[]{Textures.BlockIcons.MACHINE_CASINGS[4][0], new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_PUMP)}), new GT_Cover_FluidRegulator(2048));
GregTech_API.registerCover(ItemList.FluidRegulator_IV.get(1L, new Object[0]), new GT_MultiTexture(new ITexture[]{Textures.BlockIcons.MACHINE_CASINGS[5][0], new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_PUMP)}), new GT_Cover_FluidRegulator(8192));
GT_Values.RA.addAssemblerRecipe(ItemList.Electric_Pump_LV.get(1L, new Object[0]), GT_OreDictUnificator.get(OrePrefixes.circuit, Materials.Basic, 2), ItemList.FluidRegulator_LV.get(1L, new Object[0]), 800, 4);
GT_Values.RA.addAssemblerRecipe(ItemList.Electric_Pump_MV.get(1L, new Object[0]), GT_OreDictUnificator.get(OrePrefixes.circuit, Materials.Good, 2), ItemList.FluidRegulator_LV.get(1L, new Object[0]), 800, 4);
GT_Values.RA.addAssemblerRecipe(ItemList.Electric_Pump_HV.get(1L, new Object[0]), GT_OreDictUnificator.get(OrePrefixes.circuit, Materials.Advanced, 2), ItemList.FluidRegulator_LV.get(1L, new Object[0]), 800, 4);
GT_Values.RA.addAssemblerRecipe(ItemList.Electric_Pump_EV.get(1L, new Object[0]), GT_OreDictUnificator.get(OrePrefixes.circuit, Materials.Elite, 2), ItemList.FluidRegulator_LV.get(1L, new Object[0]), 800, 4);
GT_Values.RA.addAssemblerRecipe(ItemList.Electric_Pump_IV.get(1L, new Object[0]), GT_OreDictUnificator.get(OrePrefixes.circuit, Materials.Master, 2), ItemList.FluidRegulator_LV.get(1L, new Object[0]), 800, 4);
ItemList.FluidFilter.set(addItem(tLastID = 635, "Fluid Filter", "Set with Fluid Container to only accept one Fluid Type", new Object[]{}));
GregTech_API.registerCover(ItemList.FluidFilter.get(1L, new Object[0]), new GT_MultiTexture(new ITexture[]{Textures.BlockIcons.MACHINE_CASINGS[1][0], new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_SHUTTER)}), new GT_Cover_Fluidfilter());
@ -764,6 +758,13 @@ public class GT_MetaGenerated_Item_01
ItemList.Cover_NeedsMaintainance.set(addItem(tLastID = 748, "Needs Maintainance Cover", "Attach to Multiblock Controller. Emits Redstone Signal if needs Maintainance", new Object[]{new TC_Aspects.TC_AspectStack(TC_Aspects.ORDO, 2L), new TC_Aspects.TC_AspectStack(TC_Aspects.MACHINA, 1L)}));
GregTech_API.registerCover(ItemList.Cover_NeedsMaintainance.get(1L, new Object[0]), new GT_MultiTexture(new ITexture[]{Textures.BlockIcons.MACHINE_CASINGS[2][0], new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_ACTIVITYDETECTOR)}), new GT_Cover_NeedMaintainance());
GT_Values.RA.addAssemblerRecipe(ItemList.Emitter_MV.get(1L, new Object[0]), GT_OreDictUnificator.get(OrePrefixes.plate, Materials.Aluminium, 1L), ItemList.Cover_NeedsMaintainance.get(1L, new Object[0]), 600, 24);
GT_Values.RA.addAssemblerRecipe(ItemList.Electric_Pump_LV.get(1L, new Object[0]), GT_OreDictUnificator.get(OrePrefixes.circuit, Materials.Basic, 2), ItemList.FluidRegulator_LV.get(1L, new Object[0]), 800, 4);
GT_Values.RA.addAssemblerRecipe(ItemList.Electric_Pump_MV.get(1L, new Object[0]), GT_OreDictUnificator.get(OrePrefixes.circuit, Materials.Good, 2), ItemList.FluidRegulator_MV.get(1L, new Object[0]), 800, 8);
GT_Values.RA.addAssemblerRecipe(ItemList.Electric_Pump_HV.get(1L, new Object[0]), GT_OreDictUnificator.get(OrePrefixes.circuit, Materials.Advanced, 2), ItemList.FluidRegulator_HV.get(1L, new Object[0]), 800, 16);
GT_Values.RA.addAssemblerRecipe(ItemList.Electric_Pump_EV.get(1L, new Object[0]), GT_OreDictUnificator.get(OrePrefixes.circuit, Materials.Elite, 2), ItemList.FluidRegulator_EV.get(1L, new Object[0]), 800, 32);
GT_Values.RA.addAssemblerRecipe(ItemList.Electric_Pump_IV.get(1L, new Object[0]), GT_OreDictUnificator.get(OrePrefixes.circuit, Materials.Master, 2), ItemList.FluidRegulator_IV.get(1L, new Object[0]), 800, 64);
}
public boolean onEntityItemUpdate(EntityItem aItemEntity) {