make steam boilers not automateable
This commit is contained in:
parent
e0b128e9fa
commit
873902f4bf
2 changed files with 25 additions and 5 deletions
|
@ -244,11 +244,11 @@ public abstract class GT_MetaTileEntity_Boiler
|
|||
}
|
||||
|
||||
public boolean allowPullStack(IGregTechTileEntity aBaseMetaTileEntity, int aIndex, byte aSide, ItemStack aStack) {
|
||||
return (aIndex == 1) || (aIndex == 3);
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean allowPutStack(IGregTechTileEntity aBaseMetaTileEntity, int aIndex, byte aSide, ItemStack aStack) {
|
||||
return aIndex == 2;
|
||||
return false;
|
||||
}
|
||||
|
||||
public void doSound(byte aIndex, double aX, double aY, double aZ) {
|
||||
|
|
|
@ -10,6 +10,7 @@ import gregtech.api.util.GT_ModHandler;
|
|||
import gregtech.common.gui.GT_Container_Boiler;
|
||||
import gregtech.common.gui.GT_GUIContainer_Boiler;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.IFluidHandler;
|
||||
|
@ -58,6 +59,20 @@ public class GT_MetaTileEntity_Boiler_Solar
|
|||
public MetaTileEntity newMetaEntity(IGregTechTileEntity aTileEntity) {
|
||||
return new GT_MetaTileEntity_Boiler_Solar(this.mName, this.mTier, this.mDescription, this.mTextures);
|
||||
}
|
||||
|
||||
private int mRunTime = 0;
|
||||
|
||||
@Override
|
||||
public void saveNBTData(NBTTagCompound aNBT) {
|
||||
super.saveNBTData(aNBT);
|
||||
aNBT.setInteger("mRunTime", this.mRunTime);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void loadNBTData(NBTTagCompound aNBT) {
|
||||
super.loadNBTData(aNBT);
|
||||
this.mRunTime = aNBT.getInteger("mRunTime");
|
||||
}
|
||||
|
||||
public void onPostTick(IGregTechTileEntity aBaseMetaTileEntity, long aTick) {
|
||||
if ((aBaseMetaTileEntity.isServerSide()) && (aTick > 20L)) {
|
||||
|
@ -92,12 +107,17 @@ public class GT_MetaTileEntity_Boiler_Solar
|
|||
return;
|
||||
}
|
||||
this.mFluid.amount -= 1;
|
||||
mRunTime += 1;
|
||||
int tOutput = 150;
|
||||
if(mRunTime > 10000){
|
||||
tOutput = Math.max(50, 150 - ((mRunTime-10000)/100));
|
||||
}
|
||||
if (this.mSteam == null) {
|
||||
this.mSteam = GT_ModHandler.getSteam(150L);
|
||||
this.mSteam = GT_ModHandler.getSteam(tOutput);
|
||||
} else if (GT_ModHandler.isSteam(this.mSteam)) {
|
||||
this.mSteam.amount += 150;
|
||||
this.mSteam.amount += tOutput;
|
||||
} else {
|
||||
this.mSteam = GT_ModHandler.getSteam(150L);
|
||||
this.mSteam = GT_ModHandler.getSteam(tOutput);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
|
Loading…
Reference in a new issue