From 8c80a050ca47b8582164e44b39365836021a51cc Mon Sep 17 00:00:00 2001 From: SuperCoder79 Date: Sun, 5 Nov 2017 12:44:51 -0500 Subject: [PATCH] Fix small bug with block position --- .../generators/GT_MetaTileEntity_MagicalEnergyAbsorber.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/gregtech/common/tileentities/generators/GT_MetaTileEntity_MagicalEnergyAbsorber.java b/src/main/java/gregtech/common/tileentities/generators/GT_MetaTileEntity_MagicalEnergyAbsorber.java index 72974432..2e4fe229 100644 --- a/src/main/java/gregtech/common/tileentities/generators/GT_MetaTileEntity_MagicalEnergyAbsorber.java +++ b/src/main/java/gregtech/common/tileentities/generators/GT_MetaTileEntity_MagicalEnergyAbsorber.java @@ -113,7 +113,7 @@ public class GT_MetaTileEntity_MagicalEnergyAbsorber extends GT_MetaTileEntity_B int multFactor = 2; World tmpWorld = this.getBaseMetaTileEntity().getWorld(); int tmpX = this.getBaseMetaTileEntity().getXCoord(); - int tmpY = this.getBaseMetaTileEntity().getYCoord() + 2; //Add 2 because +1 is the node stabiliser and +2 is the node itself + int tmpY = this.getBaseMetaTileEntity().getYCoord(); int tmpZ = this.getBaseMetaTileEntity().getZCoord(); int fire = VisNetHandler.drainVis(tmpWorld, tmpX, tmpY, tmpZ, Aspect.FIRE, 1000); // all of these should be 1000 int earth = VisNetHandler.drainVis(tmpWorld, tmpX, tmpY, tmpZ, Aspect.EARTH, 1000);