Fixed more texture bug

This commit is contained in:
Technus 2016-09-07 00:38:41 +02:00
parent 43d8044658
commit 8f8a0e5ff3
2 changed files with 2 additions and 2 deletions

View file

@ -64,7 +64,7 @@ public class GT_Values {
public static final long[] V = new long[]{8L, 32L, 128L, 512L, 2048L, 8192L, 32768L, 131072L, 524288L, 2097152L, 8388608L, 33554432L, 134217728L, 536870912L, 1073741824L, Integer.MAX_VALUE-7};
//TODO:Adding that in coremod!!!
//TODO:tier 14,15 wires and transformers only (not even cables !!!)
//TODO:tier 12,13 the above + batteries, battery buffers, (maybe cables)
//TODO:tier 12,13 the above + batteries, battery buffers, (maybe cables,12 also works for machines)
//TODO:tier 10,11 the above + chargers and other machines, (cables would be nice)
//TODO:tier 9 machines and batteries

View file

@ -26,7 +26,7 @@ public abstract class GT_MetaTileEntity_BasicGenerator extends GT_MetaTileEntity
@Override
public ITexture[][][] getTextureSet(ITexture[] aTextures) {
ITexture[][][] rTextures = new ITexture[10][17][];
ITexture[][][] rTextures = new ITexture[16][17][];
for (byte i = -1; i < 16; i++) {
rTextures[0][i + 1] = getFront(i);
rTextures[1][i + 1] = getBack(i);