diff --git a/.gitignore b/.gitignore index 3187928d..094da629 100644 --- a/.gitignore +++ b/.gitignore @@ -70,3 +70,6 @@ local.properties .idea_modules/ /out/ +eclipse/ +*.bat +gradle/ diff --git a/build.gradle b/build.gradle index fb8b1601..8c877f82 100644 --- a/build.gradle +++ b/build.gradle @@ -82,6 +82,7 @@ dependencies { exclude module: '*' } provided "codechicken:CodeChickenLib:${config.minecraft.version}-${config.codechickenlib.version}:dev" + provided "codechicken:CodeChickenCore:${config.minecraft.version}-${config.codechickencore.version}:dev" provided "codechicken:NotEnoughItems:${config.minecraft.version}-${config.nei.version}:dev" provided "net.industrial-craft:industrialcraft-2:${config.ic2.version}:dev" provided "net.sengir.forestry:forestry_${config.minecraft.version}:${config.forestry.version}:dev" @@ -132,4 +133,4 @@ task devJar(type: Jar) { artifacts { archives devJar -} \ No newline at end of file +} diff --git a/build.properties b/build.properties index 8f49f5af..2d125fb6 100644 --- a/build.properties +++ b/build.properties @@ -1,16 +1,17 @@ minecraft.version=1.7.10 -forge.version=10.13.4.1481-1.7.10 +forge.version=10.13.4.1492-1.7.10 -gt.version=5.08.31 +gt.version=5.08.32.1 ae2.version=rv2-beta-33 applecore.version=1.7.10-1.2.1+107.59407 buildcraft.version=7.1.11 codechickenlib.version=1.1.3.140 -cofhcore.cf=2246/697 -cofhcore.version=[1.7.10]3.0.3B4-302-dev -cofhlib.cf=2230/207 -cofhlib.version=[1.7.10]1.0.0RC7-127 +codechickencore.version=1.0.7.47 +cofhcore.cf=2246/920 +cofhcore.version=[1.7.10]3.0.3-303-dev +cofhlib.cf=2246/918 +cofhlib.version=[1.7.10]1.0.3-175-dev enderio.cf=2219/296 enderio.version=1.7.10-2.3.0.417_beta enderiocore.version=1.7.10-0.1.0.25_beta @@ -18,4 +19,4 @@ forestry.version=4.0.10.39 ic2.version=2.2.780-experimental nei.version=1.0.3.57 railcraft.cf=2219/321 -railcraft.version=1.7.10-9.4.0.0 +railcraft.version=1.7.10-9.4.0.0 \ No newline at end of file diff --git a/gradlew b/gradlew new file mode 100644 index 00000000..91a7e269 --- /dev/null +++ b/gradlew @@ -0,0 +1,164 @@ +#!/usr/bin/env bash + +############################################################################## +## +## Gradle start up script for UN*X +## +############################################################################## + +# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +DEFAULT_JVM_OPTS="" + +APP_NAME="Gradle" +APP_BASE_NAME=`basename "$0"` + +# Use the maximum available, or set MAX_FD != -1 to use that value. +MAX_FD="maximum" + +warn ( ) { + echo "$*" +} + +die ( ) { + echo + echo "$*" + echo + exit 1 +} + +# OS specific support (must be 'true' or 'false'). +cygwin=false +msys=false +darwin=false +case "`uname`" in + CYGWIN* ) + cygwin=true + ;; + Darwin* ) + darwin=true + ;; + MINGW* ) + msys=true + ;; +esac + +# For Cygwin, ensure paths are in UNIX format before anything is touched. +if $cygwin ; then + [ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"` +fi + +# Attempt to set APP_HOME +# Resolve links: $0 may be a link +PRG="$0" +# Need this for relative symlinks. +while [ -h "$PRG" ] ; do + ls=`ls -ld "$PRG"` + link=`expr "$ls" : '.*-> \(.*\)$'` + if expr "$link" : '/.*' > /dev/null; then + PRG="$link" + else + PRG=`dirname "$PRG"`"/$link" + fi +done +SAVED="`pwd`" +cd "`dirname \"$PRG\"`/" >&- +APP_HOME="`pwd -P`" +cd "$SAVED" >&- + +CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar + +# Determine the Java command to use to start the JVM. +if [ -n "$JAVA_HOME" ] ; then + if [ -x "$JAVA_HOME/jre/sh/java" ] ; then + # IBM's JDK on AIX uses strange locations for the executables + JAVACMD="$JAVA_HOME/jre/sh/java" + else + JAVACMD="$JAVA_HOME/bin/java" + fi + if [ ! -x "$JAVACMD" ] ; then + die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." + fi +else + JAVACMD="java" + which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." +fi + +# Increase the maximum file descriptors if we can. +if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then + MAX_FD_LIMIT=`ulimit -H -n` + if [ $? -eq 0 ] ; then + if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then + MAX_FD="$MAX_FD_LIMIT" + fi + ulimit -n $MAX_FD + if [ $? -ne 0 ] ; then + warn "Could not set maximum file descriptor limit: $MAX_FD" + fi + else + warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT" + fi +fi + +# For Darwin, add options to specify how the application appears in the dock +if $darwin; then + GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" +fi + +# For Cygwin, switch paths to Windows format before running java +if $cygwin ; then + APP_HOME=`cygpath --path --mixed "$APP_HOME"` + CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` + + # We build the pattern for arguments to be converted via cygpath + ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null` + SEP="" + for dir in $ROOTDIRSRAW ; do + ROOTDIRS="$ROOTDIRS$SEP$dir" + SEP="|" + done + OURCYGPATTERN="(^($ROOTDIRS))" + # Add a user-defined pattern to the cygpath arguments + if [ "$GRADLE_CYGPATTERN" != "" ] ; then + OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)" + fi + # Now convert the arguments - kludge to limit ourselves to /bin/sh + i=0 + for arg in "$@" ; do + CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -` + CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option + + if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition + eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"` + else + eval `echo args$i`="\"$arg\"" + fi + i=$((i+1)) + done + case $i in + (0) set -- ;; + (1) set -- "$args0" ;; + (2) set -- "$args0" "$args1" ;; + (3) set -- "$args0" "$args1" "$args2" ;; + (4) set -- "$args0" "$args1" "$args2" "$args3" ;; + (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; + (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; + (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; + (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; + (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; + esac +fi + +# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules +function splitJvmOpts() { + JVM_OPTS=("$@") +} +eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS +JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME" + +exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@" diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java index 494195a8..a47a37df 100644 --- a/src/main/java/gregtech/api/enums/Materials.java +++ b/src/main/java/gregtech/api/enums/Materials.java @@ -34,104 +34,102 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer { /** * Direct Elements */ - Aluminium(19, TextureSet.SET_DULL, 10.0F, 128, 2, 1 | 2 | 8 | 32 | 64 | 128, 128, 200, 240, 0, "Aluminium", 0, 0, 933, 1700, true, false, 3, 1, 1, Dyes.dyeLightBlue, Element.Al, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VOLATUS, 1))), - Americium(103, TextureSet.SET_METALLIC, 1.0F, 0, 3, 1 | 2 | 8 | 32, 200, 200, 200, 0, "Americium", 0, 0, 1449, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Am, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Antimony(58, TextureSet.SET_SHINY, 1.0F, 0, 2, 1 | 2 | 8 | 32, 220, 220, 240, 0, "Antimony", 0, 0, 903, 0, false, false, 2, 1, 1, Dyes.dyeLightGray, Element.Sb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.AQUA, 1))), - Argon(24, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 0, 255, 0, 240, "Argon", 0, 0, 83, 0, false, true, 5, 1, 1, Dyes.dyeGreen, Element.Ar, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))), - Arsenic(39, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 2 | 8 | 16 | 32, 255, 255, 255, 0, "Arsenic", 0, 0, 1090, 0, false, false, 3, 1, 1, Dyes.dyeOrange, Element.As, Arrays.asList(new TC_AspectStack(TC_Aspects.VENENUM, 3))), - Barium(63, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 8 | 32, 255, 255, 255, 0, "Barium", 0, 0, 1000, 0, false, false, 1, 1, 1, Dyes._NULL, Element.Ba, Arrays.asList(new TC_AspectStack(TC_Aspects.VINCULUM, 3))), - Beryllium(8, TextureSet.SET_METALLIC, 14.0F, 64, 2, 1 | 2 | 8 | 32 | 64, 100, 180, 100, 0, "Beryllium", 0, 0, 1560, 0, false, false, 6, 1, 1, Dyes.dyeGreen, Element.Be, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))), - Bismuth(90, TextureSet.SET_METALLIC, 6.0F, 64, 1, 1 | 2 | 8 | 32 | 64 | 128, 100, 160, 160, 0, "Bismuth", 0, 0, 544, 0, false, false, 2, 1, 1, Dyes.dyeCyan, Element.Bi, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))), - Boron(9, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8 | 32, 250, 250, 250, 0, "Boron", 0, 0, 2349, 0, false, false, 1, 1, 1, Dyes.dyeWhite, Element.B, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 3))), - Caesium(62, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Caesium", 0, 0, 301, 0, false, false, 4, 1, 1, Dyes._NULL, Element.Cs, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Calcium(26, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 32, 255, 245, 245, 0, "Calcium", 0, 0, 1115, 0, false, false, 4, 1, 1, Dyes.dyePink, Element.Ca, Arrays.asList(new TC_AspectStack(TC_Aspects.SANO, 1), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))), - Carbon(10, TextureSet.SET_DULL, 1.0F, 64, 2, 1 | 2 | 32 | 64 | 128, 20, 20, 20, 0, "Carbon", 0, 0, 3800, 0, false, false, 2, 1, 1, Dyes.dyeBlack, Element.C, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.IGNIS, 1))), - Cadmium(55, TextureSet.SET_SHINY, 1.0F, 0, 2, 1 | 8 | 32, 50, 50, 60, 0, "Cadmium", 0, 0, 594, 0, false, false, 3, 1, 1, Dyes.dyeGray, Element.Cd, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))), - Cerium(65, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Cerium", 0, 0, 1068, 1068, true, false, 4, 1, 1, Dyes._NULL, Element.Ce, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Chlorine(23, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 255, 0, "Chlorine", 0, 0, 171, 0, false, false, 2, 1, 1, Dyes.dyeCyan, Element.Cl, Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 2), new TC_AspectStack(TC_Aspects.PANNUS, 1))), - Chrome(30, TextureSet.SET_SHINY, 11.0F, 256, 3, 1 | 2 | 8 | 32 | 64 | 128, 255, 230, 230, 0, "Chrome", 0, 0, 2180, 1700, true, false, 5, 1, 1, Dyes.dyePink, Element.Cr, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))), - Cobalt(33, TextureSet.SET_METALLIC, 8.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 80, 80, 250, 0, "Cobalt", 0, 0, 1768, 0, false, false, 3, 1, 1, Dyes.dyeBlue, Element.Co, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))), - Copper(35, TextureSet.SET_SHINY, 1.0F, 0, 1, 1 | 2 | 8 | 32 | 128, 255, 100, 0, 0, "Copper", 0, 0, 1357, 0, false, false, 3, 1, 1, Dyes.dyeOrange, Element.Cu, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PERMUTATIO, 1))), - Deuterium(2, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 0, 240, "Deuterium", 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeYellow, Element.D, Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 3))), - Dysprosium(73, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Dysprosium", 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL, Element.Dy, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))), - Empty(0, TextureSet.SET_NONE, 1.0F, 0, 2, 256/*Only for Prefixes which need it*/, 255, 255, 255, 255, "Empty", 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL, Element._NULL, Arrays.asList(new TC_AspectStack(TC_Aspects.VACUOS, 2))), - Erbium(75, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Erbium", 0, 0, 1802, 1802, true, false, 4, 1, 1, Dyes._NULL, Element.Er, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Europium(70, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Europium", 0, 0, 1099, 1099, true, false, 4, 1, 1, Dyes._NULL, Element.Eu, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Fluorine(14, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 255, 127, "Fluorine", 0, 0, 53, 0, false, true, 2, 1, 1, Dyes.dyeGreen, Element.F, Arrays.asList(new TC_AspectStack(TC_Aspects.PERDITIO, 2))), - Gadolinium(71, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Gadolinium", 0, 0, 1585, 1585, true, false, 4, 1, 1, Dyes._NULL, Element.Gd, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Gallium(37, TextureSet.SET_SHINY, 1.0F, 64, 2, 1 | 2 | 8 | 32, 220, 220, 255, 0, "Gallium", 0, 0, 302, 0, false, false, 5, 1, 1, Dyes.dyeLightGray, Element.Ga, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))), - Gold(86, TextureSet.SET_SHINY, 12.0F, 64, 2, 1 | 2 | 8 | 32 | 64 | 128, 255, 255, 30, 0, "Gold", 0, 0, 1337, 0, false, false, 4, 1, 1, Dyes.dyeYellow, Element.Au, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 2))), - Holmium(74, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Holmium", 0, 0, 1734, 1734, true, false, 4, 1, 1, Dyes._NULL, Element.Ho, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Hydrogen(1, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 0, 0, 255, 240, "Hydrogen", 1, 15, 14, 0, false, true, 2, 1, 1, Dyes.dyeBlue, Element.H, Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 1))), - Helium(4, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 0, 240, "Helium", 0, 0, 1, 0, false, true, 5, 1, 1, Dyes.dyeYellow, Element.He, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))), - Helium_3(5, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 0, 240, "Helium-3", 0, 0, 1, 0, false, true, 10, 1, 1, Dyes.dyeYellow, Element.He_3, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 3))), - Indium(56, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 64, 0, 128, 0, "Indium", 0, 0, 429, 0, false, false, 4, 1, 1, Dyes.dyeGray, Element.In, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Iridium(84, TextureSet.SET_DULL, 6.0F, 5120, 4, 1 | 2 | 8 | 32 | 64 | 128, 240, 240, 245, 0, "Iridium", 0, 0, 2719, 0, false, false, 10, 1, 1, Dyes.dyeWhite, Element.Ir, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))), - Iron(32, TextureSet.SET_METALLIC, 6.0F, 256, 2, 1 | 2 | 8 | 32 | 64 | 128, 200, 200, 200, 0, "Iron", 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Fe, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))), - Lanthanum(64, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Lanthanum", 0, 0, 1193, 1193, true, false, 4, 1, 1, Dyes._NULL, Element.La, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Lead(89, TextureSet.SET_DULL, 8.0F, 64, 1, 1 | 2 | 8 | 32 | 64 | 128, 140, 100, 140, 0, "Lead", 0, 0, 600, 0, false, false, 3, 1, 1, Dyes.dyePurple, Element.Pb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ORDO, 1))), - Lithium(6, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 2 | 8 | 32, 225, 220, 255, 0, "Lithium", 0, 0, 454, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue, Element.Li, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 2))), - Lutetium(78, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Lutetium", 0, 0, 1925, 1925, true, false, 4, 1, 1, Dyes._NULL, Element.Lu, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Magic(-128, TextureSet.SET_SHINY, 8.0F, 5120, 5, 1 | 2 | 4 | 8 | 16 | 32 | 64 | 128, 100, 0, 200, 0, "Magic", 5, 32, 5000, 0, false, false, 7, 1, 1, Dyes.dyePurple, Element.Ma, Arrays.asList(new TC_AspectStack(TC_Aspects.PRAECANTIO, 4))), - Magnesium(18, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 200, 200, 0, "Magnesium", 0, 0, 923, 0, false, false, 3, 1, 1, Dyes.dyePink, Element.Mg, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))), - Manganese(31, TextureSet.SET_DULL, 7.0F, 512, 2, 1 | 2 | 8 | 32 | 64, 250, 250, 250, 0, "Manganese", 0, 0, 1519, 0, false, false, 3, 1, 1, Dyes.dyeWhite, Element.Mn, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))), - Mercury(87, TextureSet.SET_SHINY, 1.0F, 0, 0, 16 | 32, 255, 220, 220, 0, "Mercury", 5, 32, 234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Hg, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.AQUA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))), - Molybdenum(48, TextureSet.SET_SHINY, 7.0F, 512, 2, 1 | 2 | 8 | 32 | 64, 180, 180, 220, 0, "Molybdenum", 0, 0, 2896, 0, false, false, 1, 1, 1, Dyes.dyeBlue, Element.Mo, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))), - Neodymium(67, TextureSet.SET_METALLIC, 7.0F, 512, 2, 1 | 2 | 8 | 32 | 64 | 128, 100, 100, 100, 0, "Neodymium", 0, 0, 1297, 1297, true, false, 4, 1, 1, Dyes._NULL, Element.Nd, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 2))), - Neutronium(129, TextureSet.SET_DULL, 6.0F, 81920, 6, 1 | 2 | 8 | 32 | 64 | 128, 250, 250, 250, 0, "Neutronium", 0, 0, 10000, 0, false, false, 20, 1, 1, Dyes.dyeWhite, Element.Nt, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.VITREUS, 3), new TC_AspectStack(TC_Aspects.ALIENIS, 2))), - Nickel(34, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 8 | 32 | 64 | 128, 200, 200, 250, 0, "Nickel", 0, 0, 1728, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue, Element.Ni, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.IGNIS, 1))), - Niobium(47, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 190, 180, 200, 0, "Niobium", 0, 0, 2750, 2750, true, false, 5, 1, 1, Dyes._NULL, Element.Nb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))), - Nitrogen(12, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 0, 150, 200, 240, "Nitrogen", 0, 0, 63, 0, false, true, 2, 1, 1, Dyes.dyeCyan, Element.N, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))), - Osmium(83, TextureSet.SET_METALLIC, 16.0F, 1280, 4, 1 | 2 | 8 | 32 | 64 | 128, 50, 50, 255, 0, "Osmium", 0, 0, 3306, 0, false, false, 10, 1, 1, Dyes.dyeBlue, Element.Os, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))), - Oxygen(13, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 0, 100, 200, 240, "Oxygen", 0, 0, 54, 0, false, true, 1, 1, 1, Dyes.dyeWhite, Element.O, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1))), - Palladium(52, TextureSet.SET_SHINY, 8.0F, 512, 2, 1 | 2 | 8 | 32 | 64 | 128, 128, 128, 128, 0, "Palladium", 0, 0, 1828, 1828, false, false, 4, 1, 1, Dyes.dyeGray, Element.Pd, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))), - Phosphor(21, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8 | 32, 255, 255, 0, 0, "Phosphor", 0, 0, 317, 0, false, false, 2, 1, 1, Dyes.dyeYellow, Element.P, Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 2), new TC_AspectStack(TC_Aspects.POTENTIA, 1))), - Platinum(85, TextureSet.SET_SHINY, 12.0F, 64, 2, 1 | 2 | 8 | 32 | 64 | 128, 255, 255, 200, 0, "Platinum", 0, 0, 2041, 0, false, false, 6, 1, 1, Dyes.dyeOrange, Element.Pt, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))), - Plutonium(100, TextureSet.SET_METALLIC, 6.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 240, 50, 50, 0, "Plutonium 244", 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime, Element.Pu, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))), - Plutonium241(101, TextureSet.SET_SHINY, 6.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 250, 70, 70, 0, "Plutonium 241", 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime, Element.Pu_241, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 3))), - Potassium(25, TextureSet.SET_METALLIC, 1.0F, 0, 1, 1 | 2 | 32, 250, 250, 250, 0, "Potassium", 0, 0, 336, 0, false, false, 2, 1, 1, Dyes.dyeWhite, Element.K, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1))), - Praseodymium(66, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Praseodymium", 0, 0, 1208, 1208, true, false, 4, 1, 1, Dyes._NULL, Element.Pr, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Promethium(68, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Promethium", 0, 0, 1315, 1315, true, false, 4, 1, 1, Dyes._NULL, Element.Pm, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Radon(93, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 0, 255, 240, "Radon", 0, 0, 202, 0, false, true, 5, 1, 1, Dyes.dyePurple, Element.Rn, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Rubidium(43, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 240, 30, 30, 0, "Rubidium", 0, 0, 312, 0, false, false, 4, 1, 1, Dyes.dyeRed, Element.Rb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))), - Samarium(69, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Samarium", 0, 0, 1345, 1345, true, false, 4, 1, 1, Dyes._NULL, Element.Sm, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Scandium(27, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Scandium", 0, 0, 1814, 1814, true, false, 2, 1, 1, Dyes.dyeYellow, Element.Sc, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Silicon(20, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 60, 60, 80, 0, "Silicon", 0, 0, 1687, 1687, true, false, 1, 1, 1, Dyes.dyeBlack, Element.Si, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TENEBRAE, 1))), - Silver(54, TextureSet.SET_SHINY, 10.0F, 64, 2, 1 | 2 | 8 | 32 | 64 | 128, 220, 220, 255, 0, "Silver", 0, 0, 1234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Ag, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))), - Sodium(17, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 32, 0, 0, 150, 0, "Sodium", 0, 0, 370, 0, false, false, 1, 1, 1, Dyes.dyeBlue, Element.Na, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.LUX, 1))), - Strontium(44, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 8 | 32, 200, 200, 200, 0, "Strontium", 0, 0, 1050, 0, false, false, 1, 1, 1, Dyes.dyeLightGray, Element.Sr, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.STRONTIO, 1))), - Sulfur(22, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8 | 32, 200, 200, 0, 0, "Sulfur", 0, 0, 388, 0, false, false, 2, 1, 1, Dyes.dyeYellow, Element.S, Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 1))), - Tantalum(80, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Tantalum", 0, 0, 3290, 0, false, false, 4, 1, 1, Dyes._NULL, Element.Ta, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VINCULUM, 1))), - Tellurium(59, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Tellurium", 0, 0, 722, 0, false, false, 4, 1, 1, Dyes.dyeGray, Element.Te, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Terbium(72, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Terbium", 0, 0, 1629, 1629, true, false, 4, 1, 1, Dyes._NULL, Element.Tb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Thorium(96, TextureSet.SET_SHINY, 6.0F, 512, 2, 1 | 2 | 8 | 32 | 64, 0, 30, 0, 0, "Thorium", 0, 0, 2115, 0, false, false, 4, 1, 1, Dyes.dyeBlack, Element.Th, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Thulium(76, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Thulium", 0, 0, 1818, 1818, true, false, 4, 1, 1, Dyes._NULL, Element.Tm, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Tin(57, TextureSet.SET_DULL, 1.0F, 0, 1, 1 | 2 | 8 | 32 | 128, 220, 220, 220, 0, "Tin", 0, 0, 505, 505, false, false, 3, 1, 1, Dyes.dyeWhite, Element.Sn, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))), - Titanium(28, TextureSet.SET_METALLIC, 8.0F, 2560, 3, 1 | 2 | 8 | 32 | 64 | 128, 220, 160, 240, 0, "Titanium", 0, 0, 1941, 1500, true, false, 5, 1, 1, Dyes.dyePurple, Element.Ti, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))), - Tritium(3, TextureSet.SET_METALLIC, 1.0F, 0, 2, 16 | 32, 255, 0, 0, 240, "Tritium", 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeRed, Element.T, Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 4))), - Tungsten(81, TextureSet.SET_METALLIC, 8.0F, 5120, 3, 1 | 2 | 8 | 32 | 64 | 128, 50, 50, 50, 0, "Tungsten", 0, 0, 3695, 2500, true, false, 4, 1, 1, Dyes.dyeBlack, Element.W, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))), - Uranium(98, TextureSet.SET_METALLIC, 6.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 50, 240, 50, 0, "Uranium 238", 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen, Element.U, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Uranium235(97, TextureSet.SET_SHINY, 6.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 70, 250, 70, 0, "Uranium 235", 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen, Element.U_235, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))), - Vanadium(29, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 50, 50, 50, 0, "Vanadium", 0, 0, 2183, 2183, true, false, 2, 1, 1, Dyes.dyeBlack, Element.V, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Ytterbium(77, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Ytterbium", 0, 0, 1097, 1097, true, false, 4, 1, 1, Dyes._NULL, Element.Yb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Yttrium(45, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 220, 250, 220, 0, "Yttrium", 0, 0, 1799, 1799, true, false, 4, 1, 1, Dyes._NULL, Element.Y, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), - Zinc(36, TextureSet.SET_METALLIC, 1.0F, 0, 1, 1 | 2 | 8 | 32, 250, 240, 240, 0, "Zinc", 0, 0, 692, 0, false, false, 2, 1, 1, Dyes.dyeWhite, Element.Zn, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))), - + Aluminium ( 19, TextureSet.SET_DULL , 10.0F, 128, 2, 1|2 |8 |32|64|128 , 128, 200, 240, 0, "Aluminium" , 0, 0, 933, 1700, true, false, 3, 1, 1, Dyes.dyeLightBlue , Element.Al , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VOLATUS, 1))), + Americium ( 103, TextureSet.SET_METALLIC , 1.0F, 0, 3, 1|2 |8 |32 , 200, 200, 200, 0, "Americium" , 0, 0, 1449, 1449, true, false, 3, 1, 1, Dyes.dyeLightGray , Element.Am , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Antimony ( 58, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 220, 220, 240, 0, "Antimony" , 0, 0, 903, 0, false, false, 2, 1, 1, Dyes.dyeLightGray , Element.Sb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.AQUA, 1))), + Argon ( 24, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 255, 0, 240, "Argon" , 0, 0, 83, 0, false, true, 5, 1, 1, Dyes.dyeGreen , Element.Ar , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))), + Arsenic ( 39, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8|16|32 , 255, 255, 255, 0, "Arsenic" , 0, 0, 1090, 0, false, false, 3, 1, 1, Dyes.dyeOrange , Element.As , Arrays.asList(new TC_AspectStack(TC_Aspects.VENENUM, 3))), + Barium ( 63, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |8 |32 , 255, 255, 255, 0, "Barium" , 0, 0, 1000, 0, false, false, 1, 1, 1, Dyes._NULL , Element.Ba , Arrays.asList(new TC_AspectStack(TC_Aspects.VINCULUM, 3))), + Beryllium ( 8, TextureSet.SET_METALLIC , 14.0F, 64, 2, 1|2 |8 |32|64 , 100, 180, 100, 0, "Beryllium" , 0, 0, 1560, 0, false, false, 6, 1, 1, Dyes.dyeGreen , Element.Be , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))), + Bismuth ( 90, TextureSet.SET_METALLIC , 6.0F, 64, 1, 1|2 |8 |32|64|128 , 100, 160, 160, 0, "Bismuth" , 0, 0, 544, 0, false, false, 2, 1, 1, Dyes.dyeCyan , Element.Bi , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))), + Boron ( 9, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 250, 250, 250, 0, "Boron" , 0, 0, 2349, 0, false, false, 1, 1, 1, Dyes.dyeWhite , Element.B , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 3))), + Caesium ( 62, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Caesium" , 0, 0, 301, 0, false, false, 4, 1, 1, Dyes._NULL , Element.Cs , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Calcium ( 26, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |32 , 255, 245, 245, 0, "Calcium" , 0, 0, 1115, 0, false, false, 4, 1, 1, Dyes.dyePink , Element.Ca , Arrays.asList(new TC_AspectStack(TC_Aspects.SANO, 1), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))), + Carbon ( 10, TextureSet.SET_DULL , 1.0F, 64, 2, 1|2 |32|64|128 , 20, 20, 20, 0, "Carbon" , 0, 0, 3800, 0, false, false, 2, 1, 1, Dyes.dyeBlack , Element.C , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.IGNIS, 1))), + Cadmium ( 55, TextureSet.SET_SHINY , 1.0F, 0, 2, 1 |8 |32 , 50, 50, 60, 0, "Cadmium" , 0, 0, 594, 0, false, false, 3, 1, 1, Dyes.dyeGray , Element.Cd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))), + Cerium ( 65, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Cerium" , 0, 0, 1068, 1068, true, false, 4, 1, 1, Dyes._NULL , Element.Ce , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Chlorine ( 23, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 0, "Chlorine" , 0, 0, 171, 0, false, false, 2, 1, 1, Dyes.dyeCyan , Element.Cl , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 2), new TC_AspectStack(TC_Aspects.PANNUS, 1))), + Chrome ( 30, TextureSet.SET_SHINY , 11.0F, 256, 3, 1|2 |8 |32|64|128 , 255, 230, 230, 0, "Chrome" , 0, 0, 2180, 1700, true, false, 5, 1, 1, Dyes.dyePink , Element.Cr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))), + Cobalt ( 33, TextureSet.SET_METALLIC , 8.0F, 512, 3, 1|2 |8 |32|64 , 80, 80, 250, 0, "Cobalt" , 0, 0, 1768, 0, false, false, 3, 1, 1, Dyes.dyeBlue , Element.Co , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))), + Copper ( 35, TextureSet.SET_SHINY , 1.0F, 0, 1, 1|2 |8 |32 |128 , 255, 100, 0, 0, "Copper" , 0, 0, 1357, 0, false, false, 3, 1, 1, Dyes.dyeOrange , Element.Cu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PERMUTATIO, 1))), + Deuterium ( 2, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Deuterium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.D , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 3))), + Dysprosium ( 73, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Dysprosium" , 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL , Element.Dy , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))), + Empty ( 0, TextureSet.SET_NONE , 1.0F, 0, 2, 256/*Only for Prefixes which need it*/, 255, 255, 255, 255, "Empty" , 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL , Element._NULL , Arrays.asList(new TC_AspectStack(TC_Aspects.VACUOS, 2))), + Erbium ( 75, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Erbium" , 0, 0, 1802, 1802, true, false, 4, 1, 1, Dyes._NULL , Element.Er , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Europium ( 70, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Europium" , 0, 0, 1099, 1099, true, false, 4, 1, 1, Dyes._NULL , Element.Eu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Fluorine ( 14, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 127, "Fluorine" , 0, 0, 53, 0, false, true, 2, 1, 1, Dyes.dyeGreen , Element.F , Arrays.asList(new TC_AspectStack(TC_Aspects.PERDITIO, 2))), + Gadolinium ( 71, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Gadolinium" , 0, 0, 1585, 1585, true, false, 4, 1, 1, Dyes._NULL , Element.Gd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Gallium ( 37, TextureSet.SET_SHINY , 1.0F, 64, 2, 1|2 |8 |32 , 220, 220, 255, 0, "Gallium" , 0, 0, 302, 0, false, false, 5, 1, 1, Dyes.dyeLightGray , Element.Ga , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))), + Gold ( 86, TextureSet.SET_SHINY , 12.0F, 64, 2, 1|2 |8 |32|64|128 , 255, 255, 30, 0, "Gold" , 0, 0, 1337, 0, false, false, 4, 1, 1, Dyes.dyeYellow , Element.Au , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 2))), + Holmium ( 74, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Holmium" , 0, 0, 1734, 1734, true, false, 4, 1, 1, Dyes._NULL , Element.Ho , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Hydrogen ( 1, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 0, 255, 240, "Hydrogen" , 1, 15, 14, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Element.H , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 1))), + Helium ( 4, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium" , 0, 0, 1, 0, false, true, 5, 1, 1, Dyes.dyeYellow , Element.He , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))), + Helium_3 ( 5, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium-3" , 0, 0, 1, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.He_3 , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 3))), + Indium ( 56, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 64, 0, 128, 0, "Indium" , 0, 0, 429, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.In , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Iridium ( 84, TextureSet.SET_DULL , 6.0F, 2560, 3, 1|2 |8 |32|64|128 , 240, 240, 245, 0, "Iridium" , 0, 0, 2719, 2719, true, false, 10, 1, 1, Dyes.dyeWhite , Element.Ir , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))), + Iron ( 32, TextureSet.SET_METALLIC , 6.0F, 256, 2, 1|2 |8 |32|64|128 , 200, 200, 200, 0, "Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Fe , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))), + Lanthanum ( 64, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Lanthanum" , 0, 0, 1193, 1193, true, false, 4, 1, 1, Dyes._NULL , Element.La , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Lead ( 89, TextureSet.SET_DULL , 8.0F, 64, 1, 1|2 |8 |32|64|128 , 140, 100, 140, 0, "Lead" , 0, 0, 600, 0, false, false, 3, 1, 1, Dyes.dyePurple , Element.Pb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ORDO, 1))), + Lithium ( 6, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 |32 , 225, 220, 255, 0, "Lithium" , 0, 0, 454, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue , Element.Li , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 2))), + Lutetium ( 78, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Lutetium" , 0, 0, 1925, 1925, true, false, 4, 1, 1, Dyes._NULL , Element.Lu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Magic (-128, TextureSet.SET_SHINY , 8.0F, 5120, 5, 1|2|4|8|16|32|64|128 , 100, 0, 200, 0, "Magic" , 5, 32, 5000, 0, false, false, 7, 1, 1, Dyes.dyePurple , Element.Ma , Arrays.asList(new TC_AspectStack(TC_Aspects.PRAECANTIO, 4))), + Magnesium ( 18, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 200, 200, 0, "Magnesium" , 0, 0, 923, 0, false, false, 3, 1, 1, Dyes.dyePink , Element.Mg , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))), + Manganese ( 31, TextureSet.SET_DULL , 7.0F, 512, 2, 1|2 |8 |32|64 , 250, 250, 250, 0, "Manganese" , 0, 0, 1519, 0, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Mn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))), + Mercury ( 87, TextureSet.SET_SHINY , 1.0F, 0, 0, 16|32 , 255, 220, 220, 0, "Mercury" , 5, 32, 234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Hg , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.AQUA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))), + Molybdenum ( 48, TextureSet.SET_SHINY , 7.0F, 512, 2, 1|2 |8 |32|64 , 180, 180, 220, 0, "Molybdenum" , 0, 0, 2896, 0, false, false, 1, 1, 1, Dyes.dyeBlue , Element.Mo , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))), + Neodymium ( 67, TextureSet.SET_METALLIC , 7.0F, 512, 2, 1|2 |8 |32|64|128 , 100, 100, 100, 0, "Neodymium" , 0, 0, 1297, 1297, true, false, 4, 1, 1, Dyes._NULL , Element.Nd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 2))), + Neutronium ( 129, TextureSet.SET_DULL , 6.0F, 81920, 6, 1|2 |8 |32|64|128 , 250, 250, 250, 0, "Neutronium" , 0, 0, 10000, 0, false, false, 20, 1, 1, Dyes.dyeWhite , Element.Nt , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.VITREUS, 3), new TC_AspectStack(TC_Aspects.ALIENIS, 2))), + Nickel ( 34, TextureSet.SET_METALLIC , 6.0F, 64, 2, 1|2 |8 |32|64|128 , 200, 200, 250, 0, "Nickel" , 0, 0, 1728, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue , Element.Ni , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.IGNIS, 1))), + Niobium ( 47, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 190, 180, 200, 0, "Niobium" , 0, 0, 2750, 2750, true, false, 5, 1, 1, Dyes._NULL , Element.Nb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))), + Nitrogen ( 12, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 150, 200, 240, "Nitrogen" , 0, 0, 63, 0, false, true, 2, 1, 1, Dyes.dyeCyan , Element.N , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))), + Osmium ( 83, TextureSet.SET_METALLIC , 16.0F, 1280, 4, 1|2 |8 |32|64|128 , 50, 50, 255, 0, "Osmium" , 0, 0, 3306, 3306, true, false, 10, 1, 1, Dyes.dyeBlue , Element.Os , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))), + Oxygen ( 13, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 100, 200, 240, "Oxygen" , 0, 0, 54, 0, false, true, 1, 1, 1, Dyes.dyeWhite , Element.O , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1))), + Palladium ( 52, TextureSet.SET_SHINY , 8.0F, 512, 2, 1|2 |8 |32|64|128 , 128, 128, 128, 0, "Palladium" , 0, 0, 1828, 1828, true, false, 4, 1, 1, Dyes.dyeGray , Element.Pd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))), + Phosphor ( 21, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 255, 255, 0, 0, "Phosphor" , 0, 0, 317, 0, false, false, 2, 1, 1, Dyes.dyeYellow , Element.P , Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 2), new TC_AspectStack(TC_Aspects.POTENTIA, 1))), + Platinum ( 85, TextureSet.SET_SHINY , 12.0F, 64, 2, 1|2 |8 |32|64|128 , 255, 255, 200, 0, "Platinum" , 0, 0, 2041, 2041, true, false, 6, 1, 1, Dyes.dyeOrange , Element.Pt , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))), + Plutonium ( 100, TextureSet.SET_METALLIC , 6.0F, 512, 3, 1|2 |8 |32|64 , 240, 50, 50, 0, "Plutonium 244" , 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime , Element.Pu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))), + Plutonium241 ( 101, TextureSet.SET_SHINY , 6.0F, 512, 3, 1|2 |8 |32|64 , 250, 70, 70, 0, "Plutonium 241" , 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime , Element.Pu_241 , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 3))), + Potassium ( 25, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1|2 |32 , 250, 250, 250, 0, "Potassium" , 0, 0, 336, 0, false, false, 2, 1, 1, Dyes.dyeWhite , Element.K , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1))), + Praseodymium ( 66, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Praseodymium" , 0, 0, 1208, 1208, true, false, 4, 1, 1, Dyes._NULL , Element.Pr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Promethium ( 68, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Promethium" , 0, 0, 1315, 1315, true, false, 4, 1, 1, Dyes._NULL , Element.Pm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Radon ( 93, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 0, 255, 240, "Radon" , 0, 0, 202, 0, false, true, 5, 1, 1, Dyes.dyePurple , Element.Rn , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Rubidium ( 43, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 240, 30, 30, 0, "Rubidium" , 0, 0, 312, 0, false, false, 4, 1, 1, Dyes.dyeRed , Element.Rb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))), + Samarium ( 69, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Samarium" , 0, 0, 1345, 1345, true, false, 4, 1, 1, Dyes._NULL , Element.Sm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Scandium ( 27, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Scandium" , 0, 0, 1814, 1814, true, false, 2, 1, 1, Dyes.dyeYellow , Element.Sc , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Silicon ( 20, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 60, 60, 80, 0, "Silicon" , 0, 0, 1687, 1687, true, false, 1, 1, 1, Dyes.dyeBlack , Element.Si , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TENEBRAE, 1))), + Silver ( 54, TextureSet.SET_SHINY , 10.0F, 64, 2, 1|2 |8 |32|64|128 , 220, 220, 255, 0, "Silver" , 0, 0, 1234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Ag , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))), + Sodium ( 17, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |32 , 0, 0, 150, 0, "Sodium" , 0, 0, 370, 0, false, false, 1, 1, 1, Dyes.dyeBlue , Element.Na , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.LUX, 1))), + Strontium ( 44, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 200, 0, "Strontium" , 0, 0, 1050, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Element.Sr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.STRONTIO, 1))), + Sulfur ( 22, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 0, 0, "Sulfur" , 0, 0, 388, 0, false, false, 2, 1, 1, Dyes.dyeYellow , Element.S , Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 1))), + Tantalum ( 80, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Tantalum" , 0, 0, 3290, 0, false, false, 4, 1, 1, Dyes._NULL , Element.Ta , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VINCULUM, 1))), + Tellurium ( 59, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Tellurium" , 0, 0, 722, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.Te , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Terbium ( 72, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Terbium" , 0, 0, 1629, 1629, true, false, 4, 1, 1, Dyes._NULL , Element.Tb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Thorium ( 96, TextureSet.SET_SHINY , 6.0F, 512, 2, 1|2 |8 |32|64 , 0, 30, 0, 0, "Thorium" , 0, 0, 2115, 0, false, false, 4, 1, 1, Dyes.dyeBlack , Element.Th , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Thulium ( 76, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Thulium" , 0, 0, 1818, 1818, true, false, 4, 1, 1, Dyes._NULL , Element.Tm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Tin ( 57, TextureSet.SET_DULL , 1.0F, 0, 1, 1|2 |8 |32 |128 , 220, 220, 220, 0, "Tin" , 0, 0, 505, 505, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Sn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))), + Titanium ( 28, TextureSet.SET_METALLIC , 7.0F, 1600, 3, 1|2 |8 |32|64|128 , 220, 160, 240, 0, "Titanium" , 0, 0, 1941, 1500, true, false, 5, 1, 1, Dyes.dyePurple , Element.Ti , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))), + Tritium ( 3, TextureSet.SET_METALLIC , 1.0F, 0, 2, 16|32 , 255, 0, 0, 240, "Tritium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeRed , Element.T , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 4))), + Tungsten ( 81, TextureSet.SET_METALLIC , 7.0F, 2560, 3, 1|2 |8 |32|64|128 , 50, 50, 50, 0, "Tungsten" , 0, 0, 3695, 2500, true, false, 4, 1, 1, Dyes.dyeBlack , Element.W , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))), + Uranium ( 98, TextureSet.SET_METALLIC , 6.0F, 512, 3, 1|2 |8 |32|64 , 50, 240, 50, 0, "Uranium 238" , 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen , Element.U , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Uranium235 ( 97, TextureSet.SET_SHINY , 6.0F, 512, 3, 1|2 |8 |32|64 , 70, 250, 70, 0, "Uranium 235" , 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen , Element.U_235 , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))), + Vanadium ( 29, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 50, 50, 50, 0, "Vanadium" , 0, 0, 2183, 2183, true, false, 2, 1, 1, Dyes.dyeBlack , Element.V , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Ytterbium ( 77, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Ytterbium" , 0, 0, 1097, 1097, true, false, 4, 1, 1, Dyes._NULL , Element.Yb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Yttrium ( 45, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 220, 250, 220, 0, "Yttrium" , 0, 0, 1799, 1799, true, false, 4, 1, 1, Dyes._NULL , Element.Y , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), + Zinc ( 36, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1|2 |8 |32 , 250, 240, 240, 0, "Zinc" , 0, 0, 692, 0, false, false, 2, 1, 1, Dyes.dyeWhite , Element.Zn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))), /** * The "Random Material" ones. */ - Organic(-1, TextureSet.SET_LEAF, 1.0F, 0, 1, false), - AnyCopper(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, false), - AnyBronze(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, false), - AnyIron(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, false), - Crystal(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, false), - Quartz(-1, TextureSet.SET_QUARTZ, 1.0F, 0, 2, false), - Metal(-1, TextureSet.SET_METALLIC, 1.0F, 0, 2, false), - Unknown(-1, TextureSet.SET_DULL, 1.0F, 0, 2, false), - Cobblestone(-1, TextureSet.SET_DULL, 1.0F, 0, 1, false), - Brick(-1, TextureSet.SET_DULL, 1.0F, 0, 1, false), - BrickNether(-1, TextureSet.SET_DULL, 1.0F, 0, 1, false), - + Organic ( -1, TextureSet.SET_LEAF , 1.0F, 0, 1, false), + AnyCopper ( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false), + AnyBronze ( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false), + AnyIron ( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false), + Crystal ( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false), + Quartz ( -1, TextureSet.SET_QUARTZ , 1.0F, 0, 2, false), + Metal ( -1, TextureSet.SET_METALLIC , 1.0F, 0, 2, false), + Unknown ( -1, TextureSet.SET_DULL , 1.0F, 0, 2, false), + Cobblestone ( -1, TextureSet.SET_DULL , 1.0F, 0, 1, false), + Brick ( -1, TextureSet.SET_DULL , 1.0F, 0, 1, false), + BrickNether ( -1, TextureSet.SET_DULL , 1.0F, 0, 1, false), /** * The "I don't care" Section, everything I don't want to do anything with right now, is right here. Just to make the Material Finder shut up about them. * But I do see potential uses in some of these Materials. @@ -152,7 +150,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer { Legendary(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Legendary", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), MutatedIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Mutated Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), Witheria(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Witheria", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), - RedstoneAlloy(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Redstone Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), + RedstoneAlloy ( 381, TextureSet.SET_METALLIC , 6.0F, 128, 2, 1 |8 |64|128 , 181, 51, 51, 0, "Redstone Alloy" , 0, 0, 500, 0, false, false, 3, 1, 1, Dyes.dyeRed ), OsmiumTetroxide(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Osmium Tetroxide", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), NitricAcid(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Nitric Acid", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), RubberTreeSap(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Rubber Tree Sap", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), @@ -163,19 +161,17 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer { Lumium(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Lumium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), PhasedIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Phased Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), PhasedGold(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Phased Gold", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), - Soularium(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Soularium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), - Endium(770, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 2 | 8, 165, 220, 250, 0, "Endium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow), + Soularium ( 379, TextureSet.SET_METALLIC , 12.0F, 256, 2, 1|2 |8 |64|128 , 65, 46, 29, 0, "Soularium" , 0, 0, 1400, 0, false, false, 3, 1, 1, Dyes.dyeBrown ), + Endium ( 770, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 , 165, 220, 250, 0, "Endium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow ), Prismarine(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 4, 255, 255, 255, 0, "Prismarine", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), GraveyardDirt(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Graveyard Dirt", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), - DarkSteel(364, TextureSet.SET_DULL, 8.0F, 512, 3, 1 | 2 | 8 | 64, 80, 70, 80, 0, "Dark Steel", 0, 0, 1811, 0, false, false, 5, 1, 1, Dyes.dyePurple), - Terrasteel(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Terrasteel", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), - TerrasteelAlloyRaw(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Raw Terrasteel Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), - TerrasteelAlloyStrengthened(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Strengthened Terrasteel Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), - ConductiveIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Conductive Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), - ElectricalSteel(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Electrical Steel", 0, 0, 1811, 1000, true, false, 3, 1, 1, Dyes._NULL), - EnergeticAlloy(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Energetic Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), - VibrantAlloy(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Vibrant Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), - PulsatingIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Pulsating Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), + DarkSteel ( 364, TextureSet.SET_DULL , 8.0F, 512, 3, 1|2 |8 |64 , 80, 70, 80, 0, "Dark Steel" , 0, 0, 1811, 0, false, false, 5, 1, 1, Dyes.dyePurple ), + Terrasteel ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Terrasteel" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ), + ConductiveIron ( 369, TextureSet.SET_METALLIC , 6.0F, 256, 2, 1|2 |8 |64|128 , 217, 178, 171, 0, "Conductive Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeRed ), + ElectricalSteel ( 365, TextureSet.SET_METALLIC , 6.0F, 512, 2, 1|2 |8 |64|128 , 185, 185, 185, 0, "Electrical Steel" , 0, 0, 1811, 1000, true, false, 5, 1, 1, Dyes.dyeGray ), + EnergeticAlloy ( 366, TextureSet.SET_METALLIC , 12.0F, 64, 2, 1|2 |8 |64|128 , 255, 170, 81, 0, "Energetic Alloy" , 0, 0, 1400, 0, false, false, 3, 1, 1, Dyes.dyeOrange ), + VibrantAlloy ( 367, TextureSet.SET_METALLIC , 18.0F, 128, 2, 1|2 |8 |64|128 , 157, 188, 53, 0, "Vibrant Alloy" , 0, 0, 2000, 0, false, false, 5, 1, 1, Dyes.dyeLime ), + PulsatingIron ( 378, TextureSet.SET_METALLIC , 9.0F, 256, 2, 1|2 |8 |64|128 , 128, 246, 155, 0, "Pulsating Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLime ), Rutile(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Rutile", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), // TiO2 Teslatite(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 60, 180, 200, 0, "Teslatite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), Fluix(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 4, 255, 255, 255, 0, "Fluix", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), @@ -252,8 +248,8 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer { Eclogite(860, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Eclogite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL), ElectrumFlux(320, TextureSet.SET_SHINY, 16.0F, 512, 3, 1 | 2 | 64, 255, 255, 120, 0, "Fluxed Electrum", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeYellow), Emery(861, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8, 255, 255, 255, 0, "Emery", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL), - Enderium(321, TextureSet.SET_DULL, 8.0F, 256, 3, 1 | 2 | 64, 89, 145, 135, 0, "Enderium", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1))), - EnderiumBase(-1, TextureSet.SET_DULL, 8.0F, 256, 3, 1 | 2 | 64, 89, 145, 135, 0, "Enderium Base", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1))), + Enderium ( 321, TextureSet.SET_DULL , 8.0F, 256, 3, 1|2 |64 , 89, 145, 135, 0, "Enderium" , 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1))), + EnderiumBase ( 380, TextureSet.SET_DULL , 16.0F, 512, 4, 1|2 |8 |64 , 72, 119, 153, 0, "Enderium Base" , 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1))), Energized(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Energized", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL), Epidote(862, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Epidote", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes._NULL), Eximite(959, TextureSet.SET_METALLIC, 5.0F, 2560, 3, 1 | 2 | 8 | 64, 124, 90, 150, 0, "Eximite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL), @@ -427,8 +423,8 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer { * TODO: This */ AluminiumBrass(-1, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 64, 255, 255, 255, 0, "Aluminium Brass", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow), - Osmiridium(317, TextureSet.SET_METALLIC, 8.0F, 3000, 4, 1 | 2 | 64 | 128, 100, 100, 255, 0, "Osmiridium", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightBlue), - Sunnarium(318, TextureSet.SET_SHINY, 1.0F, 0, 1, 1 | 2, 255, 255, 0, 0, "Sunnarium", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow), + Osmiridium ( 317, TextureSet.SET_METALLIC , 7.0F, 1600, 3, 1|2 |64|128 , 100, 100, 255, 0, "Osmiridium" , 0, 0, 3500, 3500, true, false, 1, 1, 1, Dyes.dyeLightBlue ), + Sunnarium ( 318, TextureSet.SET_SHINY , 1.0F, 0, 1, 1|2 |64|128 , 255, 255, 0, 0, "Sunnarium" , 0, 0, 3600, 3600, true, false, 1, 1, 1, Dyes.dyeYellow ), Endstone(808, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Endstone", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeYellow), Netherrack(807, TextureSet.SET_DULL, 1.0F, 0, 0, 1, 200, 0, 0, 0, "Netherrack", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeRed), SoulSand(-1, TextureSet.SET_DULL, 1.0F, 0, 0, 1, 255, 255, 255, 0, "Soulsand", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeBrown), @@ -666,8 +662,6 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer { @Deprecated Endereye(EnderEye, false), @Deprecated EyeOfEnder(EnderEye, false), @Deprecated Eyeofender(EnderEye, false), - @Deprecated RawTerrasteelAlloy(TerrasteelAlloyRaw, false), - @Deprecated StrengthenedTerrasteelAlloy(TerrasteelAlloyStrengthened, false), @Deprecated Flour(Wheat, false), @Deprecated Meat(MeatRaw, false), @Deprecated Garnet(GarnetRed, true), @@ -714,7 +708,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer { SubTag.BLASTFURNACE_CALCITE_TRIPLE.addTo(Iron, PigIron, DeepIron, ShadowIron, WroughtIron, MeteoricIron, BrownLimonite); SubTag.WASHING_MERCURY.addTo(Gold, Silver, Osmium, Mithril, Platinum, Midasium, Cooperite, AstralSilver); SubTag.WASHING_SODIUMPERSULFATE.addTo(Zinc, Nickel, Copper, Cobalt, Cobaltite, Tetrahedrite); - SubTag.METAL.addTo(AnyIron, AnyCopper, AnyBronze, Metal, Aluminium, Americium, Antimony, Beryllium, Bismuth, Caesium, Cerium, Chrome, Cobalt, Copper, Dysprosium, Erbium, Europium, Gadolinium, Gallium, Gold, Holmium, Indium, Iridium, Iron, Lanthanum, Lead, Lutetium, Magnesium, Manganese, Mercury, Niobium, Molybdenum, Neodymium, Neutronium, Nickel, Osmium, Palladium, Platinum, Plutonium, Plutonium241, Praseodymium, Promethium, Rubidium, Samarium, Scandium, Silicon, Silver, Tantalum, Tellurium, Terbium, Thorium, Thulium, Tin, Titanium, Tungsten, Uranium, Uranium235, Vanadium, Ytterbium, Yttrium, Zinc, Satinspar, Selenite, Microcline, Serpentine, Sylvite, Signalum, Lumium, PhasedIron, PhasedGold, DarkSteel, Terrasteel, TerrasteelAlloyRaw, TerrasteelAlloyStrengthened, TinAlloy, ConductiveIron, ElectricalSteel, EnergeticAlloy, VibrantAlloy, PulsatingIron, Manasteel, DarkThaumium, ElvenElementium, EnrichedCopper, DiamondCopper, Adamantium, Amordrine, Angmallen, Ardite, Aredrite, Atlarus, Blutonium, Carmot, Celenegil, Ceruclase, DarkIron, Desh, Desichalkos, Duranium, ElectrumFlux, Enderium, EnderiumBase, Eximite, FierySteel, Force, Haderoth, Hematite, Hepatizon, HSLA, Infuscolium, InfusedGold, Inolashite, Mercassium, MeteoricIron, MeteoricSteel, Naquadah, NaquadahAlloy, NaquadahEnriched, Naquadria, ObsidianFlux, Orichalcum, Osmonium, Oureclase, Phoenixite, Prometheum, RefinedGlowstone, RefinedObsidian, Sanguinite, Starconium, Tartarite, Thyrium, Tritanium, Vulcanite, Vyroxeres, Yellorium, Zectium, AluminiumBrass, Osmiridium, Sunnarium, AnnealedCopper, BatteryAlloy, Brass, Bronze, ChromiumDioxide, Cupronickel, DeepIron, Electrum, Invar, IronCompressed, Kanthal, Magnalium, Nichrome, NiobiumNitride, NiobiumTitanium, PigIron, SolderingAlloy, StainlessSteel, Steel, Ultimet, VanadiumGallium, WroughtIron, YttriumBariumCuprate, IronWood, Alumite, Manyullyn, ShadowIron, ShadowSteel, Steeleaf, SterlingSilver, RoseGold, BlackBronze, BismuthBronze, BlackSteel, RedSteel, BlueSteel, DamascusSteel, TungstenSteel, AstralSilver, Midasium, Mithril, BlueAlloy, RedAlloy, CobaltBrass, Thaumium, IronMagnetic, SteelMagnetic, NeodymiumMagnetic, Knightmetal); + SubTag.METAL.addTo(AnyIron, AnyCopper, AnyBronze, Metal, Aluminium, Americium, Antimony, Beryllium, Bismuth, Caesium, Cerium, Chrome, Cobalt, Copper, Dysprosium, Erbium, Europium, Gadolinium, Gallium, Gold, Holmium, Indium, Iridium, Iron, Lanthanum, Lead, Lutetium, Magnesium, Manganese, Mercury, Niobium, Molybdenum, Neodymium, Neutronium, Nickel, Osmium, Palladium, Platinum, Plutonium, Plutonium241, Praseodymium, Promethium, Rubidium, Samarium, Scandium, Silicon, Silver, Tantalum, Tellurium, Terbium, Thorium, Thulium, Tin, Titanium, Tungsten, Uranium, Uranium235, Vanadium, Ytterbium, Yttrium, Zinc, Satinspar, Selenite, Microcline, Serpentine, Sylvite, Signalum, Lumium, PhasedIron, PhasedGold, DarkSteel, Terrasteel, TinAlloy, ConductiveIron, ElectricalSteel, EnergeticAlloy, VibrantAlloy, PulsatingIron, Manasteel, DarkThaumium, ElvenElementium, EnrichedCopper, DiamondCopper, Adamantium, Amordrine, Angmallen, Ardite, Aredrite, Atlarus, Blutonium, Carmot, Celenegil, Ceruclase, DarkIron, Desh, Desichalkos, Duranium, ElectrumFlux, Enderium, EnderiumBase, Eximite, FierySteel, Force, Haderoth, Hematite, Hepatizon, HSLA, Infuscolium, InfusedGold, Inolashite, Mercassium, MeteoricIron, MeteoricSteel, Naquadah, NaquadahAlloy, NaquadahEnriched, Naquadria, ObsidianFlux, Orichalcum, Osmonium, Oureclase, Phoenixite, Prometheum, RefinedGlowstone, RefinedObsidian, Sanguinite, Starconium, Tartarite, Thyrium, Tritanium, Vulcanite, Vyroxeres, Yellorium, Zectium, AluminiumBrass, Osmiridium, Sunnarium, AnnealedCopper, BatteryAlloy, Brass, Bronze, ChromiumDioxide, Cupronickel, DeepIron, Electrum, Invar, IronCompressed, Kanthal, Magnalium, Nichrome, NiobiumNitride, NiobiumTitanium, PigIron, SolderingAlloy, StainlessSteel, Steel, Ultimet, VanadiumGallium, WroughtIron, YttriumBariumCuprate, IronWood, Alumite, Manyullyn, ShadowIron, ShadowSteel, Steeleaf, SterlingSilver, RoseGold, BlackBronze, BismuthBronze, BlackSteel, RedSteel, BlueSteel, DamascusSteel, TungstenSteel, AstralSilver, Midasium, Mithril, BlueAlloy, RedAlloy, CobaltBrass, Thaumium, IronMagnetic, SteelMagnetic, NeodymiumMagnetic, Knightmetal); SubTag.FOOD.addTo(MeatRaw, MeatCooked, Ice, Water, Salt, Chili, Cocoa, Cheese, Coffee, Chocolate, Milk, Honey, FryingOilHot, FishOil, SeedOil, SeedOilLin, SeedOilHemp, Wheat, Sugar, FreshWater); @@ -1677,5 +1671,4 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer { return mRGBa; } - public static volatile int VERSION = 508; } \ No newline at end of file diff --git a/src/main/resources/assets/gregtech/lang/en_US.lang b/src/main/resources/assets/gregtech/lang/en_US.lang index 695cd07a..fda908b8 100644 --- a/src/main/resources/assets/gregtech/lang/en_US.lang +++ b/src/main/resources/assets/gregtech/lang/en_US.lang @@ -1,175 +1,175 @@ achievement.Naquadah=Find Naquadah Ore -achievement.Naquadah.desc=Height: 10-60, Chance: 10, //End +achievement.Naquadah.desc=Height: 10-90, Chance: 10, Asteroids/Venus/Titan/Oberon/Pluto// achievement.NaquadahEnriched=Find NaquadahEnriched Ore -achievement.NaquadahEnriched.desc=Height: 10-60, Chance: 10, //End +achievement.NaquadahEnriched.desc=Height: 10-90, Chance: 10, Asteroids/Venus/Titan/Oberon/Pluto// achievement.Lignite=Find Lignite Ore -achievement.Lignite.desc=Height: 50-130, Chance: 160, Overworld// +achievement.Lignite.desc=Height: 80-210, Chance: 160, Overworld// achievement.Coal=Find Coal Ore -achievement.Coal.desc=Height: 50-130, Chance: 160, Overworld// +achievement.Coal.desc=Height: 30-80, Chance: 160, Overworld/Twilight-Forrest// achievement.Magnetite=Find Magnetite Ore -achievement.Magnetite.desc=Height: 50-120, Chance: 160, Overworld/Nether/ +achievement.Magnetite.desc=Height: 60-180, Chance: 160, Overworld/Twilight-Forrest/End/End-Asteroids/Mars/Phobos/Deimos/Asteorids/IO/Callisto/Venus/Triton// achievement.Iron=Find Iron Ore -achievement.Iron.desc=Height: 50-120, Chance: 160, Overworld/Nether/ +achievement.Iron.desc=Height: 10-40, Chance: 120, Overworld/Nether/Twilight-Forrest/End/End-Asteroids/Moon/Mars/Ceres/IO/Ganymed/Callisto/Mecury/Enceladus/Oberon/Proteus/Pluto// achievement.VanadiumMagnetite=Find VanadiumMagnetite Ore -achievement.VanadiumMagnetite.desc=Height: 50-120, Chance: 160, Overworld/Nether/ +achievement.VanadiumMagnetite.desc=Height: 60-180, Chance: 160, Overworld/Twilight-Forrest/End/End-Asteroids/Mars/Phobos/Asteorids/IO/Callisto/Venus/Triton// achievement.Gold=Find Gold Ore -achievement.Gold.desc=Height: 60-80, Chance: 160, Overworld// +achievement.Gold.desc=Height: 30-60, Chance: 160, Overworld/Twilight-Forrest/End/End/End-Asteroids/Mars/Phobos/Asteroids/Callisto/Venus/Triton// achievement.BrownLimonite=Find BrownLimonite Ore -achievement.BrownLimonite.desc=Height: 10-40, Chance: 120, Overworld/Nether/ +achievement.BrownLimonite.desc=Height: 10-40, Chance: 120, Overworld/Nether/Mars/Ganymed/Callisto/Mecury/Oberon/Pluto// achievement.YellowLimonite=Find YellowLimonite Ore -achievement.YellowLimonite.desc=Height: 10-40, Chance: 120, Overworld/Nether/ +achievement.YellowLimonite.desc=Height: 10-40, Chance: 120, Overworld/Nether/Mars/Ganymed/Callisto/Mecury/Oberon/Pluto// achievement.BandedIron=Find BandedIron Ore -achievement.BandedIron.desc=Height: 10-40, Chance: 120, Overworld/Nether/ +achievement.BandedIron.desc=Height: 10-40, Chance: 120, Overworld/Nether/Mars/Ganymed/Callisto/Mecury/Oberon/Pluto// achievement.Malachite=Find Malachite Ore -achievement.Malachite.desc=Height: 10-40, Chance: 120, Overworld/Nether/ +achievement.Malachite.desc=Height: 10-40, Chance: 120, Overworld/Nether/Mars/Ganymed/Callisto/Mecury/Oberon/Pluto// achievement.Tin=Find Tin Ore -achievement.Tin.desc=Height: 40-120, Chance: 50, Overworld//End +achievement.Tin.desc=Height: 60-220, Chance: 50, Overworld/Twilight-Forrest/End/End/End-Asteroids/Moon/IO/Venus// achievement.Cassiterite=Find Cassiterite Ore -achievement.Cassiterite.desc=Height: 40-120, Chance: 50, Overworld//End +achievement.Cassiterite.desc=Height: 60-220, Chance: 50, Overworld/Twilight-Forrest/End/End/End-Asteroids/Moon/IO/Venus/Pluto// achievement.Tetrahedrite=Find Tetrahedrite Ore -achievement.Tetrahedrite.desc=Height: 80-120, Chance: 70, Overworld/Nether/ +achievement.Tetrahedrite.desc=Height: 80-120, Chance: 70, Nether/Mars/Deimos/Ganymed/Enceladus/Triton// achievement.Copper=Find Copper Ore -achievement.Copper.desc=Height: 80-120, Chance: 70, Overworld/Nether/ +achievement.Copper.desc=Height: 5-60, Chance: 80, Overworld/Nether/End/End-Asteroids/Moon/Mars/Phobos/Deimos/Ceres/Ganymed/Callisto/Enceladus/Proteus// achievement.Stibnite=Find Stibnite Ore -achievement.Stibnite.desc=Height: 80-120, Chance: 70, Overworld/Nether/ +achievement.Stibnite.desc=Height: 80-120, Chance: 70, Nether/Mars/Deimos/Ganymed/Enceladus/Triton// achievement.NetherQuartz=Find NetherQuartz Ore -achievement.NetherQuartz.desc=Height: 40-80, Chance: 80, /Nether/ +achievement.NetherQuartz.desc=Height: 40-80, Chance: 80, /Nether// achievement.Sulfur=Find Sulfur Ore -achievement.Sulfur.desc=Height: 5-20, Chance: 100, /Nether/ +achievement.Sulfur.desc=Height: 5-20, Chance: 100, /Nether/Mars/Phobos/Deimos/IO/Venus// achievement.Pyrite=Find Pyrite Ore -achievement.Pyrite.desc=Height: 5-20, Chance: 100, /Nether/ +achievement.Pyrite.desc=Height: 5-60, Chance: 100, Overworld/Nether/End/End-Asteroids/Moon/Ceres/IO/Callisto/Venus/Enceladus/Proteus// achievement.Sphalerite=Find Sphalerite Ore -achievement.Sphalerite.desc=Height: 5-20, Chance: 100, /Nether/ +achievement.Sphalerite.desc=Height: 5-20, Chance: 100, /Nether/Mars/Phobos/Deimos/IO/Venus// achievement.Chalcopyrite=Find Chalcopyrite Ore -achievement.Chalcopyrite.desc=Height: 10-30, Chance: 80, Overworld/Nether/ +achievement.Chalcopyrite.desc=Height: 5-60, Chance: 80, Overworld/Nether/End/End-Asteroids/Moon/Ceres/Callisto/Enceladus/Proteus// achievement.Bauxite=Find Bauxite Ore -achievement.Bauxite.desc=Height: 50-90, Chance: 80, Overworld// +achievement.Bauxite.desc=Height: 10-80, Chance: 80, Moon/Phobos/Asteroids/Ganymed/Mercury/Titan/Proteus/Pluto// achievement.Aluminium=Find Aluminium Ore -achievement.Aluminium.desc=Height: 50-90, Chance: 80, Overworld// +achievement.Aluminium.desc=Height: 10-80, Chance: 80, Moon/Phobos/Asteroids/Ganymed/Mercury/Titan/Proteus/Pluto// achievement.Ilmenite=Find Ilmenite Ore -achievement.Ilmenite.desc=Height: 50-90, Chance: 80, Overworld// +achievement.Ilmenite.desc=Height: 10-80, Chance: 80, Moon/Phobos/Asteroids/Ganymed/Mercury/Titan/Proteus/Pluto// achievement.RockSalt=Find RockSalt Ore -achievement.RockSalt.desc=Height: 50-60, Chance: 50, Overworld// +achievement.RockSalt.desc=Height: 50-70, Chance: 50, Overworld/Twilight-Forrest/Mars// achievement.Salt=Find Salt Ore -achievement.Salt.desc=Height: 50-60, Chance: 50, Overworld// +achievement.Salt.desc=Height: 50-70, Chance: 50, Overworld/Twilight-Forrest/Mars// achievement.Lepidolite=Find Lepidolite Ore -achievement.Lepidolite.desc=Height: 50-60, Chance: 50, Overworld// +achievement.Lepidolite.desc=Height: 50-70, Chance: 50, Overworld/Twilight-Forrest/Mars// achievement.Spodumene=Find Spodumene Ore -achievement.Spodumene.desc=Height: 50-60, Chance: 50, Overworld// +achievement.Spodumene.desc=Height: 50-70, Chance: 50, Overworld/Twilight-Forrest/Mars// achievement.Redstone=Find Redstone Ore -achievement.Redstone.desc=Height: 10-40, Chance: 60, Overworld/Nether/ +achievement.Redstone.desc=Height: 5-40, Chance: 60, Overworld/Nether/Mars/Ganymed/Venus/Mercury// achievement.Ruby=Find Ruby Ore -achievement.Ruby.desc=Height: 10-40, Chance: 60, Overworld/Nether/ +achievement.Ruby.desc=Height: 5-40, Chance: 60, Overworld/Nether/Mars/Ganymed/Venus/Mercury// achievement.Cinnabar=Find Cinnabar Ore -achievement.Cinnabar.desc=Height: 10-40, Chance: 60, Overworld/Nether/ +achievement.Cinnabar.desc=Height: 5-40, Chance: 60, Overworld/Nether/Mars/Ganymed/Venus/Mercury// achievement.Soapstone=Find Soapstone Ore -achievement.Soapstone.desc=Height: 10-40, Chance: 40, Overworld// +achievement.Soapstone.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest// achievement.Talc=Find Talc Ore -achievement.Talc.desc=Height: 10-40, Chance: 40, Overworld// +achievement.Talc.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest// achievement.Glauconite=Find Glauconite Ore -achievement.Glauconite.desc=Height: 10-40, Chance: 40, Overworld// +achievement.Glauconite.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest// achievement.Pentlandite=Find Pentlandite Ore -achievement.Pentlandite.desc=Height: 10-40, Chance: 40, Overworld// +achievement.Pentlandite.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest// achievement.Garnierite=Find Garnierite Ore -achievement.Garnierite.desc=Height: 10-40, Chance: 40, Overworld/Nether/End +achievement.Garnierite.desc=Height: 10-40, Chance: 40, Twilight-Forrest/End/End-Asteroids/Mars/Phobos/Deimos/Venus/Titan/Triton// achievement.Nickel=Find Nickel Ore -achievement.Nickel.desc=Height: 10-40, Chance: 40, Overworld/Nether/End +achievement.Nickel.desc=Height: 10-40, Chance: 40, Twilight-Forrest/End/End-Asteroids/Mars/Phobos/Deimos/Venus/Mercury/Enceladus/Titan/Triton/Proteus/Pluto// achievement.Cobaltite=Find Cobaltite Ore -achievement.Cobaltite.desc=Height: 10-40, Chance: 40, Overworld/Nether/End +achievement.Cobaltite.desc=Height: 10-40, Chance: 40, Twilight-Forrest/End/End-Asteroids/Mars/Phobos/Deimos/Venus/Titan/Triton// achievement.Cooperite=Find Cooperite Ore -achievement.Cooperite.desc=Height: 40-50, Chance: 5, Overworld//End +achievement.Cooperite.desc=Height: 40-50, Chance: 5, // achievement.Palladium=Find Palladium Ore -achievement.Palladium.desc=Height: 40-50, Chance: 5, Overworld//End +achievement.Palladium.desc=Height: 5-30, Chance: 10, /Ceres/IO/Ganymed/Callisto/Venus/Mercury/Enceladus/Oberon/Pluto// achievement.Platinum=Find Platinum Ore -achievement.Platinum.desc=Height: 40-50, Chance: 5, Overworld//End +achievement.Platinum.desc=Height: 5-30, Chance: 10, /Ceres/IO/Ganymed/Callisto/Mercury/Oberon/Pluto// achievement.Iridium=Find Iridium Ore -achievement.Iridium.desc=Height: 40-50, Chance: 5, Overworld//End +achievement.Iridium.desc=Height: 5-30, Chance: 10, /Venus/Mercury/Enceladus/Titan/Proteus/Pluto// achievement.Pitchblende=Find Pitchblende Ore -achievement.Pitchblende.desc=Height: 10-40, Chance: 40, Overworld// +achievement.Pitchblende.desc=Height: 30-60, Chance: 40, Moon/Phobos/IO/Venus/Oberon// achievement.Uranium=Find Uranium Ore -achievement.Uranium.desc=Height: 10-40, Chance: 40, Overworld// +achievement.Uranium.desc=Height: 30-60, Chance: 40, Mars/Phobos/Deimos/Ceres/IO/Gannymed/Venus/Enceladus/Oberon/Proteus// achievement.Uraninite=Find Uraninite Ore -achievement.Uraninite.desc=Height: 10-40, Chance: 40, Overworld// +achievement.Uraninite.desc=Height: 30-60, Chance: 40, Mars/Phobos/Deimos/Ceres/IO/Gannymed/Venus/Enceladus/Oberon/Proteus// achievement.Plutonium=Find Plutonium Ore -achievement.Plutonium.desc=Height: 20-30, Chance: 10, Overworld// +achievement.Plutonium.desc=Height: 5-30, Chance: 10, Phobos/Deimos/Ceres/Gannymed/Enceladus/Proteus// achievement.Bastnasite=Find Bastnasite Ore -achievement.Bastnasite.desc=Height: 20-40, Chance: 30, Overworld// +achievement.Bastnasite.desc=Height: 20-40, Chance: 30, Moon/Deimos/IO/Callisto/Venus/Enceladus/Titan/Triton// achievement.Monazite=Find Monazite Ore -achievement.Monazite.desc=Height: 20-40, Chance: 30, Overworld// +achievement.Monazite.desc=Height: 20-40, Chance: 30, Moon/Deimos/IO/Callisto/Venus/Enceladus/Titan/Triton// achievement.Neodymium=Find Neodymium Ore -achievement.Neodymium.desc=Height: 20-40, Chance: 30, Overworld// +achievement.Neodymium.desc=Height: 20-40, Chance: 30, Moon/Deimos/IO/Callisto/Venus/Enceladus/Titan/Triton// achievement.Wulfenite=Find Wulfenite Ore -achievement.Wulfenite.desc=Height: 20-50, Chance: 5, Overworld//End +achievement.Wulfenite.desc=Height: 20-50, Chance: 5, Nether/Twilight-Forrest/Moon/Phobos/Ceres/Mercury/Titan/Proteus/Pluto// achievement.Molybdenite=Find Molybdenite Ore -achievement.Molybdenite.desc=Height: 20-50, Chance: 5, Overworld//End +achievement.Molybdenite.desc=Height: 20-50, Chance: 5, Nether/Twilight-Forrest/Moon/Phobos/Ceres/Mercury/Titan/Proteus/Pluto// achievement.Molybdenum=Find Molybdenum Ore -achievement.Molybdenum.desc=Height: 20-50, Chance: 5, Overworld//End +achievement.Molybdenum.desc=Height: 20-50, Chance: 5, Nether/Twilight-Forrest/Moon/Phobos/Ceres/Mercury/Titan/Proteus/Pluto// achievement.Powellite=Find Powellite Ore -achievement.Powellite.desc=Height: 20-50, Chance: 5, Overworld//End +achievement.Powellite.desc=Height: 20-50, Chance: 5, Nether/Twilight-Forrest/Moon/Phobos/Ceres/Mercury/Titan/Proteus/Pluto// achievement.Scheelite=Find Scheelite Ore -achievement.Scheelite.desc=Height: 20-50, Chance: 10, Overworld//End +achievement.Scheelite.desc=Height: 20-60, Chance: 10, Mars/Deimos/Asteroids/Ganymed/Callisto/Enceladus/Oberon/Pluto// achievement.Tungstate=Find Tungstate Ore -achievement.Tungstate.desc=Height: 20-50, Chance: 10, Overworld//End +achievement.Tungstate.desc=Height: 20-60, Chance: 10, Mars/Deimos/Asteroids/Ganymed/Callisto/Enceladus/Oberon/Pluto// achievement.Lithium=Find Lithium Ore -achievement.Lithium.desc=Height: 20-50, Chance: 10, Overworld//End +achievement.Lithium.desc=Height: 20-60, Chance: 10, Mars/Deimos/Asteroids/Ganymed/Callisto/Enceladus/Oberon/Pluto// achievement.Almandine=Find Almandine Ore -achievement.Almandine.desc=Height: 10-40, Chance: 60, Overworld// +achievement.Almandine.desc=Height: 10-40, Chance: 60, Twilight-Forrest// achievement.Pyrope=Find Pyrope Ore -achievement.Pyrope.desc=Height: 10-40, Chance: 60, Overworld// +achievement.Pyrope.desc=Height: 10-40, Chance: 60, Twilight-Forrest// achievement.Sapphire=Find Sapphire Ore -achievement.Sapphire.desc=Height: 10-40, Chance: 60, Overworld// +achievement.Sapphire.desc=Height: 10-40, Chance: 60, Twilight-Forrest// achievement.GreenSapphire=Find GreenSapphire Ore -achievement.GreenSapphire.desc=Height: 10-40, Chance: 60, Overworld// +achievement.GreenSapphire.desc=Height: 10-40, Chance: 60, Twilight-Forrest// achievement.Grossular=Find Grossular Ore -achievement.Grossular.desc=Height: 20-30, Chance: 20, Overworld//End +achievement.Grossular.desc=Height: 20-30, Chance: 20, Overworld/Nether/Ceres/IO/Titan/Oberon/Triton// achievement.Spessartine=Find Spessartine Ore -achievement.Spessartine.desc=Height: 20-30, Chance: 20, Overworld//End +achievement.Spessartine.desc=Height: 20-30, Chance: 20, Overworld/Nether/Ceres/IO/Titan/Oberon/Triton// achievement.Pyrolusite=Find Pyrolusite Ore -achievement.Pyrolusite.desc=Height: 20-30, Chance: 20, Overworld//End +achievement.Pyrolusite.desc=Height: 20-30, Chance: 20, Overworld/Nether/Ceres/IO/Titan/Oberon/Triton// achievement.Tantalite=Find Tantalite Ore -achievement.Tantalite.desc=Height: 20-30, Chance: 20, Overworld//End +achievement.Tantalite.desc=Height: 20-30, Chance: 20, Overworld/Nether/Ceres/IO/Titan/Oberon/Triton// achievement.Quartzite=Find Quartzite Ore -achievement.Quartzite.desc=Height: 40-80, Chance: 60, Overworld// +achievement.Quartzite.desc=Height: 40-80, Chance: 60, Nether/Moon/Mars/Phobos/IO/Venus/Proteus// achievement.Barite=Find Barite Ore -achievement.Barite.desc=Height: 40-80, Chance: 60, Overworld// +achievement.Barite.desc=Height: 40-80, Chance: 60, Nether/Moon/Mars/Phobos/IO/Venus/Proteus// achievement.CertusQuartz=Find CertusQuartz Ore -achievement.CertusQuartz.desc=Height: 40-80, Chance: 60, Overworld// +achievement.CertusQuartz.desc=Height: 40-80, Chance: 60, Nether/Moon/Mars/Phobos/IO/Venus/Proteus// achievement.Graphite=Find Graphite Ore -achievement.Graphite.desc=Height: 5-20, Chance: 40, Overworld// +achievement.Graphite.desc=Height: 5-20, Chance: 40, Overworld/Twilight-Forrest/Phobos/Ganymed/Mercury/Titan/Proteus/Pluto// achievement.Diamond=Find Diamond Ore -achievement.Diamond.desc=Height: 5-20, Chance: 40, Overworld// +achievement.Diamond.desc=Height: 5-20, Chance: 40, Overworld/Twilight-Forrest/Phobos/Ganymed/Mercury/Titan/Proteus/Pluto// achievement.Bentonite=Find Bentonite Ore -achievement.Bentonite.desc=Height: 10-40, Chance: 60, Overworld//End +achievement.Bentonite.desc=Height: 10-40, Chance: 60, Twilight-Forrest// achievement.Magnesite=Find Magnesite Ore -achievement.Magnesite.desc=Height: 10-40, Chance: 60, Overworld//End +achievement.Magnesite.desc=Height: 10-40, Chance: 60, Twilight-Forrest// achievement.Olivine=Find Olivine Ore -achievement.Olivine.desc=Height: 10-40, Chance: 60, Overworld//End +achievement.Olivine.desc=Height: 10-40, Chance: 60, Twilight-Forrest// achievement.Apatite=Find Apatite Ore -achievement.Apatite.desc=Height: 40-60, Chance: 60, Overworld// +achievement.Apatite.desc=Height: 40-60, Chance: 60, Overworld/Twilight-Forrest// achievement.Phosphorus=Find Phosphorus Ore -achievement.Phosphorus.desc=Height: 40-60, Chance: 60, Overworld// +achievement.Phosphorus.desc=Height: 40-60, Chance: 60, Overworld/Twilight-Forrest// achievement.Phosphate=Find Phosphate Ore -achievement.Phosphate.desc=Height: 40-60, Chance: 60, Overworld// +achievement.Phosphate.desc=Height: 40-60, Chance: 60, Overworld/Twilight-Forrest// achievement.Galena=Find Galena Ore -achievement.Galena.desc=Height: 30-60, Chance: 40, Overworld// +achievement.Galena.desc=Height: 5-45, Chance: 40, Twilight-Forrest/Moon/Mars/Ganymed/Venus/Oberon/Triton// achievement.Silver=Find Silver Ore -achievement.Silver.desc=Height: 30-60, Chance: 40, Overworld// +achievement.Silver.desc=Height: 5-45, Chance: 40, Twilight-Forrest/Moon/Mars/Ganymed/Venus/Oberon/Triton// achievement.Lead=Find Lead Ore -achievement.Lead.desc=Height: 30-60, Chance: 40, Overworld// +achievement.Lead.desc=Height: 5-45, Chance: 40, Twilight-Forrest/Moon/Mars/Ganymed/Venus/Oberon/Triton// achievement.Lazurite=Find Lazurite Ore -achievement.Lazurite.desc=Height: 20-50, Chance: 40, Overworld//End +achievement.Lazurite.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest/Deimos/Ceres/Enceladus// achievement.Sodalite=Find Sodalite Ore -achievement.Sodalite.desc=Height: 20-50, Chance: 40, Overworld//End +achievement.Sodalite.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest/Deimos/Ceres/Enceladus// achievement.Lapis=Find Lapis Ore -achievement.Lapis.desc=Height: 20-50, Chance: 40, Overworld//End +achievement.Lapis.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest/Deimos/Ceres/Enceladus// achievement.Calcite=Find Calcite Ore -achievement.Calcite.desc=Height: 20-50, Chance: 40, Overworld//End +achievement.Calcite.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest/Deimos/Ceres/Enceladus// achievement.Beryllium=Find Beryllium Ore -achievement.Beryllium.desc=Height: 5-30, Chance: 30, Overworld//End +achievement.Beryllium.desc=Height: 5-30, Chance: 30, Nether/End-Asteroids/Mars/Ceres/Venus/Titan/Pluto// achievement.Emerald=Find Emerald Ore -achievement.Emerald.desc=Height: 5-30, Chance: 30, Overworld//End +achievement.Emerald.desc=Height: 5-30, Chance: 30, Nether/End-Asteroids/Mars/Ceres/Venus/Titan/Pluto// achievement.Thorium=Find Thorium Ore -achievement.Thorium.desc=Height: 5-30, Chance: 30, Overworld//End +achievement.Thorium.desc=Height: 5-30, Chance: 30, Nether/End-Asteroids/Mars/Ceres/Venus/Titan/Pluto// achievement.flintpick=First Tools achievement.flintpick.desc=Craft a flint pick