Fix memory overflow with fluid stack on client side

This commit is contained in:
Blood-Asp 2017-02-03 18:57:18 +01:00
parent d112ad06ae
commit b347471d03

View file

@ -264,6 +264,7 @@ public class GT_Client extends GT_Proxy
for (Iterator i$ = tList.iterator(); i$.hasNext(); GT_Utility.sPlayedSoundMap.remove(tKey)) {
tKey = (GT_PlayedSound) i$.next();
}
if(GregTech_API.mServerStarted == false)GregTech_API.mServerStarted = true;
/*if ((this.isFirstClientPlayerTick) && (aEvent.player == GT_Values.GT.getThePlayer())) {
this.isFirstClientPlayerTick = false;
GT_FluidStack.fixAllThoseFuckingFluidIDs();