Fix memory overflow with fluid stack on client side
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@ -264,6 +264,7 @@ public class GT_Client extends GT_Proxy
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for (Iterator i$ = tList.iterator(); i$.hasNext(); GT_Utility.sPlayedSoundMap.remove(tKey)) {
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tKey = (GT_PlayedSound) i$.next();
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}
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if(GregTech_API.mServerStarted == false)GregTech_API.mServerStarted = true;
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/*if ((this.isFirstClientPlayerTick) && (aEvent.player == GT_Values.GT.getThePlayer())) {
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this.isFirstClientPlayerTick = false;
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GT_FluidStack.fixAllThoseFuckingFluidIDs();
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