diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java index c7f1e965..1a35088e 100644 --- a/src/main/java/gregtech/api/enums/Materials.java +++ b/src/main/java/gregtech/api/enums/Materials.java @@ -675,8 +675,8 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer { //TODO: add other op materials? maybe some new ores or new only fusion made op materials from op materials??? like neutronium bedrockium alloy etc. InfinityCatalyst ( 394, TextureSet.SET_SHINY , 64.0F,1310720, 7, 1 |8 , 255, 255, 255, 0, "Infinity Catalyst" , 5, 500000, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeLightGray), Infinity ( 397, TextureSet.SET_SHINY , 128.0F,2621440, 8, 1 |8 , 255, 255, 255, 0, "Infinity" , 5, 5000000, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeWhite), - Bedrockium ( 395, TextureSet.SET_DULL , 54.0F, 327680, 6, 1 |8 , 50, 50, 50, 0, "Bedrockium" , 0, 0, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeBlack), - Trinium ( 868, TextureSet.SET_SHINY , 128.0F, 32760, 8, 1|2 |64|128 , 200, 200, 210, 0, "Trinium" , 0, 0, 7200, 7200, true, false, 4, 1, 1, Dyes.dyeLightGray), + Bedrockium ( 395, TextureSet.SET_DULL , 8.0F, 327680, 6, 1 |8 , 50, 50, 50, 0, "Bedrockium" , 0, 0, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeBlack), + Trinium ( 868, TextureSet.SET_SHINY , 128.0F, 128, 8, 1|2 |64|128 , 200, 200, 210, 0, "Trinium" , 0, 0, 7200, 7200, true, false, 4, 1, 1, Dyes.dyeLightGray), /** * Materials which are renamed automatically