Apply amperage correctly in proc arrays
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1 changed files with 1 additions and 1 deletions
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@ -271,7 +271,7 @@ public class GT_MetaTileEntity_ProcessingArray extends GT_MetaTileEntity_MultiBl
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this.mMaxProgresstime = tRecipe.mDuration;
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this.mMaxProgresstime = tRecipe.mDuration;
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this.mEfficiency = (10000 - (getIdealStatus() - getRepairStatus()) * 1000);
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this.mEfficiency = (10000 - (getIdealStatus() - getRepairStatus()) * 1000);
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this.mEfficiencyIncrease = 10000;
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this.mEfficiencyIncrease = 10000;
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calculateOverclockedNessMulti(tRecipe.mEUt, tRecipe.mDuration, 1, GT_Values.V[tTier]);
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calculateOverclockedNessMulti(tRecipe.mEUt, tRecipe.mDuration, map.mAmperage, GT_Values.V[tTier]);
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//In case recipe is too OP for that machine
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//In case recipe is too OP for that machine
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if (mMaxProgresstime == Integer.MAX_VALUE - 1 && mEUt == Integer.MAX_VALUE - 1)
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if (mMaxProgresstime == Integer.MAX_VALUE - 1 && mEUt == Integer.MAX_VALUE - 1)
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return false;
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return false;
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