make reinforced blocks prevent monsterspawns
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1 changed files with 1 additions and 1 deletions
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@ -184,7 +184,7 @@ public class GT_Block_Reinforced extends GT_Generic_Block {
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}
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}
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public boolean canCreatureSpawn(EnumCreatureType type, IBlockAccess world, int x, int y, int z) {
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public boolean canCreatureSpawn(EnumCreatureType type, IBlockAccess world, int x, int y, int z) {
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return true;
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return false;
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}
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}
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public int damageDropped(int par1) {
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public int damageDropped(int par1) {
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