make reinforced blocks prevent monsterspawns

This commit is contained in:
Blood-Asp 2017-06-14 01:19:56 +02:00
parent 9447eea43b
commit c397df4523

View file

@ -184,7 +184,7 @@ public class GT_Block_Reinforced extends GT_Generic_Block {
}
public boolean canCreatureSpawn(EnumCreatureType type, IBlockAccess world, int x, int y, int z) {
return true;
return false;
}
public int damageDropped(int par1) {