Forgot about combs

This commit is contained in:
Muramasa- 2018-02-24 15:20:11 +00:00
parent 45342f945e
commit c8714e9675

View file

@ -58,7 +58,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
public static Materials Cadmium = new Materials(55, TextureSet.SET_SHINY, 1.0F, 0, 2, 1|32, 50, 50, 60, 0, "Cadmium", "Cadmium", 0, 0, 594, 0, false, false, 3, 1, 1, Dyes.dyeGray, Element.Cd, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1)));
public static Materials Cerium = new Materials(65, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1|2|32, 255, 255, 255, 0, "Cerium", "Cerium", 0, 0, 1068, 1068, true, false, 4, 1, 1, Dyes._NULL, Element.Ce, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Chlorine = new Materials(23, TextureSet.SET_FLUID, 1.0F, 0, 2, 16|32, 255, 255, 255, 0, "Chlorine", "Chlorine", 0, 0, 171, 0, false, false, 2, 1, 1, Dyes.dyeCyan, Element.Cl, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.AQUA, 2), new TC_AspectStack(TC_Aspects.PANNUS, 1)));
public static Materials Chrome = new Materials(30, TextureSet.SET_SHINY, 11.0F, 256, 3, 1|2|32|64|128, 255, 230, 230, 0, "Chrome", "Chrome", 0, 0, 2180, 1700, true, false, 5, 1, 1, Dyes.dyePink, Element.Cr, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1)));
public static Materials Chrome = new Materials(30, TextureSet.SET_SHINY, 11.0F, 256, 3, 1|2|8|32|64|128, 255, 230, 230, 0, "Chrome", "Chrome", 0, 0, 2180, 1700, true, false, 5, 1, 1, Dyes.dyePink, Element.Cr, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1)));
public static Materials Cobalt = new Materials(33, TextureSet.SET_METALLIC, 8.0F, 512, 3, 1|2|32|64, 80, 80, 250, 0, "Cobalt", "Cobalt", 0, 0, 1768, 0, false, false, 3, 1, 1, Dyes.dyeBlue, Element.Co, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1)));
public static Materials Copper = new Materials(35, TextureSet.SET_SHINY, 1.0F, 0, 1, 1|2|8|32|128, 255, 100, 0, 0, "Copper", "Copper", 0, 0, 1357, 0, false, false, 3, 1, 1, Dyes.dyeOrange, Element.Cu, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PERMUTATIO, 1)));
public static Materials Deuterium = new Materials(2, TextureSet.SET_FLUID, 1.0F, 0, 2, 16|32, 255, 255, 0, 240, "Deuterium", "Deuterium", 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeYellow, Element.D, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.AQUA, 3)));
@ -304,7 +304,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
public static Materials Naquadah = new Materials(324, TextureSet.SET_METALLIC, 6.0F, 1280, 4, 1|2|8|16|64, 50, 50, 50, 0, "Naquadah", "Naquadah", 0, 0, 5400, 5400, true, false, 10, 1, 1, Dyes.dyeBlack, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.RADIO, 1), new TC_AspectStack(TC_Aspects.NEBRISUM, 1)));
public static Materials NaquadahAlloy=new Materials(325,TextureSet.SET_METALLIC,8.0F, 5120, 5, 1|2|64|128, 40, 40, 40, 0, "NaquadahAlloy", "Naquadah Alloy", 0, 0, 7200, 7200, true, false, 10, 1, 1, Dyes.dyeBlack, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.NEBRISUM, 1)));
public static Materials NaquadahEnriched=new Materials(326,TextureSet.SET_METALLIC,6.0F, 1280, 4, 1|2|8|16|64, 50, 50, 50, 0, "NaquadahEnriched", "Enriched Naquadah", 0, 0, 4500, 4500, true, false, 15, 1, 1, Dyes.dyeBlack, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.RADIO, 2), new TC_AspectStack(TC_Aspects.NEBRISUM, 2)));
public static Materials Naquadria = new Materials(327, TextureSet.SET_SHINY, 1.0F, 512, 4, 1|2|16|64, 30, 30, 30, 0, "Naquadria", "Naquadria", 0, 0, 9000, 9000, true, false, 20, 1, 1, Dyes.dyeBlack, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.RADIO, 3), new TC_AspectStack(TC_Aspects.NEBRISUM, 3)));
public static Materials Naquadria = new Materials(327, TextureSet.SET_SHINY, 1.0F, 512, 4, 1|2|8|16|64, 30, 30, 30, 0, "Naquadria", "Naquadria", 0, 0, 9000, 9000, true, false, 20, 1, 1, Dyes.dyeBlack, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.RADIO, 3), new TC_AspectStack(TC_Aspects.NEBRISUM, 3)));
public static Materials Nether = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 1, 0, 255, 255, 255, 0, "Nether", "Nether", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
public static Materials NetherBrick = new Materials(814, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 100, 0, 0, 0, "NetherBrick", "Nether Brick", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeRed, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.IGNIS, 1)));
public static Materials NetherQuartz = new Materials(522, TextureSet.SET_QUARTZ,1.0F, 32, 1, 1|4|8 |64, 230, 210, 210, 0, "NetherQuartz", "Nether Quartz", 0, 0, -1, 0, false, false, 2, 1, 1, Dyes.dyeWhite, Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.POTENTIA, 1), new TC_AspectStack(TC_Aspects.VITREUS, 1)));