Fix IC2 glass crash

This commit is contained in:
Blood-Asp 2016-07-02 12:40:30 +02:00
parent c320af9f3e
commit d328f7bc88

View file

@ -11,6 +11,7 @@ import gregtech.api.util.GT_ModHandler;
import gregtech.api.util.GT_ModHandler.RecipeBits;
import gregtech.api.util.GT_Recipe.GT_Recipe_Map;
import gregtech.api.util.GT_Utility;
import ic2.core.Ic2Items;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
@ -72,7 +73,7 @@ public class GT_MetaTileEntity_BasicMachine_GT_Recipe extends GT_MetaTileEntity_
case 6:
case 7:
case 8:
aRecipe[i] = GT_ModHandler.getIC2Item("blockAlloyGlass", 1);
aRecipe[i] = Ic2Items.reinforcedGlass;
break;
default:
aRecipe[i] = new ItemStack(Blocks.glass, 1, W);