make adamantium ebf furnace required
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2 changed files with 2 additions and 2 deletions
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@ -188,7 +188,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
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/**
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* Unknown Material Components. Dead End Section.
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*/
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Adamantium ( 319, TextureSet.SET_SHINY , 10.0F, 5120, 5, 1|2 |8 |64|128 , 255, 255, 255, 0, "Adamantium" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray ),
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Adamantium ( 319, TextureSet.SET_SHINY , 15.0F, 8192, 5, 1|2 |8 |64|128 , 255, 255, 255, 0, "Adamantium" , 0, 0, 7200, 7200, true, false, 1, 1, 1, Dyes.dyeLightGray ),
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Adamite ( -1, TextureSet.SET_NONE , 1.0F, 0, 3, 1 |8 , 255, 255, 255, 0, "Adamite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray ),
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Adluorite ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 |8 , 255, 255, 255, 0, "Adluorite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ),
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Agate ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 , 255, 255, 255, 0, "Agate" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
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@ -58,7 +58,7 @@ public class ProcessingBlock implements gregtech.api.interfaces.IOreRecipeRegist
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}
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switch (aMaterial) {
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case Mercury:
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System.err.println("'blockQuickSilver'?, In which Ice Desert can you actually place this as a solid Block? On Pluto maybe Greg :)");
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System.err.println("'blockQuickSilver'?, In which Ice Desert can you actually place this as a solid Block? On Pluto Greg :)");
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break;
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case Iron:
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case WroughtIron:
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