change Material List again
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1 changed files with 3 additions and 3 deletions
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@ -150,7 +150,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
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Legendary(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Legendary", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
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Legendary(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Legendary", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
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MutatedIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Mutated Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
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MutatedIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Mutated Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
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Witheria(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Witheria", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
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Witheria(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Witheria", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
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RedstoneAlloy ( 381, TextureSet.SET_METALLIC , 6.0F, 128, 2, 1 |8 |64|128 , 181, 51, 51, 0, "Redstone Alloy" , 0, 0, 500, 0, false, false, 3, 1, 1, Dyes.dyeRed ),
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RedstoneAlloy ( 381, TextureSet.SET_METALLIC , 6.0F, 128, 2, 1|2 |8 |64|128 , 181, 51, 51, 0, "Redstone Alloy" , 0, 0, 500, 0, false, false, 3, 1, 1, Dyes.dyeRed ),
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OsmiumTetroxide(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Osmium Tetroxide", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
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OsmiumTetroxide(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Osmium Tetroxide", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
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NitricAcid(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Nitric Acid", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
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NitricAcid(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Nitric Acid", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
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RubberTreeSap(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Rubber Tree Sap", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
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RubberTreeSap(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Rubber Tree Sap", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
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@ -210,7 +210,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
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Amordrine(-1, TextureSet.SET_NONE, 6.0F, 64, 2, 1 | 2 | 8 | 16 | 64, 255, 255, 255, 0, "Amordrine", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
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Amordrine(-1, TextureSet.SET_NONE, 6.0F, 64, 2, 1 | 2 | 8 | 16 | 64, 255, 255, 255, 0, "Amordrine", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
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Andesite(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 8, 255, 255, 255, 0, "Andesite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
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Andesite(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 8, 255, 255, 255, 0, "Andesite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
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Angmallen(958, TextureSet.SET_METALLIC, 10.0F, 128, 2, 1 | 2 | 8 | 16 | 64, 215, 225, 138, 0, "Angmallen", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
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Angmallen(958, TextureSet.SET_METALLIC, 10.0F, 128, 2, 1 | 2 | 8 | 16 | 64, 215, 225, 138, 0, "Angmallen", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
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Ardite(-1, TextureSet.SET_NONE, 6.0F, 64, 2, 1 | 2 | 8 | 64, 255, 0, 0, 0, "Ardite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow),
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Ardite ( 382, TextureSet.SET_METALLIC , 18.0F, 1024, 4, 1|2 |8 |64 , 250, 129, 0, 0, "Ardite" , 0, 0, -1, 2000, false, false, 1, 1, 1, Dyes.dyeRed),
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Aredrite(-1, TextureSet.SET_NONE, 6.0F, 64, 2, 1 | 2 | 8 | 64, 255, 0, 0, 0, "Aredrite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow),
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Aredrite(-1, TextureSet.SET_NONE, 6.0F, 64, 2, 1 | 2 | 8 | 64, 255, 0, 0, 0, "Aredrite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow),
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Atlarus(965, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 8 | 64, 255, 255, 255, 0, "Atlarus", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
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Atlarus(965, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 8 | 64, 255, 255, 255, 0, "Atlarus", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
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Bitumen(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 8, 255, 255, 255, 0, "Bitumen", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
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Bitumen(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 8, 255, 255, 255, 0, "Bitumen", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
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@ -239,7 +239,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
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DarkIron(342, TextureSet.SET_DULL, 7.0F, 384, 3, 1 | 2 | 8 | 64, 55, 40, 60, 0, "Dark Iron", 0, 0, -1, 0, false, false, 5, 1, 1, Dyes.dyePurple),
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DarkIron(342, TextureSet.SET_DULL, 7.0F, 384, 3, 1 | 2 | 8 | 64, 55, 40, 60, 0, "Dark Iron", 0, 0, -1, 0, false, false, 5, 1, 1, Dyes.dyePurple),
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DarkStone(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Dark Stone", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeBlack),
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DarkStone(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Dark Stone", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeBlack),
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Demonite(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Demonite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeRed),
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Demonite(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Demonite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeRed),
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Desh(884, TextureSet.SET_DULL, 1.0F, 1280, 3, 1 | 2 | 8 | 64 | 128, 40, 40, 40, 0, "Desh", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlack),
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Desh ( 884, TextureSet.SET_DULL , 20.0F, 1280, 4, 1|2 |8 |64|128 , 40, 40, 40, 0, "Desh" , 0, 0, 2500, 2500, true, false, 1, 1, 1, Dyes.dyeBlack ),
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Desichalkos(-1, TextureSet.SET_NONE, 6.0F, 1280, 3, 1 | 2 | 8 | 16 | 64, 255, 255, 255, 0, "Desichalkos", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
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Desichalkos(-1, TextureSet.SET_NONE, 6.0F, 1280, 3, 1 | 2 | 8 | 16 | 64, 255, 255, 255, 0, "Desichalkos", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
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Dilithium(515, TextureSet.SET_DIAMOND, 1.0F, 0, 1, 1 | 4 | 8 | 16, 255, 250, 250, 127, "Dilithium", 0, 0, -1, 0, false, true, 1, 1, 1, Dyes.dyeWhite),
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Dilithium(515, TextureSet.SET_DIAMOND, 1.0F, 0, 1, 1 | 4 | 8 | 16, 255, 250, 250, 127, "Dilithium", 0, 0, -1, 0, false, true, 1, 1, 1, Dyes.dyeWhite),
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Draconic(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Draconic", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeRed),
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Draconic(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Draconic", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeRed),
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