Fixed Steam Macerators using constant EUt, recipe time
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parent
87cdb8ac00
commit
e8c75a54ee
2 changed files with 4 additions and 4 deletions
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@ -59,8 +59,8 @@ public class GT_MetaTileEntity_Macerator_Bronze
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return FOUND_RECIPE_BUT_DID_NOT_MEET_REQUIREMENTS;
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}
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if (tRecipe.getOutput(0) != null) mOutputItems[0] = tRecipe.getOutput(0);
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this.mEUt = 2;
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this.mMaxProgresstime = 800;
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this.mEUt = tRecipe.mEUt;
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this.mMaxProgresstime = (tRecipe.mDuration * 2);
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getInputAt(0).stackSize -= tRecipe.mInputs[0].stackSize;
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return FOUND_AND_SUCCESSFULLY_USED_RECIPE;
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}
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@ -59,8 +59,8 @@ public class GT_MetaTileEntity_Macerator_Steel
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return FOUND_RECIPE_BUT_DID_NOT_MEET_REQUIREMENTS;
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}
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if (tRecipe.getOutput(0) != null) mOutputItems[0] = tRecipe.getOutput(0);
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this.mEUt = 6;
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this.mMaxProgresstime = 400;
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this.mEUt = (3 * tRecipe.mEUt);
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this.mMaxProgresstime = tRecipe.mDuration;
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getInputAt(0).stackSize -= tRecipe.mInputs[0].stackSize;
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return FOUND_AND_SUCCESSFULLY_USED_RECIPE;
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}
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