Dynamite impcomp and fluid mox fixes

This commit is contained in:
Blood-Asp 2016-03-18 22:43:22 +01:00
parent e51cd6433d
commit e8f0482b16
2 changed files with 2 additions and 2 deletions

View file

@ -94,7 +94,7 @@ public class GT_RadioactiveCellIC_Item extends GT_RadioactiveCell_Item implement
{
if (sMox&&reactor.isFluidCooled())
{
float breedereffectiveness = reactor.getHeat() / reactor.getMaxHeat();
float breedereffectiveness = (float)reactor.getHeat() / (float)reactor.getMaxHeat();
if (breedereffectiveness > 0.5D) {
heat *= 2;
}

View file

@ -267,7 +267,7 @@ public class GT_RecipeAdder
if(tGunpowder<65){
GT_Recipe.GT_Recipe_Map.sImplosionRecipes.addRecipe(true, new ItemStack[]{aInput1, ItemList.Block_Powderbarrel.get(tGunpowder, new Object[0])}, new ItemStack[]{aOutput1, aOutput2}, null, null, null, null, 20, 30, 0);
}
if(tDynamite<65){
if(tDynamite<17){
GT_Recipe.GT_Recipe_Map.sImplosionRecipes.addRecipe(true, new ItemStack[]{aInput1, GT_ModHandler.getIC2Item("dynamite", tDynamite, null)}, new ItemStack[]{aOutput1, aOutput2}, null, null, null, null, 20, 30, 0);
}
GT_Recipe.GT_Recipe_Map.sImplosionRecipes.addRecipe(true, new ItemStack[]{aInput1, new ItemStack(Blocks.tnt,tTNT)}, new ItemStack[]{aOutput1, aOutput2}, null, null, null, null, 20, 30, 0);