Fixed overlap with GT++ Texture range

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Alkalus 2020-04-06 21:31:06 +01:00 committed by GitHub
parent 7b592a645c
commit f207774889
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@ -40,7 +40,7 @@ public class GT_Block_Reinforced extends GT_Generic_Block {
public GT_Block_Reinforced(String aName) { public GT_Block_Reinforced(String aName) {
super(GT_Item_Storage.class, aName, new GT_Material_Reinforced()); super(GT_Item_Storage.class, aName, new GT_Material_Reinforced());
for (byte i = 0; i < 16; i = (byte) (i + 1)) { for (byte i = 0; i < 16; i = (byte) (i + 1)) {
Textures.BlockIcons.CASING_BLOCKS[(i + 80)] = new GT_CopiedBlockTexture(this, 6, i); Textures.BlockIcons.casingTexturePages[1][i+80] = new GT_CopiedBlockTexture(this, 6, i);
} }
setStepSound(soundTypeStone); setStepSound(soundTypeStone);
setCreativeTab(GregTech_API.TAB_GREGTECH); setCreativeTab(GregTech_API.TAB_GREGTECH);