Fixed overlap with GT++ Texture range
This commit is contained in:
parent
7b592a645c
commit
f207774889
1 changed files with 1 additions and 1 deletions
|
@ -40,7 +40,7 @@ public class GT_Block_Reinforced extends GT_Generic_Block {
|
||||||
public GT_Block_Reinforced(String aName) {
|
public GT_Block_Reinforced(String aName) {
|
||||||
super(GT_Item_Storage.class, aName, new GT_Material_Reinforced());
|
super(GT_Item_Storage.class, aName, new GT_Material_Reinforced());
|
||||||
for (byte i = 0; i < 16; i = (byte) (i + 1)) {
|
for (byte i = 0; i < 16; i = (byte) (i + 1)) {
|
||||||
Textures.BlockIcons.CASING_BLOCKS[(i + 80)] = new GT_CopiedBlockTexture(this, 6, i);
|
Textures.BlockIcons.casingTexturePages[1][i+80] = new GT_CopiedBlockTexture(this, 6, i);
|
||||||
}
|
}
|
||||||
setStepSound(soundTypeStone);
|
setStepSound(soundTypeStone);
|
||||||
setCreativeTab(GregTech_API.TAB_GREGTECH);
|
setCreativeTab(GregTech_API.TAB_GREGTECH);
|
||||||
|
|
Loading…
Reference in a new issue