Another render change from bloodasp code

This commit is contained in:
Technus 2016-10-07 18:06:08 +02:00
parent 5624203a18
commit f5278e72cd
2 changed files with 45 additions and 43 deletions

View file

@ -70,10 +70,11 @@ public class GT_RenderedTexture implements ITexture, IColorModulationContainer {
Tessellator.instance.setColorRGBA((int) (mRGBa[0] * 0.5F), (int) (mRGBa[1] * 0.5F), (int) (mRGBa[2] * 0.5F), mAllowAlpha ? 255 - mRGBa[3] : 255);
IIcon aIcon = mIconContainer.getIcon();
double d3 = aIcon.getInterpolatedU(aRenderer.renderMaxX * 16.0D);
double d4 = aIcon.getInterpolatedU(aRenderer.renderMinX * 16.0D);
double d5 = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D);
double d6 = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D);
float d_16 = 16.0F;
float d3 = (float)aIcon.getInterpolatedU(aRenderer.renderMaxX * d_16);
float d4 = (float)aIcon.getInterpolatedU(aRenderer.renderMinX * d_16);
float d5 = (float)aIcon.getInterpolatedV(aRenderer.renderMinZ * d_16);
float d6 = (float)aIcon.getInterpolatedV(aRenderer.renderMaxZ * d_16);
if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) {
d3 = aIcon.getMaxU();
@ -85,24 +86,24 @@ public class GT_RenderedTexture implements ITexture, IColorModulationContainer {
d6 = aIcon.getMaxV();
}
double d11 = aX + aRenderer.renderMinX;
double d12 = aX + aRenderer.renderMaxX;
double d13 = aY + aRenderer.renderMinY;
double d14 = aZ + aRenderer.renderMinZ;
double d15 = aZ + aRenderer.renderMaxZ;
float d11 = aX + (float)aRenderer.renderMinX;
float d12 = aX + (float)aRenderer.renderMaxX;
float d13 = aY + (float)aRenderer.renderMinY;
float d14 = aZ + (float)aRenderer.renderMinZ;
float d15 = aZ + (float)aRenderer.renderMaxZ;
Tessellator.instance.addVertexWithUV(d11, d13, d15, d3, d6);
Tessellator.instance.addVertexWithUV(d11, d13, d14, d3, d5);
Tessellator.instance.addVertexWithUV(d12, d13, d14, d4, d5);
Tessellator.instance.addVertexWithUV(d12, d13, d15, d4, d6);
Tessellator.instance.addVertexWithUV((double)d11, (double)d13, (double)d15, (double)d3, (double)d6);
Tessellator.instance.addVertexWithUV((double)d11, (double)d13, (double)d14, (double)d3, (double)d5);
Tessellator.instance.addVertexWithUV((double)d12, (double)d13, (double)d14, (double)d4, (double)d5);
Tessellator.instance.addVertexWithUV((double)d12, (double)d13, (double)d15, (double)d4, (double)d6);
if ((aIcon = mIconContainer.getOverlayIcon()) != null) {
Tessellator.instance.setColorRGBA(128, 128, 128, 255);
Tessellator.instance.addVertexWithUV(d11, d13, d15, d3, d6);
Tessellator.instance.addVertexWithUV(d11, d13, d14, d3, d5);
Tessellator.instance.addVertexWithUV(d12, d13, d14, d4, d5);
Tessellator.instance.addVertexWithUV(d12, d13, d15, d4, d6);
Tessellator.instance.addVertexWithUV((double)d11, (double)d13, (double)d15, (double)d3, (double)d6);
Tessellator.instance.addVertexWithUV((double)d11, (double)d13, (double)d14, (double)d3, (double)d5);
Tessellator.instance.addVertexWithUV((double)d12, (double)d13, (double)d14, (double)d4, (double)d5);
Tessellator.instance.addVertexWithUV((double)d12, (double)d13, (double)d15, (double)d4, (double)d6);
}
}

View file

@ -78,10 +78,11 @@ public class GT_SidedTexture implements ITexture, IColorModulationContainer {
Tessellator.instance.setColorRGBA((int) (mRGBa[0] * 0.5F), (int) (mRGBa[1] * 0.5F), (int) (mRGBa[2] * 0.5F), mAllowAlpha ? 255 - mRGBa[3] : 255);
IIcon aIcon = mIconContainer[0].getIcon();
double d3 = aIcon.getInterpolatedU(aRenderer.renderMaxX * 16.0D);
double d4 = aIcon.getInterpolatedU(aRenderer.renderMinX * 16.0D);
double d5 = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D);
double d6 = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D);
float d_16 = 16.0F;
float d3 = (float)aIcon.getInterpolatedU(aRenderer.renderMaxX * d_16);
float d4 = (float)aIcon.getInterpolatedU(aRenderer.renderMinX * d_16);
float d5 = (float)aIcon.getInterpolatedV(aRenderer.renderMinZ * d_16);
float d6 = (float)aIcon.getInterpolatedV(aRenderer.renderMaxZ * d_16);
if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) {
d3 = aIcon.getMaxU();
@ -93,24 +94,24 @@ public class GT_SidedTexture implements ITexture, IColorModulationContainer {
d6 = aIcon.getMaxV();
}
double d11 = aX + aRenderer.renderMinX;
double d12 = aX + aRenderer.renderMaxX;
double d13 = aY + aRenderer.renderMinY;
double d14 = aZ + aRenderer.renderMinZ;
double d15 = aZ + aRenderer.renderMaxZ;
float d11 = aX + (float)aRenderer.renderMinX;
float d12 = aX + (float)aRenderer.renderMaxX;
float d13 = aY + (float)aRenderer.renderMinY;
float d14 = aZ + (float)aRenderer.renderMinZ;
float d15 = aZ + (float)aRenderer.renderMaxZ;
Tessellator.instance.addVertexWithUV(d11, d13, d15, d3, d6);
Tessellator.instance.addVertexWithUV(d11, d13, d14, d3, d5);
Tessellator.instance.addVertexWithUV(d12, d13, d14, d4, d5);
Tessellator.instance.addVertexWithUV(d12, d13, d15, d4, d6);
Tessellator.instance.addVertexWithUV((double)d11, (double)d13, (double)d15, (double)d3, (double)d6);
Tessellator.instance.addVertexWithUV((double)d11, (double)d13, (double)d14, (double)d3, (double)d5);
Tessellator.instance.addVertexWithUV((double)d12, (double)d13, (double)d14, (double)d4, (double)d5);
Tessellator.instance.addVertexWithUV((double)d12, (double)d13, (double)d15, (double)d4, (double)d6);
if ((aIcon = mIconContainer[0].getOverlayIcon()) != null) {
Tessellator.instance.setColorRGBA(128, 128, 128, 255);
d3 = aIcon.getInterpolatedU(aRenderer.renderMaxX * 16.0D);
d4 = aIcon.getInterpolatedU(aRenderer.renderMinX * 16.0D);
d5 = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D);
d6 = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D);
d3 = (float)aIcon.getInterpolatedU(aRenderer.renderMaxX * d_16);
d4 = (float)aIcon.getInterpolatedU(aRenderer.renderMinX * d_16);
d5 = (float)aIcon.getInterpolatedV(aRenderer.renderMinZ * d_16);
d6 = (float)aIcon.getInterpolatedV(aRenderer.renderMaxZ * d_16);
if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) {
d3 = aIcon.getMaxU();
@ -122,16 +123,16 @@ public class GT_SidedTexture implements ITexture, IColorModulationContainer {
d6 = aIcon.getMaxV();
}
d11 = aX + aRenderer.renderMinX;
d12 = aX + aRenderer.renderMaxX;
d13 = aY + aRenderer.renderMinY;
d14 = aZ + aRenderer.renderMinZ;
d15 = aZ + aRenderer.renderMaxZ;
d11 = aX + (float)aRenderer.renderMinX;
d12 = aX + (float)aRenderer.renderMaxX;
d13 = aY + (float)aRenderer.renderMinY;
d14 = aZ + (float)aRenderer.renderMinZ;
d15 = aZ + (float)aRenderer.renderMaxZ;
Tessellator.instance.addVertexWithUV(d11, d13, d15, d3, d6);
Tessellator.instance.addVertexWithUV(d11, d13, d14, d3, d5);
Tessellator.instance.addVertexWithUV(d12, d13, d14, d4, d5);
Tessellator.instance.addVertexWithUV(d12, d13, d15, d4, d6);
Tessellator.instance.addVertexWithUV((double)d11, (double)d13, (double)d15, (double)d3, (double)d6);
Tessellator.instance.addVertexWithUV((double)d11, (double)d13, (double)d14, (double)d3, (double)d5);
Tessellator.instance.addVertexWithUV((double)d12, (double)d13, (double)d14, (double)d4, (double)d5);
Tessellator.instance.addVertexWithUV((double)d12, (double)d13, (double)d15, (double)d4, (double)d6);
}
}