Another render change from bloodasp code
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5624203a18
commit
f5278e72cd
2 changed files with 45 additions and 43 deletions
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@ -70,10 +70,11 @@ public class GT_RenderedTexture implements ITexture, IColorModulationContainer {
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Tessellator.instance.setColorRGBA((int) (mRGBa[0] * 0.5F), (int) (mRGBa[1] * 0.5F), (int) (mRGBa[2] * 0.5F), mAllowAlpha ? 255 - mRGBa[3] : 255);
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IIcon aIcon = mIconContainer.getIcon();
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double d3 = aIcon.getInterpolatedU(aRenderer.renderMaxX * 16.0D);
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double d4 = aIcon.getInterpolatedU(aRenderer.renderMinX * 16.0D);
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double d5 = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D);
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double d6 = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D);
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float d_16 = 16.0F;
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float d3 = (float)aIcon.getInterpolatedU(aRenderer.renderMaxX * d_16);
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float d4 = (float)aIcon.getInterpolatedU(aRenderer.renderMinX * d_16);
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float d5 = (float)aIcon.getInterpolatedV(aRenderer.renderMinZ * d_16);
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float d6 = (float)aIcon.getInterpolatedV(aRenderer.renderMaxZ * d_16);
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if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) {
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d3 = aIcon.getMaxU();
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@ -85,24 +86,24 @@ public class GT_RenderedTexture implements ITexture, IColorModulationContainer {
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d6 = aIcon.getMaxV();
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}
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double d11 = aX + aRenderer.renderMinX;
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double d12 = aX + aRenderer.renderMaxX;
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double d13 = aY + aRenderer.renderMinY;
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double d14 = aZ + aRenderer.renderMinZ;
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double d15 = aZ + aRenderer.renderMaxZ;
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float d11 = aX + (float)aRenderer.renderMinX;
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float d12 = aX + (float)aRenderer.renderMaxX;
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float d13 = aY + (float)aRenderer.renderMinY;
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float d14 = aZ + (float)aRenderer.renderMinZ;
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float d15 = aZ + (float)aRenderer.renderMaxZ;
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Tessellator.instance.addVertexWithUV(d11, d13, d15, d3, d6);
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Tessellator.instance.addVertexWithUV(d11, d13, d14, d3, d5);
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Tessellator.instance.addVertexWithUV(d12, d13, d14, d4, d5);
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Tessellator.instance.addVertexWithUV(d12, d13, d15, d4, d6);
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Tessellator.instance.addVertexWithUV((double)d11, (double)d13, (double)d15, (double)d3, (double)d6);
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Tessellator.instance.addVertexWithUV((double)d11, (double)d13, (double)d14, (double)d3, (double)d5);
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Tessellator.instance.addVertexWithUV((double)d12, (double)d13, (double)d14, (double)d4, (double)d5);
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Tessellator.instance.addVertexWithUV((double)d12, (double)d13, (double)d15, (double)d4, (double)d6);
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if ((aIcon = mIconContainer.getOverlayIcon()) != null) {
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Tessellator.instance.setColorRGBA(128, 128, 128, 255);
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Tessellator.instance.addVertexWithUV(d11, d13, d15, d3, d6);
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Tessellator.instance.addVertexWithUV(d11, d13, d14, d3, d5);
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Tessellator.instance.addVertexWithUV(d12, d13, d14, d4, d5);
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Tessellator.instance.addVertexWithUV(d12, d13, d15, d4, d6);
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Tessellator.instance.addVertexWithUV((double)d11, (double)d13, (double)d15, (double)d3, (double)d6);
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Tessellator.instance.addVertexWithUV((double)d11, (double)d13, (double)d14, (double)d3, (double)d5);
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Tessellator.instance.addVertexWithUV((double)d12, (double)d13, (double)d14, (double)d4, (double)d5);
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Tessellator.instance.addVertexWithUV((double)d12, (double)d13, (double)d15, (double)d4, (double)d6);
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}
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}
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@ -78,10 +78,11 @@ public class GT_SidedTexture implements ITexture, IColorModulationContainer {
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Tessellator.instance.setColorRGBA((int) (mRGBa[0] * 0.5F), (int) (mRGBa[1] * 0.5F), (int) (mRGBa[2] * 0.5F), mAllowAlpha ? 255 - mRGBa[3] : 255);
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IIcon aIcon = mIconContainer[0].getIcon();
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double d3 = aIcon.getInterpolatedU(aRenderer.renderMaxX * 16.0D);
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double d4 = aIcon.getInterpolatedU(aRenderer.renderMinX * 16.0D);
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double d5 = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D);
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double d6 = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D);
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float d_16 = 16.0F;
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float d3 = (float)aIcon.getInterpolatedU(aRenderer.renderMaxX * d_16);
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float d4 = (float)aIcon.getInterpolatedU(aRenderer.renderMinX * d_16);
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float d5 = (float)aIcon.getInterpolatedV(aRenderer.renderMinZ * d_16);
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float d6 = (float)aIcon.getInterpolatedV(aRenderer.renderMaxZ * d_16);
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if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) {
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d3 = aIcon.getMaxU();
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@ -93,24 +94,24 @@ public class GT_SidedTexture implements ITexture, IColorModulationContainer {
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d6 = aIcon.getMaxV();
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}
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double d11 = aX + aRenderer.renderMinX;
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double d12 = aX + aRenderer.renderMaxX;
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double d13 = aY + aRenderer.renderMinY;
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double d14 = aZ + aRenderer.renderMinZ;
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double d15 = aZ + aRenderer.renderMaxZ;
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float d11 = aX + (float)aRenderer.renderMinX;
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float d12 = aX + (float)aRenderer.renderMaxX;
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float d13 = aY + (float)aRenderer.renderMinY;
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float d14 = aZ + (float)aRenderer.renderMinZ;
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float d15 = aZ + (float)aRenderer.renderMaxZ;
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Tessellator.instance.addVertexWithUV(d11, d13, d15, d3, d6);
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Tessellator.instance.addVertexWithUV(d11, d13, d14, d3, d5);
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Tessellator.instance.addVertexWithUV(d12, d13, d14, d4, d5);
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Tessellator.instance.addVertexWithUV(d12, d13, d15, d4, d6);
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Tessellator.instance.addVertexWithUV((double)d11, (double)d13, (double)d15, (double)d3, (double)d6);
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Tessellator.instance.addVertexWithUV((double)d11, (double)d13, (double)d14, (double)d3, (double)d5);
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Tessellator.instance.addVertexWithUV((double)d12, (double)d13, (double)d14, (double)d4, (double)d5);
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Tessellator.instance.addVertexWithUV((double)d12, (double)d13, (double)d15, (double)d4, (double)d6);
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if ((aIcon = mIconContainer[0].getOverlayIcon()) != null) {
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Tessellator.instance.setColorRGBA(128, 128, 128, 255);
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d3 = aIcon.getInterpolatedU(aRenderer.renderMaxX * 16.0D);
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d4 = aIcon.getInterpolatedU(aRenderer.renderMinX * 16.0D);
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d5 = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D);
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d6 = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D);
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d3 = (float)aIcon.getInterpolatedU(aRenderer.renderMaxX * d_16);
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d4 = (float)aIcon.getInterpolatedU(aRenderer.renderMinX * d_16);
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d5 = (float)aIcon.getInterpolatedV(aRenderer.renderMinZ * d_16);
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d6 = (float)aIcon.getInterpolatedV(aRenderer.renderMaxZ * d_16);
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if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) {
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d3 = aIcon.getMaxU();
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@ -122,16 +123,16 @@ public class GT_SidedTexture implements ITexture, IColorModulationContainer {
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d6 = aIcon.getMaxV();
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}
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d11 = aX + aRenderer.renderMinX;
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d12 = aX + aRenderer.renderMaxX;
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d13 = aY + aRenderer.renderMinY;
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d14 = aZ + aRenderer.renderMinZ;
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d15 = aZ + aRenderer.renderMaxZ;
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d11 = aX + (float)aRenderer.renderMinX;
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d12 = aX + (float)aRenderer.renderMaxX;
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d13 = aY + (float)aRenderer.renderMinY;
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d14 = aZ + (float)aRenderer.renderMinZ;
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d15 = aZ + (float)aRenderer.renderMaxZ;
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Tessellator.instance.addVertexWithUV(d11, d13, d15, d3, d6);
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Tessellator.instance.addVertexWithUV(d11, d13, d14, d3, d5);
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Tessellator.instance.addVertexWithUV(d12, d13, d14, d4, d5);
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Tessellator.instance.addVertexWithUV(d12, d13, d15, d4, d6);
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Tessellator.instance.addVertexWithUV((double)d11, (double)d13, (double)d15, (double)d3, (double)d6);
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Tessellator.instance.addVertexWithUV((double)d11, (double)d13, (double)d14, (double)d3, (double)d5);
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Tessellator.instance.addVertexWithUV((double)d12, (double)d13, (double)d14, (double)d4, (double)d5);
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Tessellator.instance.addVertexWithUV((double)d12, (double)d13, (double)d15, (double)d4, (double)d6);
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}
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}
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