Fixed Large Chemical Reactor GUI, was wrongly using default before

This commit is contained in:
Johannes Gäßler 2017-08-21 08:56:24 +02:00
parent 97fc717f9a
commit f94d61a3d2

View file

@ -2,6 +2,7 @@ package gregtech.common.tileentities.machines.multi;
import gregtech.api.GregTech_API;
import gregtech.api.enums.Textures;
import gregtech.api.gui.GT_GUIContainer_MultiMachine;
import gregtech.api.interfaces.ITexture;
import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
@ -10,6 +11,7 @@ import gregtech.api.objects.GT_RenderedTexture;
import gregtech.api.util.GT_Recipe;
import gregtech.api.util.GT_Utility;
import net.minecraft.block.Block;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.FluidStack;
@ -62,6 +64,11 @@ public class GT_MetaTileEntity_LargeChemicalReactor extends GT_MetaTileEntity_Mu
}
return new ITexture[] { Textures.BlockIcons.CASING_BLOCKS[CASING_INDEX] };
}
@Override
public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, getLocalName(), "LargeChemicalReactor.png");
}
@Override
public boolean isCorrectMachinePart(ItemStack aStack) {