Add more tooltips.
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2 changed files with 3 additions and 2 deletions
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@ -31,7 +31,7 @@ public class GT_MetaTileEntity_SeismicProspector extends GT_MetaTileEntity_Basic
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boolean ready = false;
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public GT_MetaTileEntity_SeismicProspector(int aID, String aName, String aNameRegional, int aTier) {
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super(aID, aName, aNameRegional, aTier, 1, "Place, activate with explosives(8 Dynamite, 1 Glyceryl, 4 TNT or 2 ITNT), use Data Stick", 1, 1, "Default.png", "", new ITexture[]{new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_SIDE_ROCK_BREAKER_ACTIVE), new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_SIDE_ROCK_BREAKER), new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_TOP_ROCK_BREAKER_ACTIVE), new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_TOP_ROCK_BREAKER), new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_FRONT_ROCK_BREAKER_ACTIVE), new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_FRONT_ROCK_BREAKER), new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_BOTTOM_ROCK_BREAKER_ACTIVE), new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_BOTTOM_ROCK_BREAKER)});
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super(aID, aName, aNameRegional, aTier, 1, "Place, activate with explosives(8 Dynamite, 1 Glyceryl, 4 TNT or 2 ITNT), use Data Stick then Print.", 1, 1, "Default.png", "", new ITexture[]{new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_SIDE_ROCK_BREAKER_ACTIVE), new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_SIDE_ROCK_BREAKER), new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_TOP_ROCK_BREAKER_ACTIVE), new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_TOP_ROCK_BREAKER), new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_FRONT_ROCK_BREAKER_ACTIVE), new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_FRONT_ROCK_BREAKER), new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_BOTTOM_ROCK_BREAKER_ACTIVE), new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_BOTTOM_ROCK_BREAKER)});
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}
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public GT_MetaTileEntity_SeismicProspector(String aName, int aTier, String aDescription, ITexture[][][] aTextures, String aGUIName, String aNEIName) {
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@ -43,7 +43,8 @@ public class GT_MetaTileEntity_OilDrill extends GT_MetaTileEntity_MultiBlockBase
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"1x3x1 Steel Frame Boxes (Each Steel pillar side and on top)",
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"1x Output Hatch (One of base casings)",
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"1x Maintenance Hatch (One of base casings)",
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"1x Energy Hatch (One of base casings)"};
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"1x Energy Hatch (One of base casings)",
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"Also check the seismic prospector..."};
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}
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public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, boolean aActive, boolean aRedstone) {
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