Commit graph

860 commits

Author SHA1 Message Date
Blood-Asp
2d35f8c0bc Adding missing GT++ metaitems 2016-12-24 00:44:13 +01:00
Blood-Asp
4e1c4b241d Fix broken Hydric Sulfide recipe 2016-12-24 00:41:24 +01:00
Blood-Asp
f2729f281b Rebalanced Rocket Fuel production cost 2016-12-24 00:15:31 +01:00
Blood-Asp
a13374f6ca Correct Chlorine and Hydric Sulfide fluid states 2016-12-24 00:02:16 +01:00
Blood-Asp
823a1fccd2 Play plunger sound when clearing fluids from GT machines 2016-12-23 23:51:47 +01:00
Blood-Asp
c250d93fe5 Reduce damage sense takes when harvesting ic2 crops compared to other uses 2016-12-23 23:51:02 +01:00
Dragon2488
31cca4c13b Updated artifacts 2016-12-24 04:52:09 +07:00
Dragon2488
af2bd443a0 Big bunch of bugfixes. 2016-12-24 04:34:35 +07:00
Muramasa-
2c8a4e7a81 First pass 2016-12-23 19:41:22 +00:00
Blood-Asp
8e8843b3c9 Enable heat bonus for Naquadah fuel rods 2016-12-23 18:39:42 +01:00
Blood-Asp
60328e2adf Fix oil only be found on second scan 2016-12-23 18:01:36 +01:00
Blood-Asp
77b25d8c82 Add new usages for Graphite 2016-12-23 17:57:58 +01:00
Blood-Asp
82b97af85e Naquadah gen mk3 now uses cells with molten naquadah instead of dust 2016-12-23 14:27:42 +01:00
Blood-Asp
ba8b780c9e Magic super fuel recipes that do not need thaumcraft 2016-12-23 13:55:00 +01:00
Muramasa-
09dc3c1a88 no message 2016-12-23 02:37:23 +00:00
Blood-Asp
46c145c06b Fix efficiency in scan data of Diesel Engine 2016-12-19 14:27:29 +01:00
Dragon2488
f531833a27 artifacts 2016-12-19 15:15:42 +07:00
Dragon2488
fccf86a708 Bump version number. 2016-12-19 15:02:59 +07:00
Dragon2488
3b5ae6198a Visual fixes, durability fix. 2016-12-19 15:02:33 +07:00
Archengius
27f8bb4193 Merge pull request #806 from nikita488/test
Partial lighting fix
2016-12-18 23:19:09 +07:00
nikita488
593bb7c453 Partial lighting fix 2016-12-18 18:47:21 +03:00
Dragon2488
16ccbb2cdf artifacts. again. 2016-12-18 02:31:49 +07:00
Dragon2488
5c4e60ee72 Fixed Crash with generation of GT ores. 2016-12-18 02:28:34 +07:00
Blood-Asp
6e3e6494a1 Merge pull request #803 from dgabehar/unstable
Crash with Modular Exoskeleton #769
2016-12-17 18:21:51 +01:00
Blood-Asp
c9eb3dc3b4 Rise Hot coolant -> heat conversion ration in IC2 heat exchanger by 20% to avoid rounding bug 2016-12-17 18:20:59 +01:00
Blood-Asp
f3f90f699b Fix Food Can recipes 2016-12-17 18:16:37 +01:00
Blood-Asp
1aa9ce6501 Fix LuV+ disassemblers 2016-12-17 18:10:38 +01:00
Dragon2488
db28da12e2 Updated artifacts 2016-12-18 00:00:13 +07:00
Dragon2488
2dc3925c62 Bugfixes 2016-12-17 23:56:09 +07:00
Dragon2488
0a78b7c508 Updated artifacts 2016-12-17 20:31:21 +07:00
Dragon2488
a6416b6d88 Fuck. DrawBlockHighlightEvent is called for entities too. 2016-12-17 20:28:42 +07:00
Dragon2488
2d44f402ad Artifacts for 5.10.20 2016-12-17 16:24:40 +07:00
Dragon2488
97f7f34dae Bugfixes 2016-12-17 16:12:14 +07:00
Blood-Asp
f0ff2a6cfc Void wrong type of steam inserted into steam turbines.
Prevents getting stuck on superheated/normal steam change.
2016-12-16 18:34:26 +01:00
Dragon2488
9865ca8307 Updated artifacts 2016-12-17 00:29:16 +07:00
Dragon2488
24f436b066 Crash with latest IC2 fix. (again?) 2016-12-17 00:28:09 +07:00
Blood-Asp
cca28f29fa Add mable and basalt ores to ore typefilter 2016-12-16 17:54:43 +01:00
Dragon2488
30493666a2 Updated artifacts 2016-12-16 23:40:00 +07:00
Dragon2488
30318c25fa Crash with latest IC2 fix. 2016-12-16 23:39:12 +07:00
Blood-Asp
650ec1a800 Fix ULV and LV wire/cable recipes 2016-12-16 17:23:39 +01:00
Doug Gabehart
3d2dd065fa Added check to ensure that fluid is set trying to provide air to player during onArmorTick
Looking at how to fill helmet tank from air cell
2016-12-15 17:11:13 -06:00
Dragon2488
59514322d5 Updated jars 2016-12-16 00:13:48 +07:00
Dragon2488
1183d4765d Fixes. 2016-12-16 00:12:47 +07:00
Doug Gabehart
b41c3370cc Fixed processing power issue where values continually increased up to infinity 2016-12-15 09:10:45 -06:00
Dragon2488
08a257ebd1 Added latest builds 2016-12-15 22:06:12 +07:00
Dragon2488
18dce39497 Bump version. 2016-12-15 22:04:05 +07:00
Dragon2488
a9efed5fdc CCL dependency. 2016-12-15 21:59:35 +07:00
Dragon2488
202c22f5ae Major rewrite (second, third?), beta release. 2016-12-15 21:58:15 +07:00
Doug Gabehart
6364378437 More stability improvements. (Null value and checks to ensure keys exist) 2016-12-14 20:35:43 -06:00
Doug Gabehart
6ceff6d783 Fixed issue with Modular Armor inventory not saving properly after removing the call to closeScreen
Added null and key checks when determining if a full radiation or electrical armor set is configured
2016-12-14 16:04:20 -06:00