Dragon2488
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41276f206a
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Port: Part 4. Block rendering, machines, ASM, tools, items fixes & much more.
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2016-09-09 21:51:35 +07:00 |
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Dragon2488
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b25e7eaf12
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Port. Part 4: Fuck Mojangs. I can't make these fucking blocks have custom IBakedModel. It just doesn't work. Fuck mojangs. Project is frozen. Bye.
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2016-09-06 16:53:20 +07:00 |
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Dragon2488
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91d9e24cd6
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Port: Part 3. FINAL STEPS. And silent for next 11 days.
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2016-08-18 20:45:27 +07:00 |
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Dragon2488
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6606382172
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Port: Part 2. gregtech.common.blocks, gregtech.common.entities, gregtech.common.render
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2016-08-11 02:43:37 +07:00 |
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Dragon2488
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73a677f6bf
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Port: Part 1. gregtech.api, gregtech.common.covers, gregtech.common.render
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2016-08-07 15:41:31 +07:00 |
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Muramasa
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248ce596a5
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Ore System Rewrite part 2
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
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2016-07-21 07:24:42 +01:00 |
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Blood-Asp
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90d776893e
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More Assembly Line recipe work
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2016-06-30 00:12:00 +02:00 |
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Blood-Asp
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b9ee95c797
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AL Recipe work
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2016-06-27 23:49:18 +02:00 |
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Blood-Asp
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c98736b7b3
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Adding assembly line recipe check
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2016-04-11 23:14:57 +02:00 |
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Blood-Asp
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009c032c13
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Hiding of Recycling recipes and unneeded ores in NEI
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2016-03-20 16:47:17 +01:00 |
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Blood-Asp
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5fd2db9ef2
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spelling fixes and chainsaw + forestry leaves fix
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2016-01-03 05:27:51 +01:00 |
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Blood-Asp
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8d8594dabd
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GT Wrench now implements Buildcrafts Wrench IToolWrench
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2015-10-25 23:56:58 +01:00 |
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Shawn Buckley
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9353aa711b
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Reformat code
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2015-10-21 22:06:25 -04:00 |
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Shawn Buckley
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445e6c3f25
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Replace T/F with builtin boolean values
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2015-10-21 22:01:39 -04:00 |
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Shawn Buckley
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bea4cfc545
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Bring in experimental branch
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2015-10-21 20:47:13 -04:00 |
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Shawn Buckley
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1185424fa7
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Move source files
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2015-10-21 20:46:52 -04:00 |
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