Commit graph

10 commits

Author SHA1 Message Date
Muramasa
2704680a2e Fix convertOre 2016-07-22 04:31:57 +01:00
Muramasa
676e326ec0 Various fixes/cleanup
Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
2016-07-22 01:41:51 +01:00
Muramasa
248ce596a5 Ore System Rewrite part 2
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
2016-07-21 07:24:42 +01:00
Muramasa
de6e90a000 Ore system rewrite 2016-07-18 19:00:53 +01:00
Muramasa
51e269e3f5 Initial
This is more of a test and resource for when I eventually rewrite the
GT5U ore texture/metadata system.
2016-07-16 23:48:25 +01:00
Blood-Asp
0f288afe8b Added config for block harvest levels. 2015-10-25 22:52:57 +01:00
Shawn Buckley
9353aa711b Reformat code 2015-10-21 22:06:25 -04:00
Shawn Buckley
c68e84f1e2 Remove jdgui-comments 2015-10-21 21:11:56 -04:00
Shawn Buckley
bea4cfc545 Bring in experimental branch 2015-10-21 20:47:13 -04:00
Shawn Buckley
1185424fa7 Move source files 2015-10-21 20:46:52 -04:00
Renamed from main/java/gregtech/common/blocks/GT_TileEntity_Ores.java (Browse further)